Player Matchup

Vamana
Vamana
 
Vamana
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Anguila12
Agni
Level 105
God Stats
3W - 5L
1,258 SR
Queue Stats
45W - 65L
1,475 Elo+
Solo
Sobek
Sobek
SpeedyOrca58605
Sobek
Level 61
God Stats
10W - 5L
1,738 SR
Queue Stats
179W - 195L
1,464 Elo+
Solo
Izanami
Izanami
breek31
Izanami
Level 128
God Stats
2W - 0L
1,761 SR
Queue Stats
40W - 30L
1,642 Elo+
Solo
Erlang Shen
Erlang Shen
marcio633191
Erlang Shen
Level 89
God Stats
17W - 19L
1,496 SR
Queue Stats
72W - 69L
1,510 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,518 Elo+

VS

Team Averages
Level 85
1,449 SR
1,472 Elo+
Nut
Nut
Angel12Nene
Nut
Level 98
God Stats
1W - 1L
1,751 SR
Queue Stats
144W - 149L
1,463 Elo+
Party 1
Raijin
Raijin
CTR_Jay
Raijin
Level 121
God Stats
0W - 1L
1,208 SR
Queue Stats
52W - 40L
1,447 Elo+
Solo
Charon
Charon
Jedzy
Charon
Level 67
God Stats
11W - 12L
1,577 SR
Queue Stats
200W - 182L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
Spacelettuce203
Ratatoskr
Level 75
God Stats
17W - 18L
1,535 SR
Queue Stats
116W - 116L
1,481 Elo+
Party 1
Nemesis
Nemesis
hypebeast ou
Nemesis
Level 65
God Stats
1W - 7L
1,173 SR
Queue Stats
160W - 156L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 0 / 0
6,775
753
3,382
8,264
4,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Agni
9
1 / 2 / 2
5,407
601
2,037
5,011
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,382
598
3,789
6,099
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
breek31
Izanami
9
2 / 2 / 1
5,438
604
2,956
4,861
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
marcio633191
Erlang Shen
12
5 / 0 / 2
6,338
704
5,136
8,970
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
4,093
455
856
3,692
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
CTR_Jay
Raijin
8
1 / 2 / 0
5,278
586
3,175
2,944
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Jedzy
Charon
6
0 / 3 / 0
4,292
477
3,312
7,749
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Spacelettuce203
Ratatoskr
10
3 / 1 / 0
5,300
589
3,250
6,867
2,399
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
hypebeast ou
Nemesis
8
0 / 3 / 1
4,411
490
3,978
7,722
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
L
0
2
2
0.5
W
Agni
1
2
2
1
L
Raijin
CTR_Jay
Raijin
1
2
0
0.5
L
Charon
Jedzy
Charon
0
3
0
0
L
Ratatoskr
Spacelettuce203
Ratatoskr
3
1
0
3
W
0
0
3
1.5
W
Izanami
breek31
Izanami
2
2
1
1.25
L
Nemesis
hypebeast ou
Nemesis
0
3
1
0.17
W
Erlang Shen
marcio633191
Erlang Shen
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
14,571
33,205
Taken
28,974
16,538
Mitigated
12,530
13,362
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,382
1,871
0
3,864
8,264
4,944
2,388
0
7,854
0
47,456
L
856
434
0
650
3,692
984
0
958
2,734
0
7,876
W
Agni
2,037
47
0
250
5,011
1,421
0
2,176
2,793
23,648
1,874
L
Raijin
CTR_Jay
Raijin
3,175
682
0
0
2,944
995
0
1,245
1,699
32,036
0
L
Charon
Jedzy
Charon
3,312
1,154
0
1,754
7,749
4,850
0
1,429
6,320
7,267
0
L
Ratatoskr
Spacelettuce203
Ratatoskr
3,250
1,122
0
3,045
6,867
2,399
0
1,198
5,669
0
34,761
W
3,789
621
96
2,656
6,099
4,559
0
1,807
4,210
14,104
1,957
W
Izanami
breek31
Izanami
2,956
2,308
0
1,381
4,861
1,582
506
1,695
3,166
0
31,637
L
Nemesis
hypebeast ou
Nemesis
3,978
1,166
0
974
7,722
3,302
0
559
7,163
0
22,901
W
Erlang Shen
marcio633191
Erlang Shen
5,136
2,691
0
5,115
8,970
4,032
0
924
8,046
0
51,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
23,374
277
Minions Killed
179
0
Camps Cleared
0
983,708
Distance Traveled
946,820
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,775
753
69
8
0
168,966
1
L
Nut
4,093
455
13
1
0
132,994
0
W
Agni
5,407
601
42
5
0
204,176
0
L
Raijin
5,278
586
55
6
0
132,191
0
L
Charon
4,292
477
9
1
0
200,677
1
L
Ratatoskr
5,300
589
72
8
0
254,194
2
W
Sobek
5,382
598
18
2
0
207,338
4
W
Izanami
5,438
604
62
7
0
172,185
0
L
Nemesis
4,411
490
30
3
0
226,764
0
W
Erlang Shen
6,338
704
86
10
0
231,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role