Player Matchup

Nox
Nox
Platinum I
IntoThedaJungle
Nox
Platinum I
Level 104
God Stats
1W - 0L
1,727 SR
Queue Stats
42W - 19L
1,949 MMR
Party 2
Anhur
Anhur
Platinum I
SoggyCheetos69
Anhur
Platinum I
Level 124
God Stats
5W - 0L
1,656 SR
Queue Stats
42W - 19L
1,949 MMR
Party 2
He Bo
He Bo
Platinum I
XGod4K
He Bo
Platinum I
Level 169
God Stats
2W - 0L
1,606 SR
Queue Stats
42W - 19L
1,949 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,663 SR
1,949 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,665 SR
1,881 MMR
Zhong Kui
Zhong Kui
Platinum III
ARO Hollow
Zhong Kui
Platinum III
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
124W - 118L
1,863 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
realGgoku
Danzaburou
Platinum I
Level 135
God Stats
12W - 6L
1,528 SR
Queue Stats
168W - 166L
2,063 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
tati1412
Cthulhu
Platinum IV
Level 147
God Stats
11W - 6L
1,753 SR
Queue Stats
123W - 126L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 13
11,137
696
11,961
16,592
11,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 2 / 9
12,814
801
14,885
15,016
6,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

He Bo
XGod4K
He Bo
18
8 / 5 / 8
12,916
807
18,391
12,787
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaKuzenboFenrirCharonPersephone

VS

Bans
AchillesChang'eAtlasAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARO Hollow
Zhong Kui
15
4 / 6 / 7
11,071
692
8,623
17,489
14,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
realGgoku
Danzaburou
16
4 / 4 / 8
12,011
751
14,567
17,792
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
tati1412
Cthulhu
17
3 / 7 / 6
11,302
706
13,557
20,758
19,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
17
Kills
11
13
Deaths
17
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ARO Hollow
Zhong Kui
4
6
7
1.25
W
2
6
13
1.42
W
7
2
9
5.75
W
He Bo
XGod4K
He Bo
8
5
8
2.4
L
Danzaburou
realGgoku
Danzaburou
4
4
8
2
L
Cthulhu
tati1412
Cthulhu
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
36,747
44,395
Taken
56,039
22,846
Mitigated
49,395
4,479
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ARO Hollow
Zhong Kui
8,623
1,157
0
5,257
17,489
14,837
1,080
9,100
7,896
32,795
7,141
W
11,961
613
0
1,296
16,592
11,331
0
6,510
8,744
36,419
0
W
14,885
8,288
0
1,842
15,016
6,541
2,130
7,405
6,685
0
64,295
W
He Bo
XGod4K
He Bo
18,391
1,049
0
1,341
12,787
4,974
881
4,754
7,085
45,824
469
L
Danzaburou
realGgoku
Danzaburou
14,567
5,581
0
4,133
17,792
15,294
289
10,155
7,133
0
40,348
L
Cthulhu
tati1412
Cthulhu
13,557
557
390
1,665
20,758
19,264
0
9,393
10,823
44,304
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
34,384
185
Minions Killed
181
0
Camps Cleared
0
866,378
Distance Traveled
798,010
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,071
692
63
4
0
252,986
4
W
Nox
11,137
696
37
2
0
260,337
2
W
Anhur
12,814
801
78
5
0
309,110
0
W
He Bo
12,916
807
70
4
0
296,931
3
L
Danzaburou
12,011
751
51
3
0
265,575
7
L
Cthulhu
11,302
706
67
4
0
279,449
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role