Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Covict
Ix Chel
Level 124
God Stats
3W - 9L
1,454 SR
Queue Stats
127W - 122L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
DDemonBBK
Erlang Shen
Level 138
God Stats
4W - 7L
1,487 SR
Queue Stats
52W - 42L
1,582 Elo+
Solo
Fenrir
Fenrir
Vaduroth
Fenrir
Level 124
God Stats
13W - 9L
1,565 SR
Queue Stats
142W - 125L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
XOceanSpiritX
Sylvanus
Level 147
God Stats
1W - 2L
1,355 SR
Queue Stats
266W - 241L
1,504 Elo+
Solo
Team Averages
Level 136
1,472 SR
1,528 Elo+

VS

Team Averages
Level 125
1,638 SR
1,527 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChostoSaurio28
Osiris
Level 100
God Stats
14W - 11L
1,605 SR
Queue Stats
29W - 31L
1,539 Elo+
Party 2
Chernobog
Chernobog
Shleeple
Chernobog
Level 147
God Stats
4W - 0L
1,885 SR
Queue Stats
46W - 42L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeusito065
Baron Samedi
Level 79
God Stats
5W - 3L
1,701 SR
Queue Stats
26W - 28L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 2
8,541
502
12,049
13,442
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Covict
Ix Chel
15
3 / 4 / 4
9,031
531
9,907
12,346
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DDemonBBK
Erlang Shen
15
2 / 4 / 1
8,573
504
10,876
22,546
18,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Vaduroth
Fenrir
15
5 / 2 / 4
8,733
514
8,590
18,215
9,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
XOceanSpiritX
Sylvanus
12
2 / 4 / 1
6,964
410
5,079
14,072
9,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 5
8,804
518
10,298
18,724
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
 
Aphrodite
15
0 / 3 / 6
8,798
518
6,854
10,177
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 2 / 7
9,603
565
15,375
19,717
18,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Shleeple
Chernobog
17
11 / 2 / 2
11,076
652
19,136
14,132
5,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Zeusito065
Baron Samedi
14
1 / 1 / 12
9,222
542
6,818
10,011
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
18
18
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
Fenrir
 
Fenrir
3
5
5
1.1
W
Aphrodite
 
Aphrodite
0
3
6
1
W
3
2
7
3.25
L
Ix Chel
Covict
Ix Chel
3
4
4
1.25
L
Erlang Shen
DDemonBBK
Erlang Shen
2
4
1
0.63
W
Chernobog
Shleeple
Chernobog
11
2
2
6
L
Fenrir
Vaduroth
Fenrir
5
2
4
3.5
L
Sylvanus
XOceanSpiritX
Sylvanus
2
4
1
0.63
W
Baron Samedi
Zeusito065
Baron Samedi
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
58,481
80,621
Taken
72,761
49,359
Mitigated
47,755
25,193
Healing
36,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,049
7,740
0
1,789
13,442
5,745
724
1,372
12,046
0
81,084
W
Fenrir
 
Fenrir
10,298
2,695
0
6,952
18,724
9,152
0
4,054
14,670
0
73,303
W
Aphrodite
 
Aphrodite
6,854
361
2,329
5,486
10,177
5,057
110
3,155
7,022
63,125
0
W
15,375
7,056
0
9,692
19,717
18,107
225
2,712
17,005
0
77,573
L
Ix Chel
Covict
Ix Chel
9,907
1,454
1,197
2,589
12,346
5,602
0
3,870
8,165
80,183
1,603
L
Erlang Shen
DDemonBBK
Erlang Shen
10,876
6,636
0
12,245
22,546
18,419
0
1,580
20,843
0
67,680
W
Chernobog
Shleeple
Chernobog
19,136
13,678
0
6,836
14,132
5,747
0
2,406
11,726
0
90,955
L
Fenrir
Vaduroth
Fenrir
8,590
2,799
0
2,354
18,215
9,752
457
2,367
15,638
0
63,905
L
Sylvanus
XOceanSpiritX
Sylvanus
5,079
1,560
1,128
3,891
14,072
9,841
171
3,784
10,158
18,643
7,100
W
Baron Samedi
Zeusito065
Baron Samedi
6,818
549
1,649
3,116
10,011
9,692
0
2,599
7,412
27,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
47,503
491
Minions Killed
484
0
Camps Cleared
0
1,575,093
Distance Traveled
1,712,163
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,541
502
126
7
0
290,034
0
W
Fenrir
8,804
518
99
6
0
378,591
1
W
Aphrodite
8,798
518
109
6
0
326,659
0
W
Osiris
9,603
565
105
6
0
306,623
1
L
Ix Chel
9,031
531
139
8
0
322,938
4
L
Erlang Shen
8,573
504
105
6
0
310,927
0
W
Chernobog
11,076
652
140
8
0
359,670
1
L
Fenrir
8,733
514
80
5
0
360,308
0
L
Sylvanus
6,964
410
41
2
0
290,886
2
W
Baron Samedi
9,222
542
31
2
0
340,620
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role