Player Matchup

Ymir
Ymir
CinderK
Ymir
Level 64
God Stats
3W - 5L
1,418 SR
Queue Stats
4W - 14L
1,210 Elo+
Party 1
Ra
Ra
GulagCanavieiro
Ra
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 1
Artemis
Artemis
Thorsz
Artemis
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Team Averages
Level 46
1,616 SR
1,278 Elo+

VS

Team Averages
Level 94
1,404 SR
1,413 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ELKONGPADRE
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,366 Elo+
Solo
Janus
Janus
TOBIRAMA97
Janus
Level 96
God Stats
3W - 8L
1,212 SR
Queue Stats
104W - 115L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CinderK
Ymir
12
0 / 4 / 2
7,868
605
4,604
15,138
16,541
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 1
9,004
693
10,957
9,789
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Thorsz
Artemis
12
1 / 5 / 1
8,127
625
9,568
12,536
4,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
10 / 0 / 2
11,303
869
10,895
9,760
4,303
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 10
9,275
713
7,347
13,795
12,286
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
16
2 / 2 / 8
10,043
773
14,848
9,088
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
2
11
L
Ymir
CinderK
Ymir
0
4
2
0.25
W
0
1
10
5
L
2
3
1
0.83
W
Janus
2
2
8
3
L
Artemis
Thorsz
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
33,090
37,463
Taken
32,643
25,510
Mitigated
20,278
10,085
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,895
4,120
0
3,790
9,760
4,303
2,150
4,637
5,095
0
57,239
L
Ymir
CinderK
Ymir
4,604
414
474
2,667
15,138
16,541
92
7,446
7,117
14,066
0
W
7,347
512
0
2,270
13,795
12,286
298
6,104
7,572
13,201
2,086
L
10,957
1,238
1,469
3,534
9,789
4,109
78
5,631
3,734
42,959
779
W
Janus
14,848
583
0
1,860
9,088
3,689
510
5,115
3,834
57,823
0
L
Artemis
Thorsz
Artemis
9,568
4,716
0
1,941
12,536
4,860
253
7,002
5,098
0
27,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
30,621
144
Minions Killed
183
0
Camps Cleared
0
605,175
Distance Traveled
723,100
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,303
869
56
4
0
230,678
0
L
Ymir
7,868
605
27
2
0
214,409
4
W
Ymir
9,275
713
24
2
0
226,805
9
L
Ra
9,004
693
79
6
0
215,146
0
W
Janus
10,043
773
103
8
0
265,617
0
L
Artemis
8,127
625
38
3
0
175,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role