Player Matchup

Poseidon
Poseidon
HumVLiveonKick
Poseidon
Level 141
God Stats
1W - 1L
1,563 SR
Queue Stats
115W - 91L
1,524 Elo+
Party 2
Nut
Nut
MysticSiren98
Nut
Level 136
God Stats
13W - 13L
1,589 SR
Queue Stats
129W - 119L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
SbrokenRc
Guan Yu
Level 106
God Stats
1W - 2L
1,276 SR
Queue Stats
78W - 68L
1,608 Elo+
Solo
Zeus
Zeus
lil keyss
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,464 Elo+
Solo
Skadi
Skadi
xTHWORFx
Skadi
Level 120
God Stats
1W - 2L
1,555 SR
Queue Stats
24W - 19L
1,603 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,545 Elo+

VS

Team Averages
Level 139
1,507 SR
1,480 Elo+
Charon
Charon
BoomstickUVH
Charon
Level 146
God Stats
2W - 4L
1,279 SR
Queue Stats
45W - 94L
1,352 Elo+
Party 1
Anhur
Anhur
DieAvoider
Anhur
Level 148
God Stats
18W - 8L
1,682 SR
Queue Stats
259W - 253L
1,541 Elo+
Solo
Mulan
Mulan
Ianxm
Mulan
Level 126
God Stats
9W - 3L
1,524 SR
Queue Stats
91W - 70L
1,525 Elo+
Solo
Nemesis
Nemesis
Yung Mucha
Nemesis
Level 128
God Stats
8W - 2L
1,842 SR
Queue Stats
107W - 161L
1,454 Elo+
Party 1
Janus
Janus
concwest
Janus
Level 145
God Stats
4W - 8L
1,211 SR
Queue Stats
209W - 229L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
2 / 1 / 0
5,321
591
1,652
7,032
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,517
502
3,943
6,565
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SbrokenRc
Guan Yu
10
2 / 2 / 1
5,997
666
5,558
9,759
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
10
1 / 2 / 0
5,741
638
3,477
4,677
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
xTHWORFx
Skadi
8
0 / 3 / 0
4,641
516
1,535
8,028
4,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 0 / 8
6,050
672
3,553
5,707
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
11
6 / 1 / 2
6,234
693
8,391
6,227
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Mulan
Ianxm
Mulan
9
2 / 2 / 0
4,886
543
4,324
7,157
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nemesis
Yung Mucha
Nemesis
9
2 / 2 / 2
5,135
571
2,835
8,375
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Janus
concwest
Janus
11
2 / 0 / 1
5,803
645
3,939
3,760
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
12
12
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
0
0
8
4
W
Anhur
6
1
2
7
L
Poseidon
2
1
0
2
W
Mulan
Ianxm
Mulan
2
2
0
1
L
0
4
0
0
L
Guan Yu
SbrokenRc
Guan Yu
2
2
1
1.25
W
Nemesis
Yung Mucha
Nemesis
2
2
2
1.5
W
Janus
concwest
Janus
2
0
1
2.5
L
Zeus
1
2
0
0.5
L
Skadi
xTHWORFx
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
23,042
36,061
Taken
31,226
13,786
Mitigated
14,889
9,826
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,553
572
0
1,799
5,707
4,808
128
386
5,321
22,648
3,423
W
Anhur
8,391
5,246
0
4,116
6,227
2,219
481
845
5,382
0
46,261
L
Poseidon
1,652
377
0
4,093
7,032
1,865
0
1,762
5,144
42,884
0
W
Mulan
Ianxm
Mulan
4,324
970
0
1,822
7,157
3,478
0
123
7,034
78
21,179
L
3,943
2,479
0
1,577
6,565
1,643
0
815
5,750
0
27,788
L
Guan Yu
SbrokenRc
Guan Yu
5,558
1,404
0
3,096
9,759
4,665
0
415
8,921
0
38,323
W
Nemesis
Yung Mucha
Nemesis
2,835
1,213
0
1,830
8,375
3,068
0
1,769
6,606
0
32,820
W
Janus
concwest
Janus
3,939
130
0
1,657
3,760
1,316
0
2,006
1,754
33,304
277
L
Zeus
3,477
856
0
644
4,677
1,328
0
1,957
2,500
35,796
0
L
Skadi
xTHWORFx
Skadi
1,535
615
0
416
8,028
4,285
0
1,804
6,224
0
16,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
28,108
292
Minions Killed
251
0
Camps Cleared
0
897,917
Distance Traveled
944,075
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,050
672
26
3
0
183,210
0
W
Anhur
6,234
693
72
8
0
150,262
2
L
Poseidon
5,321
591
75
8
0
227,678
0
W
Mulan
4,886
543
32
4
0
164,994
1
L
Nut
4,517
502
61
7
0
155,123
0
L
Guan Yu
5,997
666
60
7
0
180,151
1
W
Nemesis
5,135
571
50
6
0
228,955
0
W
Janus
5,803
645
71
8
0
216,654
0
L
Zeus
5,741
638
73
8
0
183,381
0
L
Skadi
4,641
516
23
3
0
151,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role