Player Matchup

Neith
Neith
 
Neith
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArcticHopes
Gilgamesh
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 109L
1,518 Elo+
Party 3
Olorun
Olorun
DemonSIayer
Olorun
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,383 Elo+
Party 3
Tyr
Tyr
ETHANxFURY
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,528 Elo+
Party 3
Maman Brigitte
Maman Brigitte
No Nezumio
Maman Brigitte
Level 110
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 45L
1,459 Elo+
Party 3
Team Averages
Level 133
1,458 SR
1,478 Elo+

VS

Team Averages
Level 132
1,434 SR
1,523 Elo+
Cernunnos
Cernunnos
Kitana_121693
Cernunnos
Level 158
God Stats
1W - 1L
1,338 SR
Queue Stats
148W - 146L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Soul-Smoker369
Baron Samedi
Level 124
God Stats
12W - 11L
1,545 SR
Queue Stats
506W - 502L
1,516 Elo+
Party 2
Atlas
Atlas
UrIrrelevant
Atlas
Level 119
God Stats
1W - 2L
1,288 SR
Queue Stats
126W - 123L
1,520 Elo+
Party 1
Nemesis
Nemesis
ZENOXPULSE
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 137L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
roseae2
Cthulhu
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 146L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 0 / 2
9,485
593
5,894
6,514
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ArcticHopes
Gilgamesh
16
2 / 0 / 2
9,632
602
13,897
21,863
16,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
16
3 / 2 / 5
9,327
583
10,873
11,053
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
3 / 2 / 8
8,481
530
7,594
13,105
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maman Brigitte
No Nezumio
Maman Brigitte
16
6 / 3 / 4
9,191
574
8,067
15,615
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kitana_121693
Cernunnos
13
2 / 6 / 2
7,532
471
9,147
16,499
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Soul-Smoker369
Baron Samedi
13
1 / 3 / 0
7,274
455
6,030
9,308
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
7,931
496
5,924
12,566
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ZENOXPULSE
Nemesis
11
1 / 4 / 1
6,537
409
3,627
10,801
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
roseae2
Cthulhu
13
0 / 2 / 0
7,190
449
7,309
15,019
16,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
6
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Gilgamesh
ArcticHopes
Gilgamesh
2
0
2
3
W
Olorun
3
2
5
2.75
W
3
2
8
3.5
L
Cernunnos
Kitana_121693
Cernunnos
2
6
2
0.5
W
Maman Brigitte
No Nezumio
Maman Brigitte
6
3
4
2.67
L
Baron Samedi
Soul-Smoker369
Baron Samedi
1
3
0
0.33
L
2
2
2
1.5
L
Nemesis
ZENOXPULSE
Nemesis
1
4
1
0.38
L
Cthulhu
roseae2
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,325
Damage
32,037
68,150
Taken
64,193
40,086
Mitigated
43,641
26,590
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,894
1,128
0
2,072
6,514
2,611
67
4,198
1,674
0
68,351
W
Gilgamesh
ArcticHopes
Gilgamesh
13,897
5,592
0
12,261
21,863
16,422
117
9,349
12,514
0
84,885
W
Olorun
10,873
5,265
390
2,050
11,053
4,705
962
1,439
9,614
75,786
1,146
W
7,594
1,630
0
2,688
13,105
10,056
0
3,110
9,921
0
26,066
L
Cernunnos
Kitana_121693
Cernunnos
9,147
3,938
0
4,799
16,499
7,016
509
9,196
7,303
0
61,255
W
Maman Brigitte
No Nezumio
Maman Brigitte
8,067
1,010
0
7,129
15,615
6,292
0
1,266
14,215
68,521
0
L
Baron Samedi
Soul-Smoker369
Baron Samedi
6,030
139
82
2,104
9,308
4,233
0
1,796
7,512
45,772
0
L
5,924
2,283
197
2,269
12,566
10,965
32
3,924
8,642
27,890
1,652
L
Nemesis
ZENOXPULSE
Nemesis
3,627
1,096
0
934
10,801
5,038
0
1,507
9,294
0
45,713
L
Cthulhu
roseae2
Cthulhu
7,309
983
151
2,500
15,019
16,389
0
2,360
12,659
43,542
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
36,464
465
Minions Killed
330
0
Camps Cleared
0
1,549,998
Distance Traveled
1,342,708
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,485
593
120
8
0
264,752
2
W
Gilgamesh
9,632
602
113
7
0
321,842
1
W
Olorun
9,327
583
100
6
0
269,166
0
W
Tyr
8,481
530
36
2
0
356,986
6
L
Cernunnos
7,532
471
87
5
0
266,947
0
W
Maman Brigitte
9,191
574
96
6
0
337,252
0
L
Baron Samedi
7,274
455
73
5
0
263,596
0
L
Atlas
7,931
496
37
2
0
281,373
2
L
Nemesis
6,537
409
61
4
0
224,622
1
L
Cthulhu
7,190
449
72
5
0
306,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role