Player Matchup

Neith
Neith
Brapmonkey
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,239 Elo+
Party 1
Hercules
Hercules
Emdae
Hercules
Level 57
God Stats
6W - 5L
1,367 SR
Queue Stats
121W - 200L
1,353 Elo+
Solo
Geb
Geb
EmryssXXI
Geb
Level 41
God Stats
2W - 0L
1,503 SR
Queue Stats
81W - 60L
1,632 Elo+
Solo
Shiva
Shiva
Matttchuu
Shiva
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,384 Elo+
Party 1
Charybdis
Charybdis
SatcomAngel
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,431 Elo+
Party 1
Team Averages
Level 66
1,474 SR
1,408 Elo+

VS

Team Averages
Level 78
1,608 SR
1,389 Elo+
Tyr
Tyr
DrasticHoney
Tyr
Level 140
God Stats
2W - 2L
1,666 SR
Queue Stats
43W - 49L
1,419 Elo+
Solo
Danzaburou
Danzaburou
OneLittleNinja
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
Soul Ravenger10
Nu Wa
Level 27
God Stats
1W - 2L
1,704 SR
Queue Stats
80W - 72L
1,408 Elo+
Party 2
Loki
Loki
addicted gamerr
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,252 Elo+
Party 2
Raijin
Raijin
mexnet STC
Raijin
Level 123
God Stats
1W - 2L
1,672 SR
Queue Stats
91W - 82L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 1 / 17
12,123
808
13,158
12,567
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Emdae
Hercules
16
3 / 6 / 22
10,785
719
14,068
26,538
35,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 1 / 23
11,452
763
8,493
14,120
15,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Matttchuu
Shiva
18
7 / 2 / 17
11,709
781
11,228
18,087
22,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SatcomAngel
Charybdis
17
11 / 2 / 12
11,776
785
14,799
11,631
6,439
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,487
632
8,649
18,027
17,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
OneLittleNinja
Danzaburou
15
1 / 7 / 6
8,731
582
10,862
13,057
6,047
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 4
10,276
685
15,807
11,909
5,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
0 / 9 / 5
7,915
528
1,956
14,292
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
mexnet STC
Raijin
15
4 / 6 / 4
9,274
618
12,246
11,628
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
31
Kills
11
12
Deaths
32
91
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
9
1
17
17.5
L
3
7
5
0.79
W
Hercules
Emdae
Hercules
3
6
22
2.33
W
1
1
23
12.5
W
Shiva
Matttchuu
Shiva
7
2
17
7.75
L
Danzaburou
OneLittleNinja
Danzaburou
1
7
6
0.57
W
Charybdis
SatcomAngel
Charybdis
11
2
12
8.5
L
3
3
4
1.67
L
0
9
5
0.28
L
Raijin
mexnet STC
Raijin
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,746
Damage
49,520
82,943
Taken
68,913
87,287
Mitigated
41,103
32,105
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,158
4,786
1,107
3,187
12,567
7,700
3,972
4,721
7,846
0
41,463
L
8,649
296
1,717
2,345
18,027
17,369
0
2,278
15,487
0
13,289
W
Hercules
Emdae
Hercules
14,068
1,759
657
9,475
26,538
35,112
841
8,311
18,227
0
24,911
W
8,493
870
1,813
2,948
14,120
15,324
371
4,053
10,067
24,078
0
W
Shiva
Matttchuu
Shiva
11,228
741
3,910
4,730
18,087
22,712
906
5,299
11,914
0
29,478
L
Danzaburou
OneLittleNinja
Danzaburou
10,862
3,117
647
1,514
13,057
6,047
0
1,840
10,869
0
26,908
W
Charybdis
SatcomAngel
Charybdis
14,799
7,547
2,613
1,665
11,631
6,439
1,586
5,669
5,962
0
48,496
L
15,807
5,665
260
1,440
11,909
5,762
0
1,322
10,487
34,311
0
L
1,956
666
0
0
14,292
6,391
0
1,722
12,410
0
5,439
L
Raijin
mexnet STC
Raijin
12,246
790
743
951
11,628
5,534
0
1,331
10,070
22,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
45,683
182
Minions Killed
99
0
Camps Cleared
0
1,413,181
Distance Traveled
1,214,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,123
808
54
4
0
258,032
0
L
Tyr
9,487
632
11
1
0
235,616
0
W
Hercules
10,785
719
16
1
0
292,145
0
W
Geb
11,452
763
16
1
0
308,005
0
W
Shiva
11,709
781
41
3
0
310,816
0
L
Danzaburou
8,731
582
27
2
0
235,960
0
W
Charybdis
11,776
785
55
4
0
244,183
0
L
Nu Wa
10,276
685
38
3
0
255,814
0
L
Loki
7,915
528
2
0
0
244,377
0
L
Raijin
9,274
618
21
1
0
242,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role