Player Matchup

Hercules
Hercules
IsshoFujitora10
Hercules
Level 108
God Stats
7W - 4L
1,532 SR
Queue Stats
232W - 219L
1,457 Elo+
Solo
Athena
Athena
KingScar0824
Athena
Level 123
God Stats
7W - 4L
1,620 SR
Queue Stats
108W - 118L
1,496 Elo+
Party 1
Ares
Ares
MichiAdam98
Ares
Level 121
God Stats
7W - 3L
1,618 SR
Queue Stats
323W - 329L
1,463 Elo+
Solo
Nu Wa
Nu Wa
ShowTyme93
Nu Wa
Level 144
God Stats
11W - 8L
1,591 SR
Queue Stats
224W - 228L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
trigga_mike_89
Heimdallr
Level 98
God Stats
3W - 1L
1,648 SR
Queue Stats
93W - 97L
1,494 Elo+
Party 1
Team Averages
Level 119
1,602 SR
1,490 Elo+

VS

Team Averages
Level 120
1,656 SR
1,437 Elo+
Apollo
Apollo
DHGxBominDaKamp
Apollo
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
95W - 100L
1,430 Elo+
Party 2
Set
Set
Got Tacos567
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
LordDarkness376
Ah Puch
Level 152
God Stats
1W - 1L
1,800 SR
Queue Stats
40W - 51L
1,398 Elo+
Solo
Pele
Pele
Tacomunch3r567
Pele
Level 109
God Stats
5W - 2L
1,746 SR
Queue Stats
67W - 62L
1,465 Elo+
Party 2
Ao Kuang
Ao Kuang
blaze187ace
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 3 / 12
9,161
833
7,260
17,903
19,882
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
15
3 / 3 / 13
9,234
839
9,242
13,918
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 3 / 9
8,909
810
7,097
10,633
13,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
18
3 / 1 / 13
9,979
907
15,022
8,454
5,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
trigga_mike_89
Heimdallr
14
4 / 5 / 7
8,678
789
7,267
9,098
5,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,472
679
6,810
8,611
3,651
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 6
7,731
703
4,831
9,316
5,276
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 8
8,547
777
12,036
9,945
4,728
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 3 / 4
8,277
752
16,409
12,554
7,311
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
blaze187ace
Ao Kuang
15
3 / 5 / 6
8,117
738
5,590
10,464
4,850
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
20
Kills
14
15
Deaths
20
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
2
5
6
1
W
Hercules
5
3
12
3.67
W
Athena
3
3
13
3.17
L
4
3
8
2.67
W
5
3
9
3.17
W
Nu Wa
3
1
13
9.5
L
4
3
4
2
L
Ao Kuang
blaze187ace
Ao Kuang
3
5
6
1.2
W
Heimdallr
trigga_mike_89
Heimdallr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,888
Damage
45,676
60,006
Taken
50,890
61,948
Mitigated
25,816
17,125
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,810
3,352
487
728
8,611
3,651
0
4,500
4,111
0
18,208
L
4,831
1,276
277
407
9,316
5,276
0
5,420
3,896
0
10,845
W
Hercules
7,260
1,296
2,627
6,809
17,903
19,882
918
4,535
13,368
0
11,533
W
Athena
9,242
1,309
621
1,909
13,918
18,078
323
4,181
9,737
16,017
0
L
12,036
641
271
3,699
9,945
4,728
0
6,399
3,546
30,664
1,233
W
7,097
240
1,610
1,298
10,633
13,735
313
3,622
7,011
12,290
536
W
Nu Wa
15,022
4,596
0
786
8,454
5,159
1,047
2,253
6,201
37,370
763
L
16,409
2,713
1,682
4,681
12,554
7,311
0
7,654
4,900
0
36,802
L
Ao Kuang
blaze187ace
Ao Kuang
5,590
2,045
398
1,207
10,464
4,850
0
7,076
3,388
11,744
639
W
Heimdallr
trigga_mike_89
Heimdallr
7,267
2,389
516
949
9,098
5,094
0
2,604
6,494
0
15,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
40,144
124
Minions Killed
124
0
Camps Cleared
0
920,056
Distance Traveled
991,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,472
679
31
3
0
195,125
0
L
Set
7,731
703
8
1
0
201,352
0
W
Hercules
9,161
833
2
0
0
191,549
0
W
Athena
9,234
839
10
1
0
207,735
0
L
Ah Puch
8,547
777
33
3
0
145,272
0
W
Ares
8,909
810
17
2
0
181,482
0
W
Nu Wa
9,979
907
58
5
0
192,694
0
L
Pele
8,277
752
30
3
0
270,197
0
L
Ao Kuang
8,117
738
22
2
0
179,192
0
W
Heimdallr
8,678
789
37
3
0
146,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role