Player Matchup

Mulan
Mulan
QuiGinGone
Mulan
Level 144
God Stats
20W - 11L
1,673 SR
Queue Stats
170W - 147L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Siegen821
Danzaburou
Level 93
God Stats
1W - 4L
1,216 SR
Queue Stats
133W - 167L
1,466 Elo+
Solo
Sobek
Sobek
TaekOne
Sobek
Level 62
God Stats
2W - 2L
1,609 SR
Queue Stats
131W - 123L
1,503 Elo+
Solo
Susano
Susano
Yawwnz
Susano
Level 157
God Stats
10W - 6L
1,655 SR
Queue Stats
53W - 45L
1,603 Elo+
Solo
Ix Chel
Ix Chel
badbadger8
Ix Chel
Level 137
God Stats
4W - 3L
1,597 SR
Queue Stats
76W - 58L
1,682 Elo+
Party 2
Team Averages
Level 119
1,550 SR
1,569 Elo+

VS

Team Averages
Level 163
1,591 SR
1,559 Elo+
Apollo
Apollo
Aquatictoys
Apollo
Level 161
God Stats
1W - 1L
1,294 SR
Queue Stats
81W - 75L
1,553 Elo+
Solo
Mulan
Mulan
CrewBama
Mulan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,549 Elo+
Party 1
Hades
Hades
Thats Zaddy
Hades
Level 159
God Stats
3W - 0L
1,850 SR
Queue Stats
142W - 122L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Zealous0ne
Ao Kuang
Level 180
God Stats
6W - 3L
1,676 SR
Queue Stats
241W - 269L
1,550 Elo+
Party 1
Kali
Kali
xxxxThanatosxxxx
Kali
Level 154
God Stats
22W - 9L
1,637 SR
Queue Stats
171W - 134L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 4 / 0
6,129
613
10,408
13,550
7,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Siegen821
Danzaburou
10
0 / 4 / 1
5,447
545
1,857
7,219
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
TaekOne
Sobek
8
0 / 3 / 1
4,755
476
2,081
9,252
7,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Susano
Yawwnz
Susano
11
3 / 1 / 0
5,747
575
3,571
7,043
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
badbadger8
Ix Chel
11
0 / 2 / 2
5,533
553
7,784
6,276
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 1 / 2
6,852
685
4,486
4,886
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
CrewBama
Mulan
10
3 / 0 / 5
6,548
655
5,641
5,654
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
0 / 1 / 2
5,884
588
3,934
10,293
4,200
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ao Kuang
Zealous0ne
Ao Kuang
12
4 / 1 / 4
6,083
608
5,165
9,383
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
6,727
673
7,986
14,189
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
2
6
W
Mulan
CrewBama
Mulan
3
0
5
5.5
L
Mulan
2
4
0
0.5
L
Danzaburou
Siegen821
Danzaburou
0
4
1
0.13
L
Sobek
TaekOne
Sobek
0
3
1
0.17
W
0
1
2
1
L
Susano
Yawwnz
Susano
3
1
0
3
W
Ao Kuang
Zealous0ne
Ao Kuang
4
1
4
6
L
Ix Chel
badbadger8
Ix Chel
0
2
2
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
27,212
43,340
Taken
44,405
22,351
Mitigated
19,455
15,226
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,486
3,195
0
2,487
4,886
1,685
0
537
4,349
0
49,935
W
Mulan
CrewBama
Mulan
5,641
771
0
2,729
5,654
4,750
0
1,729
3,891
0
21,610
L
Mulan
10,408
4,130
0
5,954
13,550
7,840
0
2,700
10,850
0
48,859
L
Danzaburou
Siegen821
Danzaburou
1,857
789
0
1,787
7,219
2,554
0
0
7,219
0
43,734
L
Sobek
TaekOne
Sobek
2,081
487
0
2,112
9,252
7,210
0
1,382
7,870
12,164
0
W
3,934
577
1,017
4,463
10,293
4,200
0
5,914
4,045
51,477
0
L
Susano
Yawwnz
Susano
3,571
569
0
3,604
7,043
2,551
0
1,653
5,390
0
32,374
W
Ao Kuang
Zealous0ne
Ao Kuang
5,165
1,812
0
1,609
9,383
3,652
0
1,161
8,102
37,427
1,221
L
Ix Chel
badbadger8
Ix Chel
7,784
921
575
1,194
6,276
2,196
0
3,359
2,917
45,980
1,143
W
7,986
4,561
0
9,533
14,189
5,168
0
0
14,189
0
46,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
32,094
337
Minions Killed
371
0
Camps Cleared
0
994,865
Distance Traveled
1,065,256
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,852
685
97
10
0
187,708
0
W
Mulan
6,548
655
28
3
0
230,495
3
L
Mulan
6,129
613
81
8
0
181,488
1
L
Danzaburou
5,447
545
85
9
0
196,869
0
L
Sobek
4,755
476
15
2
0
200,499
0
W
Hades
5,884
588
92
9
0
190,263
3
L
Susano
5,747
575
60
6
0
229,567
1
W
Ao Kuang
6,083
608
67
7
0
241,073
2
L
Ix Chel
5,533
553
96
10
0
186,442
0
W
Kali
6,727
673
87
9
0
215,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role