Player Matchup

Zeus
Zeus
LeBigMac53
Zeus
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
27W - 37L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
SirSizz
Danzaburou
Level 17
God Stats
3W - 1L
1,504 SR
Queue Stats
18W - 31L
1,493 Elo+
Party 2
Chaac
Chaac
TheShieldguard
Chaac
Level 63
God Stats
2W - 1L
1,421 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 2
Team Averages
Level 32
1,476 SR
1,423 Elo+

VS

Team Averages
Level 38
1,424 SR
1,379 Elo+
Sol
Sol
Slurricane5256
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,309 Elo+
Party 1
Chernobog
Chernobog
ZOmoeHITTAhoe
Chernobog
Level 54
God Stats
0W - 2L
1,300 SR
Queue Stats
30W - 39L
1,492 Elo+
Solo
Bellona
Bellona
xholycrowx
Bellona
Level 13
God Stats
9W - 7L
1,472 SR
Queue Stats
9W - 8L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,077
734
6,686
3,394
1,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
SirSizz
Danzaburou
13
5 / 2 / 5
8,820
802
9,521
8,617
3,875
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
8,412
765
10,812
11,936
11,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,791
617
8,569
8,662
2,745
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
ZOmoeHITTAhoe
Chernobog
11
2 / 3 / 0
7,508
683
5,821
10,114
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xholycrowx
Bellona
11
0 / 4 / 0
6,668
606
3,568
12,699
12,876
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
2
2
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Danzaburou
SirSizz
Danzaburou
5
2
5
3.75
L
0
3
0
0
W
3
0
5
5.5
L
Chernobog
ZOmoeHITTAhoe
Chernobog
2
3
0
0.67
L
Bellona
xholycrowx
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
17,958
23,947
Taken
31,475
16,819
Mitigated
19,560
6,344
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
1,071
0
487
3,394
1,238
228
1,398
1,996
24,919
0
W
Danzaburou
SirSizz
Danzaburou
9,521
5,126
0
1,975
8,617
3,875
439
3,103
5,514
0
37,051
L
8,569
2,383
0
1,974
8,662
2,745
117
1,535
7,109
24,760
0
W
10,812
1,303
0
3,882
11,936
11,706
0
4,121
7,815
412
24,090
L
Chernobog
ZOmoeHITTAhoe
Chernobog
5,821
2,655
0
1,047
10,114
3,939
0
2,714
7,365
0
20,474
L
Bellona
xholycrowx
Bellona
3,568
780
0
460
12,699
12,876
0
2,757
9,837
0
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
20,967
130
Minions Killed
103
0
Camps Cleared
0
609,403
Distance Traveled
558,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,077
734
50
5
0
200,561
0
W
Danzaburou
8,820
802
53
5
0
191,865
0
L
Sol
6,791
617
43
4
0
183,284
0
W
Chaac
8,412
765
27
2
0
216,977
0
L
Chernobog
7,508
683
43
4
0
176,579
1
L
Bellona
6,668
606
17
2
0
198,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role