Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Caiwon
Gilgamesh
Level 148
God Stats
3W - 1L
1,915 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 1
Fenrir
Fenrir
segte
Fenrir
Level 111
God Stats
6W - 7L
1,541 SR
Queue Stats
38W - 44L
1,535 Elo+
Solo
Team Averages
Level 138
1,652 SR
1,598 Elo+

VS

Team Averages
Level 141
1,480 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Coco2000
Zeus
Level 136
God Stats
2W - 1L
1,264 SR
Queue Stats
36W - 35L
1,457 Elo+
Party 2
Neith
Neith
Leito711
Neith
Level 159
God Stats
10W - 3L
1,675 SR
Queue Stats
499W - 430L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 4 / 4
7,441
744
7,485
7,166
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Caiwon
Gilgamesh
10
2 / 5 / 3
7,081
708
6,123
11,140
6,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
segte
Fenrir
12
3 / 5 / 3
7,790
779
8,095
11,450
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 7
8,999
900
6,040
9,495
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
13
3 / 5 / 6
8,002
800
7,921
8,587
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Leito711
Neith
15
4 / 1 / 10
8,690
869
10,466
9,047
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
4
0.75
W
Fenrir
 
Fenrir
7
0
7
10.5
L
Gilgamesh
Caiwon
Gilgamesh
2
5
3
0.7
W
Zeus
3
5
6
1.2
W
Neith
Leito711
Neith
4
1
10
9
L
Fenrir
segte
Fenrir
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
24,427
29,756
Taken
27,129
14,812
Mitigated
15,927
2,928
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,485
365
0
46
7,166
2,574
0
551
6,611
31,338
625
W
Fenrir
 
Fenrir
6,040
1,400
0
963
9,495
8,353
0
3,768
5,727
0
25,158
L
Gilgamesh
Caiwon
Gilgamesh
6,123
1,904
78
745
11,140
6,311
0
2,706
8,418
0
23,606
W
Zeus
7,921
930
0
250
8,587
3,883
33
1,268
7,319
28,406
111
W
Neith
Leito711
Neith
10,466
4,331
0
2,949
9,047
3,691
837
2,354
6,693
0
37,153
L
Fenrir
segte
Fenrir
8,095
2,043
0
2,059
11,450
5,927
0
4,595
6,847
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
25,691
117
Minions Killed
143
0
Camps Cleared
0
555,876
Distance Traveled
565,076
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,441
744
65
7
0
171,493
0
W
Fenrir
8,999
900
36
4
0
217,083
0
L
Gilgamesh
7,081
708
31
3
0
192,459
0
W
Zeus
8,002
800
49
5
0
184,372
0
W
Neith
8,690
869
58
6
0
163,621
0
L
Fenrir
7,790
779
21
2
0
191,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role