Player Matchup

Olorun
Olorun
 
Olorun
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BigBoneTyrone
Shiva
Level 127
God Stats
8W - 1L
1,774 SR
Queue Stats
145W - 139L
1,569 Elo+
Solo
Artemis
Artemis
Jus_Missed_Me
Artemis
Level 127
God Stats
5W - 2L
1,758 SR
Queue Stats
257W - 253L
1,428 Elo+
Solo
Yu Huang
Yu Huang
Shaliira
Yu Huang
Level 255
God Stats
5W - 3L
1,458 SR
Queue Stats
403W - 406L
1,519 Elo+
Party 1
Janus
Janus
TylerHealMe
Janus
Level 167
God Stats
4W - 1L
1,606 SR
Queue Stats
422W - 409L
1,422 Elo+
Solo
Team Averages
Level 174
1,619 SR
1,487 Elo+

VS

Team Averages
Level 170
1,604 SR
1,478 Elo+
Poseidon
Poseidon
BUDDY_REVEL
Poseidon
Level 158
God Stats
1W - 3L
1,771 SR
Queue Stats
67W - 59L
1,541 Elo+
Party 2
Nox
Nox
KS_Queirozmattzz
Nox
Level 157
God Stats
1W - 1L
1,670 SR
Queue Stats
178W - 190L
1,478 Elo+
Party 2
Geb
Geb
MistahNastee
Geb
Level 217
God Stats
0W - 2L
1,576 SR
Queue Stats
26W - 36L
1,393 Elo+
Party 3
Amaterasu
Amaterasu
TagillaGorilla
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
mzaquine
Olorun
Level 258
God Stats
1W - 2L
1,505 SR
Queue Stats
328W - 326L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 0 / 7
8,681
868
3,106
8,217
5,741
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 3 / 8
8,053
805
7,135
11,235
8,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
16
5 / 2 / 9
9,167
917
13,515
9,492
4,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Shaliira
Yu Huang
14
1 / 1 / 9
8,034
803
8,937
8,168
4,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
10 / 1 / 4
9,918
992
16,244
8,062
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BUDDY_REVEL
Poseidon
13
0 / 4 / 4
6,928
693
6,874
8,251
3,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 2
7,599
760
3,704
6,851
3,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 2
7,815
782
7,535
11,374
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
TagillaGorilla
Amaterasu
11
1 / 4 / 3
6,586
659
5,270
14,589
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
mzaquine
Olorun
11
0 / 4 / 5
6,524
652
2,047
9,418
3,469
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
17
Kills
5
7
Deaths
17
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
7
3.5
L
Poseidon
BUDDY_REVEL
Poseidon
0
4
4
0.5
W
1
3
8
1.67
W
Artemis
5
2
9
4.75
L
1
3
2
0.67
L
3
2
2
2
W
Yu Huang
Shaliira
Yu Huang
1
1
9
5.5
L
Amaterasu
TagillaGorilla
Amaterasu
1
4
3
0.63
W
10
1
4
12
L
Olorun
mzaquine
Olorun
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
25,430
45,174
Taken
50,483
28,082
Mitigated
30,534
19,972
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,106
723
7,961
5,608
8,217
5,741
1,349
4,300
3,801
8,157
0
L
Poseidon
BUDDY_REVEL
Poseidon
6,874
248
1,774
1,700
8,251
3,184
0
3,417
4,722
20,169
658
W
7,135
633
357
347
11,235
8,480
283
3,392
7,638
0
13,441
W
Artemis
13,515
2,928
395
1,762
9,492
4,923
1,276
4,346
5,061
0
28,895
L
3,704
269
695
777
6,851
3,078
0
3,410
3,275
17,486
0
L
7,535
146
1,958
2,702
11,374
11,457
0
5,060
6,004
14,482
0
W
Yu Huang
Shaliira
Yu Huang
8,937
523
1,044
1,060
8,168
4,812
359
2,979
5,142
22,659
0
L
Amaterasu
TagillaGorilla
Amaterasu
5,270
1,217
952
2,949
14,589
9,346
0
8,908
5,261
0
9,444
W
16,244
405
615
823
8,062
4,126
687
4,600
3,418
25,514
0
L
Olorun
mzaquine
Olorun
2,047
1,078
1,277
2,556
9,418
3,469
0
6,196
2,934
4,186
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
35,452
113
Minions Killed
95
0
Camps Cleared
0
984,131
Distance Traveled
914,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,681
868
20
2
0
202,643
0
L
Poseidon
6,928
693
29
3
0
202,194
0
W
Shiva
8,053
805
14
1
0
214,906
0
W
Artemis
9,167
917
29
3
0
179,503
0
L
Nox
7,599
760
36
4
0
163,818
0
L
Geb
7,815
782
15
2
0
200,036
0
W
Yu Huang
8,034
803
26
3
0
201,268
0
L
Amaterasu
6,586
659
8
1
0
192,094
0
W
Janus
9,918
992
24
2
0
185,811
0
L
Olorun
6,524
652
7
1
0
156,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role