Player Matchup

Atlas
Atlas
CptMarvel1988
Atlas
Level 148
God Stats
18W - 14L
1,712 SR
Queue Stats
83W - 84L
1,665 Elo+
Party 1
Poseidon
Poseidon
KramiuZ
Poseidon
Level 146
God Stats
1W - 0L
1,310 SR
Queue Stats
117W - 98L
1,521 Elo+
Party 3
Chaac
Chaac
SebasMR25
Chaac
Level 165
God Stats
2W - 6L
1,511 SR
Queue Stats
230W - 219L
1,537 Elo+
Party 3
Fenrir
Fenrir
THE MARK 25
Fenrir
Level 168
God Stats
41W - 35L
1,269 SR
Queue Stats
307W - 306L
1,542 Elo+
Party 1
Anhur
Anhur
TarmaLinkII
Anhur
Level 143
God Stats
1W - 5L
1,297 SR
Queue Stats
180W - 179L
1,497 Elo+
Party 3
Team Averages
Level 154
1,420 SR
1,552 Elo+

VS

Team Averages
Level 141
1,491 SR
1,596 Elo+
Maui
Maui
AlekeyGD
Maui
Level 117
God Stats
1W - 4L
1,337 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 2
Medusa
Medusa
BLASphemy671
Medusa
Level 159
God Stats
28W - 36L
1,431 SR
Queue Stats
383W - 366L
1,519 Elo+
Solo
Hercules
Hercules
CarlixDeOro
Hercules
Level 152
God Stats
1W - 1L
1,576 SR
Queue Stats
38W - 17L
1,666 Elo+
Party 2
Lancelot
Lancelot
Leonidas95
Lancelot
Level 140
God Stats
11W - 5L
1,612 SR
Queue Stats
24W - 13L
1,642 Elo+
Party 2
Ix Chel
Ix Chel
Pumax98
Ix Chel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,778
630
833
2,873
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
KramiuZ
Poseidon
8
0 / 1 / 0
4,129
688
1,550
3,071
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
SebasMR25
Chaac
7
0 / 0 / 0
3,737
623
3,524
6,448
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
7
0 / 3 / 0
3,638
606
1,907
7,209
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
4,475
746
2,170
2,536
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 0 / 1
3,992
665
191
2,521
1,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
5
0 / 1 / 0
3,214
536
1,615
2,740
557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
CarlixDeOro
Hercules
9
3 / 0 / 0
5,344
891
4,600
5,265
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Leonidas95
Lancelot
8
0 / 0 / 1
3,879
647
2,562
5,713
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Pumax98
Ix Chel
8
1 / 0 / 0
4,330
722
1,417
2,700
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
1
0.5
L
Medusa
0
1
0
0
L
Hercules
CarlixDeOro
Hercules
3
0
0
3
W
0
0
0
0
W
Poseidon
KramiuZ
Poseidon
0
1
0
0
L
Lancelot
Leonidas95
Lancelot
0
0
1
0.5
L
Ix Chel
Pumax98
Ix Chel
1
0
0
1
W
Chaac
SebasMR25
Chaac
0
0
0
0
W
Fenrir
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
10,385
22,137
Taken
18,939
10,509
Mitigated
8,240
9,504
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
191
52
0
1,142
2,521
1,371
0
476
2,045
9,146
0
L
Medusa
1,615
623
0
228
2,740
557
0
357
2,383
0
13,222
L
Hercules
CarlixDeOro
Hercules
4,600
1,435
0
3,106
5,265
2,957
0
0
5,265
0
35,368
W
833
409
0
1,532
2,873
1,419
0
67
2,806
9,349
0
W
Poseidon
KramiuZ
Poseidon
1,550
223
0
500
3,071
953
0
1,387
1,684
27,814
0
L
Lancelot
Leonidas95
Lancelot
2,562
707
0
1,353
5,713
2,473
0
831
4,882
0
26,059
L
Ix Chel
Pumax98
Ix Chel
1,417
424
121
1,235
2,700
882
0
719
1,981
24,487
0
W
Chaac
SebasMR25
Chaac
3,524
751
0
4,197
6,448
2,927
0
154
6,168
0
22,496
W
Fenrir
1,907
333
0
2,195
7,209
4,446
0
0
6,869
0
16,687
W
2,170
1,379
0
1,080
2,536
764
688
0
2,536
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,757
Gold Earned
20,759
201
Minions Killed
198
0
Camps Cleared
0
690,080
Distance Traveled
649,698
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,992
665
17
3
0
140,222
3
L
Medusa
3,214
536
18
3
0
82,433
0
L
Hercules
5,344
891
63
11
0
123,351
0
W
Atlas
3,778
630
16
3
0
129,529
4
W
Poseidon
4,129
688
53
9
0
131,479
0
L
Lancelot
3,879
647
44
7
0
165,595
0
L
Ix Chel
4,330
722
56
9
0
138,097
1
W
Chaac
3,737
623
54
9
0
160,559
0
W
Fenrir
3,638
606
25
4
0
138,500
0
W
Anhur
4,475
746
53
9
0
130,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role