Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AveMonster
Cupid
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Big_Byrd_07
Zhong Kui
Level 109
God Stats
24W - 13L
1,994 SR
Queue Stats
120W - 113L
1,526 Elo+
Party 1
Khepri
Khepri
Shinkai45
Khepri
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 2
Serqet
Serqet
WingNuutzz
Serqet
Level 152
God Stats
15W - 14L
1,415 SR
Queue Stats
625W - 633L
1,461 Elo+
Party 1
Team Averages
Level 135
1,582 SR
1,490 Elo+

VS

Team Averages
Level 121
1,563 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BROTHER KAMM
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,477 SR
Queue Stats
238W - 231L
1,579 Elo+
Solo
Horus
Horus
ElWhiteyLoco
Horus
Level 128
God Stats
21W - 13L
1,707 SR
Queue Stats
285W - 277L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoX Savage2K
Tsukuyomi
Level 123
God Stats
21W - 17L
1,555 SR
Queue Stats
238W - 250L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 159
God Stats
213W - 190L
1,577 SR
Queue Stats
352W - 355L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 0 / 2
8,104
507
7,989
9,466
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
15
1 / 0 / 0
8,231
514
8,279
6,400
3,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Big_Byrd_07
Zhong Kui
17
7 / 0 / 2
9,472
592
11,742
12,999
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Shinkai45
Khepri
14
0 / 1 / 3
8,094
506
5,438
9,797
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
WingNuutzz
Serqet
12
4 / 4 / 5
8,084
505
8,199
11,865
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 0
8,868
554
9,472
14,220
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
BROTHER KAMM
Ah Muzen Cab
14
0 / 0 / 0
8,165
510
5,012
8,678
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
8,058
504
2,733
15,501
15,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
FoX Savage2K
Tsukuyomi
13
1 / 7 / 0
7,988
499
5,022
16,152
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
8,635
540
8,228
9,441
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
5
5
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Cupid
1
0
0
1
W
Ah Muzen Cab
BROTHER KAMM
Ah Muzen Cab
0
0
0
0
L
Zhong Kui
Big_Byrd_07
Zhong Kui
7
0
2
8
W
0
1
2
1
W
Tsukuyomi
FoX Savage2K
Tsukuyomi
1
7
0
0.14
L
Khepri
Shinkai45
Khepri
0
1
3
1.5
L
Serqet
WingNuutzz
Serqet
4
4
5
1.63
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
30,467
50,527
Taken
63,992
37,460
Mitigated
43,341
19,870
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,989
288
0
1,541
9,466
9,329
0
4,874
3,857
52,690
3,775
W
Zhong Kui
 
Zhong Kui
9,472
911
0
6,410
14,220
13,171
0
7,646
5,766
66,645
0
L
Cupid
8,279
5,391
630
3,652
6,400
3,190
0
583
5,817
0
78,266
W
Ah Muzen Cab
BROTHER KAMM
Ah Muzen Cab
5,012
1,392
0
1,030
8,678
3,735
567
1,716
6,962
0
75,466
L
Zhong Kui
Big_Byrd_07
Zhong Kui
11,742
3,017
0
7,593
12,999
11,158
1,048
5,501
7,458
80,079
20,566
W
2,733
1,178
2,607
8,081
15,501
15,183
37
3,653
11,395
0
27,446
W
Tsukuyomi
FoX Savage2K
Tsukuyomi
5,022
1,486
0
4,828
16,152
7,232
399
6,369
9,732
0
59,868
L
Khepri
Shinkai45
Khepri
5,438
383
0
2,375
9,797
9,082
0
2,902
6,844
28,637
1,183
L
Serqet
WingNuutzz
Serqet
8,199
2,296
0
4,079
11,865
4,701
0
2,728
8,959
0
51,208
W
8,228
3,978
0
1,502
9,441
4,020
1,535
4,246
4,834
65,230
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
41,714
491
Minions Killed
470
0
Camps Cleared
0
1,548,341
Distance Traveled
1,537,232
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,104
507
82
5
0
349,139
6
W
Zhong Kui
8,868
554
106
7
0
288,816
7
L
Cupid
8,231
514
154
10
0
311,080
2
W
Ah Muzen Cab
8,165
510
122
8
0
288,009
4
L
Zhong Kui
9,472
592
146
9
0
292,849
0
W
Horus
8,058
504
36
2
0
319,428
2
W
Tsukuyomi
7,988
499
100
6
0
319,043
0
L
Khepri
8,094
506
32
2
0
333,001
6
L
Serqet
8,084
505
77
5
0
262,272
0
W
Nu Wa
8,635
540
106
7
0
321,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role