Player Matchup

Ne Zha
Ne Zha
Gold V
Jhoppie21
Ne Zha
Gold V
Level 157
God Stats
2W - 2L
1,366 SR
Queue Stats
53W - 57L
1,343 MMR
Solo
Discordia
Discordia
Silver IV
Josh501st
Discordia
Silver IV
Level 94
God Stats
3W - 2L
1,628 SR
Queue Stats
12W - 13L
1,250 MMR
Party 1
Bacchus
Bacchus
Gold III
MásterShredder
Bacchus
Gold III
Level 126
God Stats
9W - 10L
1,543 SR
Queue Stats
58W - 56L
1,398 MMR
Solo
Bellona
Bellona
Silver IV
Valkraya
Bellona
Silver IV
Level 124
God Stats
3W - 3L
1,287 SR
Queue Stats
15W - 24L
1,346 MMR
Solo
Ishtar
Ishtar
Bronze III
WingWongKyle
Ishtar
Bronze III
Level 102
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 5L
1,467 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,416 SR
1,361 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,542 SR
1,353 MMR
Gilgamesh
Gilgamesh
Silver I
HoboOnAHelo
Gilgamesh
Silver I
Level 237
God Stats
42W - 46L
1,489 SR
Queue Stats
391W - 395L
1,256 MMR
Party 2
Horus
Horus
Gold III
Moonlîght
Horus
Gold III
Level 162
God Stats
10W - 11L
1,601 SR
Queue Stats
133W - 130L
1,353 MMR
Party 2
Thor
Thor
Bronze III
Slicqk
Thor
Bronze III
Level 48
God Stats
0W - 2L
1,446 SR
Queue Stats
12W - 17L
1,399 MMR
Solo
Hachiman
Hachiman
Gold IV
Sytr0
Hachiman
Gold IV
Level 146
God Stats
6W - 9L
1,543 SR
Queue Stats
188W - 192L
1,357 MMR
Solo
Poseidon
Poseidon
Gold IV
WYLIESAGEOTE
Poseidon
Gold IV
Level 117
God Stats
0W - 1L
1,632 SR
Queue Stats
71W - 82L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jhoppie21
Ne Zha
16
4 / 3 / 9
10,042
502
10,870
14,216
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Josh501st
Discordia
18
7 / 2 / 7
11,407
570
8,941
7,639
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
5 / 1 / 14
11,208
560
10,215
15,996
21,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bellona
Valkraya
Bellona
17
2 / 2 / 11
11,163
558
18,476
21,256
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ishtar
20
11 / 0 / 9
13,265
663
25,224
17,946
9,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NeithSurtrThanatosCthulhuChang'e

VS

Bans
KukulkanOsirisAthenaApolloChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoboOnAHelo
Gilgamesh
15
4 / 6 / 0
9,614
481
16,431
28,290
24,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Horus
12
0 / 7 / 5
8,347
417
5,424
20,201
18,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thor
Slicqk
Thor
16
0 / 5 / 2
9,146
457
4,567
19,190
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Sytr0
Hachiman
14
3 / 6 / 2
8,839
442
10,465
16,440
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
WYLIESAGEOTE
Poseidon
16
1 / 5 / 4
9,347
467
11,131
12,719
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
29
Kills
8
8
Deaths
29
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HoboOnAHelo
Gilgamesh
4
6
0
0.67
W
Ne Zha
Jhoppie21
Ne Zha
4
3
9
2.83
W
Discordia
Josh501st
Discordia
7
2
7
5.25
L
Horus
0
7
5
0.36
W
5
1
14
12
L
Thor
Slicqk
Thor
0
5
2
0.2
L
Hachiman
Sytr0
Hachiman
3
6
2
0.67
W
Bellona
Valkraya
Bellona
2
2
11
3.75
L
Poseidon
WYLIESAGEOTE
Poseidon
1
5
4
0.6
W
Ishtar
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,726
Damage
48,018
77,053
Taken
96,840
65,168
Mitigated
61,972
23,319
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HoboOnAHelo
Gilgamesh
16,431
4,172
0
7,717
28,290
24,538
0
2,177
24,606
286
65,626
W
Ne Zha
Jhoppie21
Ne Zha
10,870
1,668
0
3,454
14,216
8,278
1,114
1,761
12,250
0
79,075
W
Discordia
Josh501st
Discordia
8,941
511
0
360
7,639
3,219
601
2,756
4,520
75,534
198
L
Horus
5,424
2,012
518
3,903
20,201
18,169
0
5,349
14,460
0
26,815
W
10,215
2,022
0
4,152
15,996
21,904
271
3,471
12,114
30,358
0
L
Thor
Slicqk
Thor
4,567
371
0
6,959
19,190
8,620
0
3,342
15,532
0
84,122
L
Hachiman
Sytr0
Hachiman
10,465
6,399
0
3,240
16,440
5,866
824
2,340
14,002
0
63,071
W
Bellona
Valkraya
Bellona
18,476
7,354
0
9,237
21,256
21,896
550
1,445
18,467
0
85,085
L
Poseidon
WYLIESAGEOTE
Poseidon
11,131
788
148
860
12,719
4,779
0
4,819
7,332
81,816
447
W
Ishtar
25,224
16,696
0
6,116
17,946
9,871
3,374
1,791
15,904
0
121,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,085
Gold Earned
45,293
557
Minions Killed
504
0
Camps Cleared
0
1,990,704
Distance Traveled
1,799,387
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,614
481
96
5
0
353,561
2
W
Ne Zha
10,042
502
91
5
0
388,154
4
W
Discordia
11,407
570
136
7
0
395,589
6
L
Horus
8,347
417
49
2
0
371,896
4
W
Bacchus
11,208
560
31
2
0
413,689
6
L
Thor
9,146
457
125
6
0
382,612
4
L
Hachiman
8,839
442
79
4
0
320,947
2
W
Bellona
11,163
558
137
7
0
404,832
8
L
Poseidon
9,347
467
155
8
0
370,371
1
W
Ishtar
13,265
663
162
8
0
388,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role