Player Matchup

Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Jonaab93
Xing Tian
Gold III
Level 157
God Stats
14W - 6L
1,740 SR
Queue Stats
110W - 107L
1,567 MMR
Solo
Zeus
Zeus
Gold IV
King__Elijah
Zeus
Gold IV
Level 142
God Stats
4W - 0L
1,352 SR
Queue Stats
41W - 41L
1,514 MMR
Party 2
Fenrir
Fenrir
Gold III
kmjmjames
Fenrir
Gold III
Level 129
God Stats
7W - 8L
1,645 SR
Queue Stats
39W - 38L
1,615 MMR
Party 2
Sol
Sol
Silver I
ulises9812
Sol
Silver I
Level 179
God Stats
1W - 1L
1,292 SR
Queue Stats
56W - 68L
1,115 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,506 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,529 SR
1,519 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
BabaBooeey
Sun Wukong
Bronze III
Level 113
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Persephone
Persephone
Gold II
Clumsyraz
Persephone
Gold II
Level 147
God Stats
0W - 4L
1,138 SR
Queue Stats
147W - 146L
1,566 MMR
Solo
Arachne
Arachne
Gold IV
Kicksickles
Arachne
Gold IV
Level 123
God Stats
4W - 2L
1,748 SR
Queue Stats
78W - 75L
1,528 MMR
Solo
Hachiman
Hachiman
Bronze III
Str8Ballr69
Hachiman
Bronze III
Level 129
God Stats
0W - 4L
1,525 SR
Queue Stats
40W - 37L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 2
7,638
694
9,009
10,588
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Jonaab93
Xing Tian
11
1 / 0 / 4
6,751
614
4,257
8,273
5,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 2 / 0
7,241
658
6,515
6,769
2,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
kmjmjames
Fenrir
13
6 / 3 / 3
7,027
639
6,990
11,073
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 2
6,821
620
6,749
7,630
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThothAo KuangThanatosAthena

VS

Bans
Morgan Le FayBake KujiraBellonaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 2
5,515
501
2,431
11,168
7,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
BabaBooeey
Sun Wukong
11
0 / 3 / 0
6,083
553
4,533
11,926
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Clumsyraz
Persephone
11
0 / 2 / 2
6,615
601
4,055
5,909
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kicksickles
Arachne
11
4 / 5 / 1
6,102
555
4,579
13,185
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Str8Ballr69
Hachiman
10
0 / 2 / 2
5,601
509
7,803
9,022
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
5
6
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
2
4
L
Ares
 
Ares
1
3
2
0.67
L
Sun Wukong
BabaBooeey
Sun Wukong
0
3
0
0
L
Persephone
Clumsyraz
Persephone
0
2
2
0.5
W
Xing Tian
Jonaab93
Xing Tian
1
0
4
3
L
Arachne
Kicksickles
Arachne
4
5
1
0.9
W
4
2
0
2
L
Hachiman
Str8Ballr69
Hachiman
0
2
2
0.5
W
Fenrir
kmjmjames
Fenrir
6
3
3
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
23,401
44,333
Taken
51,210
23,560
Mitigated
25,615
19,678
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,009
2,812
0
5,164
10,588
8,560
11
0
10,588
0
49,620
L
Ares
 
Ares
2,431
278
228
2,209
11,168
7,005
0
6,305
4,863
18,087
0
L
Sun Wukong
BabaBooeey
Sun Wukong
4,533
794
0
3,706
11,926
7,617
0
0
11,164
0
47,952
L
Persephone
Clumsyraz
Persephone
4,055
91
0
1,284
5,909
2,184
0
3,565
2,338
47,084
0
W
Xing Tian
Jonaab93
Xing Tian
4,257
432
0
1,517
8,273
5,239
0
1,226
7,007
22,008
1,391
L
Arachne
Kicksickles
Arachne
4,579
2,299
0
5,690
13,185
5,212
0
1,997
11,107
0
41,252
W
6,515
1,485
75
2,822
6,769
2,445
0
3,499
3,026
53,257
0
L
Hachiman
Str8Ballr69
Hachiman
7,803
4,864
0
3,009
9,022
3,597
0
5,351
3,671
0
45,225
W
Fenrir
kmjmjames
Fenrir
6,990
2,396
0
5,631
11,073
4,475
588
1,321
9,638
0
47,659
W
6,749
3,249
0
4,469
7,630
2,841
0
42
7,588
56,911
6,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
29,916
401
Minions Killed
333
0
Camps Cleared
0
1,099,485
Distance Traveled
1,131,406
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,638
694
91
8
0
196,268
2
L
Ares
5,515
501
29
3
0
217,713
7
L
Sun Wukong
6,083
553
88
8
0
220,453
0
L
Persephone
6,615
601
82
7
0
226,551
4
W
Xing Tian
6,751
614
34
3
0
237,169
2
L
Arachne
6,102
555
71
6
0
248,651
0
W
Zeus
7,241
658
92
8
0
189,814
1
L
Hachiman
5,601
509
63
6
0
218,038
2
W
Fenrir
7,027
639
83
8
0
255,378
4
W
Sol
6,821
620
101
9
0
220,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role