Player Matchup

Hercules
Hercules
GustaWhoa
Hercules
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,496 Elo+
Party 2
Merlin
Merlin
LongDeekStyle
Merlin
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 51L
1,411 Elo+
Party 2
Charybdis
Charybdis
S7AV
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,510 Elo+
Party 2
Sol
Sol
TheLeBronEra
Sol
Level 158
God Stats
3W - 1L
1,538 SR
Queue Stats
93W - 91L
1,512 Elo+
Party 2
Cupid
Cupid
n1 Hero
Cupid
Level 158
God Stats
1W - 4L
1,342 SR
Queue Stats
171W - 169L
1,503 Elo+
Party 2
Team Averages
Level 138
1,519 SR
1,486 Elo+

VS

Team Averages
Level 104
1,454 SR
1,468 Elo+
Olorun
Olorun
 
Olorun
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CowboyAnuff
Skadi
Level 152
God Stats
2W - 3L
1,351 SR
Queue Stats
95W - 90L
1,491 Elo+
Party 1
Bellona
Bellona
Oldkrusty
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Nut
Nut
PeanutPyro
Nut
Level 123
God Stats
5W - 7L
1,420 SR
Queue Stats
257W - 252L
1,496 Elo+
Solo
Kukulkan
Kukulkan
balanar14
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GustaWhoa
Hercules
16
3 / 1 / 12
10,061
671
8,826
24,424
30,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 3 / 12
10,819
721
12,398
8,623
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
S7AV
Charybdis
20
7 / 2 / 13
12,091
806
17,866
16,351
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 16
10,545
703
16,158
16,745
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
n1 Hero
Cupid
19
7 / 0 / 14
11,805
787
9,064
8,522
4,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 6 / 4
9,024
602
12,579
12,660
6,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 3 / 4
10,227
682
16,013
10,457
4,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Oldkrusty
Bellona
15
1 / 7 / 3
9,668
645
3,682
21,393
31,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 3
9,390
626
22,537
11,605
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
balanar14
Kukulkan
16
2 / 5 / 2
9,415
628
7,518
11,970
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
24
Kills
9
9
Deaths
24
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
4
0.5
L
3
3
4
1.67
W
Hercules
GustaWhoa
Hercules
3
1
12
9
W
3
3
12
3
L
Bellona
Oldkrusty
Bellona
1
7
3
0.36
L
2
3
3
1.17
W
Charybdis
S7AV
Charybdis
7
2
13
6.75
W
4
3
16
4
L
Kukulkan
balanar14
Kukulkan
2
5
2
0.6
W
Cupid
n1 Hero
Cupid
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,312
Damage
62,329
74,665
Taken
68,085
56,265
Mitigated
56,648
48,902
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,579
5,658
4,176
3,087
12,660
6,734
0
5,938
6,722
25,465
1,416
L
16,013
2,726
1,240
2,593
10,457
4,970
0
5,345
5,112
0
33,367
W
Hercules
GustaWhoa
Hercules
8,826
2,649
4,442
12,487
24,424
30,768
240
5,812
18,612
0
14,915
W
12,398
315
689
1,102
8,623
4,202
232
2,216
6,407
37,675
0
L
Bellona
Oldkrusty
Bellona
3,682
1,928
0
1,401
21,393
31,983
0
8,445
12,948
0
9,133
L
22,537
11,218
598
2,217
11,605
6,234
0
4,697
6,908
0
38,122
W
Charybdis
S7AV
Charybdis
17,866
5,909
1,551
5,312
16,351
8,886
1,776
4,948
11,403
0
43,567
W
16,158
4,558
1,893
6,792
16,745
7,506
932
4,467
12,278
26,103
0
L
Kukulkan
balanar14
Kukulkan
7,518
300
400
1,081
11,970
6,727
0
4,131
7,839
22,972
123
W
Cupid
n1 Hero
Cupid
9,064
3,961
9,158
5,476
8,522
4,903
872
2,297
6,225
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,321
Gold Earned
47,724
185
Minions Killed
160
0
Camps Cleared
0
1,404,468
Distance Traveled
1,180,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,024
602
38
3
0
191,964
0
L
Skadi
10,227
682
31
2
0
247,370
0
W
Hercules
10,061
671
17
1
0
317,871
0
W
Merlin
10,819
721
53
4
0
274,199
0
L
Bellona
9,668
645
10
1
0
244,314
0
L
Nut
9,390
626
42
3
0
229,782
0
W
Charybdis
12,091
806
69
5
0
266,340
0
W
Sol
10,545
703
28
2
0
271,089
0
L
Kukulkan
9,415
628
39
3
0
266,817
0
W
Cupid
11,805
787
18
1
0
274,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role