Player Matchup

Sobek
Sobek
Crem76
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
LightAj
Danzaburou
Level 123
God Stats
5W - 2L
1,620 SR
Queue Stats
70W - 59L
1,575 Elo+
Party 1
Discordia
Discordia
PlayersBeware69
Discordia
Level 44
God Stats
0W - 2L
1,276 SR
Queue Stats
50W - 41L
1,609 Elo+
Party 1
Nut
Nut
YourNorseFather
Nut
Level 107
God Stats
0W - 1L
1,565 SR
Queue Stats
9W - 14L
1,819 Elo+
Party 1
Fenrir
Fenrir
fairbully
Fenrir
Level 124
God Stats
5W - 5L
1,596 SR
Queue Stats
62W - 59L
1,544 Elo+
Party 1
Team Averages
Level 97
1,511 SR
1,629 Elo+

VS

Team Averages
Level 88
1,614 SR
1,491 Elo+
Ratatoskr
Ratatoskr
Chicagos Ace
Ratatoskr
Level 77
God Stats
5W - 5L
1,428 SR
Queue Stats
320W - 276L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
DuckX_OverlordX
Zhong Kui
Level 116
God Stats
8W - 8L
1,667 SR
Queue Stats
269W - 255L
1,566 Elo+
Party 2
Bacchus
Bacchus
Envy-Fox-
Bacchus
Level 36
God Stats
7W - 9L
1,844 SR
Queue Stats
51W - 64L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scrumkid
Cu Chulainn
Level 124
God Stats
3W - 2L
1,492 SR
Queue Stats
227W - 209L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
butterflyBBY
Nu Wa
Level 89
God Stats
1W - 1L
1,637 SR
Queue Stats
6W - 13L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crem76
Sobek
12
0 / 4 / 3
7,257
454
2,639
16,900
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
LightAj
Danzaburou
14
1 / 4 / 0
8,521
533
5,272
11,360
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
PlayersBeware69
Discordia
14
0 / 3 / 2
7,675
480
7,196
8,181
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
7,194
450
2,267
10,732
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
fairbully
Fenrir
14
6 / 5 / 0
8,660
541
9,222
16,326
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chicagos Ace
Ratatoskr
16
12 / 0 / 3
10,183
636
10,129
11,161
5,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DuckX_OverlordX
Zhong Kui
15
3 / 3 / 2
9,139
571
11,252
9,125
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Envy-Fox-
Bacchus
14
1 / 1 / 7
8,829
552
8,127
13,408
16,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Scrumkid
Cu Chulainn
16
1 / 0 / 6
10,193
637
7,504
11,283
7,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 4
8,998
562
7,842
9,383
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
20
20
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Chicagos Ace
Ratatoskr
12
0
3
13.5
L
Sobek
Crem76
Sobek
0
4
3
0.38
W
Zhong Kui
DuckX_OverlordX
Zhong Kui
3
3
2
1.33
W
Bacchus
Envy-Fox-
Bacchus
1
1
7
4.5
L
Danzaburou
LightAj
Danzaburou
1
4
0
0.25
L
Discordia
PlayersBeware69
Discordia
0
3
2
0.33
W
Cu Chulainn
Scrumkid
Cu Chulainn
1
0
6
4
L
0
4
0
0
W
3
3
4
1.67
L
Fenrir
fairbully
Fenrir
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
44,854
63,499
Taken
54,360
36,734
Mitigated
40,760
12,117
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Chicagos Ace
Ratatoskr
10,129
3,651
0
1,209
11,161
5,146
0
1,146
10,015
0
63,266
L
Sobek
Crem76
Sobek
2,639
70
190
3,837
16,900
16,567
0
12,578
4,322
14,177
0
W
Zhong Kui
DuckX_OverlordX
Zhong Kui
11,252
4,412
0
2,661
9,125
7,267
1,485
1,245
7,880
73,284
17,209
W
Bacchus
Envy-Fox-
Bacchus
8,127
696
0
3,879
13,408
16,866
120
3,773
9,635
24,847
1,359
L
Danzaburou
LightAj
Danzaburou
5,272
2,350
0
2,908
11,360
4,100
779
1,831
9,529
0
70,947
L
Discordia
PlayersBeware69
Discordia
7,196
316
0
980
8,181
2,874
0
4,354
3,827
76,197
550
W
Cu Chulainn
Scrumkid
Cu Chulainn
7,504
868
0
4,490
11,283
7,943
573
512
10,771
7,545
86,018
L
2,267
1,433
0
1,992
10,732
4,594
736
2,936
7,796
0
56,040
W
7,842
1,910
0
1,140
9,383
3,538
225
4,110
5,273
67,549
0
L
Fenrir
fairbully
Fenrir
9,222
2,985
0
2,210
16,326
8,599
0
5,239
11,087
0
64,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
47,342
470
Minions Killed
520
0
Camps Cleared
0
1,534,003
Distance Traveled
1,632,108
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,183
636
87
5
0
403,333
0
L
Sobek
7,257
454
20
1
0
306,928
0
W
Zhong Kui
9,139
571
137
9
0
290,351
2
W
Bacchus
8,829
552
34
2
0
320,460
0
L
Danzaburou
8,521
533
128
8
0
281,522
0
L
Discordia
7,675
480
144
9
0
303,945
3
W
Cu Chulainn
10,193
637
151
9
0
313,149
2
L
Nut
7,194
450
89
6
0
296,755
0
W
Nu Wa
8,998
562
111
7
0
304,815
0
L
Fenrir
8,660
541
89
6
0
344,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role