Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jonx99
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 50L
1,511 Elo+
Party 3
Olorun
Olorun
ManibalectorDOA
Olorun
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
76W - 74L
1,468 Elo+
Party 1
Sol
Sol
TaayzN
Sol
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 1
Hercules
Hercules
TedB
Hercules
Level 110
God Stats
1W - 4L
1,279 SR
Queue Stats
58W - 48L
1,516 Elo+
Party 3
Team Averages
Level 113
1,497 SR
1,540 Elo+

VS

Team Averages
Level 146
1,468 SR
1,489 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CosbyShot69
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,518 Elo+
Solo
Bacchus
Bacchus
SaintAegis
Bacchus
Level 157
God Stats
2W - 1L
1,342 SR
Queue Stats
57W - 50L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
Wualo259
Sun Wukong
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 145L
1,500 Elo+
Solo
Olorun
Olorun
cristopher2556
Olorun
Level 162
God Stats
5W - 1L
1,500 SR
Queue Stats
283W - 295L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
1
0 / 0 / 0
2,292
255
0
0
0
Skadi
Jonx99
Skadi
13
2 / 6 / 5
7,319
813
6,498
10,863
4,207
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 9
7,470
830
4,201
7,765
3,776
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
TaayzN
Sol
14
4 / 4 / 4
8,402
934
9,163
8,495
3,176
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TedB
Hercules
14
5 / 3 / 5
8,003
889
9,547
17,823
16,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 4 / 7
8,309
923
6,545
7,858
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 8
8,050
894
6,449
6,411
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SaintAegis
Bacchus
15
3 / 2 / 12
9,246
1,027
6,597
10,577
13,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Wualo259
Sun Wukong
14
5 / 3 / 6
8,845
983
10,432
12,773
13,792
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 5
9,263
1,029
11,150
8,002
4,110
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
12
Kills
17
17
Deaths
12
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Thor
 
Thor
5
4
7
2.13
W
0
1
8
4
L
Skadi
Jonx99
Skadi
2
6
5
0.75
L
1
4
9
1.38
W
Bacchus
SaintAegis
Bacchus
3
2
12
4.5
L
Sol
TaayzN
Sol
4
4
4
1.5
L
Hercules
TedB
Hercules
5
3
5
2.5
W
Sun Wukong
Wualo259
Sun Wukong
5
3
6
2.67
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
41,173
44,946
Taken
45,621
27,618
Mitigated
38,367
14,242
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
6,545
371
1,830
461
7,858
3,916
288
1,751
5,927
0
11,392
W
6,449
1,835
586
422
6,411
2,838
1,810
975
5,350
0
16,952
L
Skadi
Jonx99
Skadi
6,498
1,627
620
1,635
10,863
4,207
0
3,852
6,831
0
15,194
L
4,201
1,256
381
1,084
7,765
3,776
0
2,464
5,252
16,530
773
W
Bacchus
SaintAegis
Bacchus
6,597
440
150
2,298
10,577
13,711
439
2,962
7,409
11,084
248
L
Sol
TaayzN
Sol
9,163
2,538
138
1,643
8,495
3,176
0
2,913
5,240
16,379
542
L
Hercules
TedB
Hercules
9,547
2,732
339
8,402
17,823
16,459
0
8,265
9,294
0
14,871
W
Sun Wukong
Wualo259
Sun Wukong
10,432
2,294
137
1,588
12,773
13,792
273
4,774
7,690
0
15,429
W
11,150
4,568
3,588
3,477
8,002
4,110
5,196
2,541
5,223
30,013
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
43,713
76
Minions Killed
105
0
Camps Cleared
0
632,113
Distance Traveled
903,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
2,292
255
0
0
0
0
0
W
Thor
8,309
923
12
1
0
191,265
0
W
Skadi
8,050
894
31
3
0
198,736
0
L
Skadi
7,319
813
19
2
0
145,822
0
L
Olorun
7,470
830
26
3
0
151,505
0
W
Bacchus
9,246
1,027
6
1
0
175,343
0
L
Sol
8,402
934
19
2
0
166,785
0
L
Hercules
8,003
889
12
1
0
168,001
0
W
Sun Wukong
8,845
983
11
1
0
182,096
0
W
Olorun
9,263
1,029
45
5
0
155,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role