Player Matchup

Serqet
Serqet
Platinum III
LuciRX_
Serqet
Platinum III
Level 174
God Stats
3W - 3L
1,559 SR
Queue Stats
226W - 265L
1,948 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
Thevalcraft86
Ah Puch
Platinum II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 34L
2,217 MMR
Party 1
Cthulhu
Cthulhu
Gold II
xoCanyonxo
Cthulhu
Gold II
Level 106
God Stats
21W - 13L
1,508 SR
Queue Stats
58W - 47L
1,769 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,522 SR
1,978 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 81
1,400 SR
1,880 MMR
Athena
Athena
Gold I
GeometryDavid
Athena
Gold I
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
48W - 42L
1,769 MMR
Party 2
Nemesis
Nemesis
Platinum III
NoobCab
Nemesis
Platinum III
Level 45
God Stats
1W - 1L
1,510 SR
Queue Stats
28W - 17L
1,952 MMR
Party 2
Ra
Ra
Platinum III
Tutis71
Ra
Platinum III
Level 128
God Stats
1W - 1L
1,405 SR
Queue Stats
74W - 58L
1,919 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LuciRX_
Serqet
14
0 / 3 / 2
9,367
585
10,529
18,001
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
16
1 / 3 / 0
10,430
652
14,819
10,794
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xoCanyonxo
Cthulhu
15
1 / 3 / 1
9,585
599
13,464
18,724
19,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesKuzenboCabrakanAresThoth

VS

Bans
Ne ZhaGebMorgan Le FayBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
10,581
661
10,901
21,093
24,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
NoobCab
Nemesis
18
5 / 1 / 4
11,366
710
16,956
17,310
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
2 / 1 / 7
10,794
675
13,003
8,584
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
9
9
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Serqet
LuciRX_
Serqet
0
3
2
0.33
W
Nemesis
NoobCab
Nemesis
5
1
4
7
L
Ah Puch
1
3
0
0.33
W
2
1
7
5.5
L
Cthulhu
xoCanyonxo
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
40,860
47,519
Taken
46,987
39,468
Mitigated
46,402
11,265
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,901
1,961
0
2,381
21,093
24,345
135
12,933
7,132
27,082
1,667
L
Serqet
LuciRX_
Serqet
10,529
1,764
0
2,630
18,001
14,478
0
8,292
8,300
0
38,837
W
Nemesis
NoobCab
Nemesis
16,956
6,379
0
5,194
17,310
17,832
678
8,107
7,642
0
44,153
L
Ah Puch
14,819
919
0
2,460
10,794
5,061
107
4,261
6,089
57,940
547
W
13,003
614
3,196
3,052
8,584
4,225
596
6,248
2,058
65,441
0
L
Cthulhu
xoCanyonxo
Cthulhu
13,464
925
1,191
4,984
18,724
19,929
0
8,234
8,945
28,089
1,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
32,741
196
Minions Killed
215
0
Camps Cleared
0
923,908
Distance Traveled
990,067
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,581
661
33
2
0
332,068
0
L
Serqet
9,367
585
45
3
0
338,801
2
W
Nemesis
11,366
710
60
4
0
334,032
0
L
Ah Puch
10,430
652
114
7
0
283,222
0
W
Ra
10,794
675
122
8
0
323,967
0
L
Cthulhu
9,585
599
37
2
0
301,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role