Player Matchup

Jormungandr
Jormungandr
BorealBrute
Jormungandr
Level 28
God Stats
13W - 1L
1,902 SR
Queue Stats
115W - 20L
1,929 Elo+
Party 1
Cthulhu
Cthulhu
Chaddaddy69
Cthulhu
Level 48
God Stats
23W - 5L
1,736 SR
Queue Stats
129W - 29L
1,918 Elo+
Party 1
Osiris
Osiris
K3WLsieve
Osiris
Level 33
God Stats
1W - 0L
1,524 SR
Queue Stats
83W - 22L
1,888 Elo+
Party 1
Team Averages
Level 36
1,721 SR
1,912 Elo+

VS

Team Averages
Level 73
1,488 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
CupNoodlesJuuuu
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,169 Elo+
Solo
Sylvanus
Sylvanus
vvTGvv
Sylvanus
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
5W - 6L
1,552 Elo+
Party 2
Nox
Nox
xPoroWispx
Nox
Level 146
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 9L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BorealBrute
Jormungandr
17
8 / 1 / 5
11,393
814
14,308
11,724
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
Chaddaddy69
Cthulhu
16
5 / 1 / 7
10,704
765
13,658
9,444
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Osiris
K3WLsieve
Osiris
14
2 / 0 / 11
9,999
714
11,886
14,428
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CupNoodlesJuuuu
Ah Muzen Cab
12
0 / 5 / 1
7,640
546
4,008
13,946
6,389
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
vvTGvv
Sylvanus
14
0 / 3 / 2
8,083
577
5,707
17,900
20,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 7 / 0
8,302
593
7,686
12,452
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BorealBrute
Jormungandr
8
1
5
10.5
W
Cthulhu
Chaddaddy69
Cthulhu
5
1
7
8.5
L
Ah Muzen Cab
CupNoodlesJuuuu
Ah Muzen Cab
0
5
1
0.1
W
Osiris
K3WLsieve
Osiris
2
0
11
7.5
L
Sylvanus
vvTGvv
Sylvanus
0
3
2
0.33
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
17,401
35,596
Taken
44,298
32,839
Mitigated
32,595
10,940
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BorealBrute
Jormungandr
14,308
2,557
0
2,444
11,724
12,442
300
3,428
8,296
40,384
3,901
W
Cthulhu
Chaddaddy69
Cthulhu
13,658
33
371
4,205
9,444
6,698
363
3,300
6,144
46,098
181
L
Ah Muzen Cab
CupNoodlesJuuuu
Ah Muzen Cab
4,008
1,461
0
0
13,946
6,389
0
8,816
3,897
90
18,644
W
Osiris
K3WLsieve
Osiris
11,886
3,524
0
3,920
14,428
13,699
590
7,055
7,373
0
43,541
L
Sylvanus
vvTGvv
Sylvanus
5,707
1,221
1,356
2,988
17,900
20,022
0
7,884
8,440
25,669
0
L
7,686
844
0
20
12,452
6,184
0
6,592
4,517
24,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
24,025
203
Minions Killed
101
0
Camps Cleared
0
831,285
Distance Traveled
616,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,393
814
76
5
0
273,900
0
W
Cthulhu
10,704
765
75
5
0
262,750
0
L
Ah Muzen Cab
7,640
546
30
2
0
185,585
0
W
Osiris
9,999
714
52
4
0
294,635
0
L
Sylvanus
8,083
577
33
2
0
226,797
0
L
Nox
8,302
593
38
3
0
204,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role