Player Matchup

Merlin
Merlin
Gold I
Ilovejoust
Merlin
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,690 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
derekd999
Ah Muzen Cab
Gold I
Level 125
God Stats
8W - 7L
1,576 SR
Queue Stats
88W - 102L
1,618 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
starly12222
Kuzenbo
Gold I
Level 149
God Stats
6W - 12L
1,479 SR
Queue Stats
105W - 114L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,518 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,578 SR
1,586 MMR
Ravana
Ravana
Platinum II
Antski228
Ravana
Platinum II
Level 144
God Stats
15W - 17L
1,547 SR
Queue Stats
91W - 83L
1,782 MMR
Party 1
Thoth
Thoth
Platinum V
NobodyToasty
Thoth
Platinum V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,549 MMR
Party 1
Terra
Terra
Gold III
sportsguy712
Terra
Gold III
Level 149
God Stats
0W - 1L
1,688 SR
Queue Stats
137W - 142L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ilovejoust
Merlin
18
3 / 3 / 4
11,354
710
15,706
11,220
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
derekd999
Ah Muzen Cab
18
4 / 3 / 5
12,111
757
18,667
13,974
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
starly12222
Kuzenbo
16
2 / 3 / 5
10,928
683
12,631
18,328
22,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusCthulhuSylvanusAchilles

VS

Bans
Xing TianNe ZhaHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Antski228
Ravana
17
6 / 3 / 2
11,486
718
16,137
18,933
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 5
9,738
609
10,005
13,045
5,274
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 4
10,439
652
11,552
22,772
29,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
8
9
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
Antski228
Ravana
6
3
2
2.33
W
Merlin
Ilovejoust
Merlin
3
3
4
1.67
L
0
3
5
0.83
W
Ah Muzen Cab
derekd999
Ah Muzen Cab
4
3
5
2.17
L
2
3
4
1.33
W
Kuzenbo
starly12222
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
37,694
43,522
Taken
54,750
30,698
Mitigated
45,192
4,167
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Antski228
Ravana
16,137
2,674
0
5,717
18,933
10,735
0
8,641
9,864
0
58,506
W
Merlin
Ilovejoust
Merlin
15,706
700
0
1,970
11,220
3,478
516
2,921
7,901
56,278
0
L
10,005
370
0
1,826
13,045
5,274
0
7,168
5,591
48,036
612
W
Ah Muzen Cab
derekd999
Ah Muzen Cab
18,667
7,506
0
1,422
13,974
4,792
1,199
7,791
5,768
0
53,147
L
11,552
1,196
638
2,220
22,772
29,183
0
10,759
11,399
30,856
1,355
W
Kuzenbo
starly12222
Kuzenbo
12,631
3,734
171
604
18,328
22,428
76
8,312
9,142
27,880
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
31,663
194
Minions Killed
226
0
Camps Cleared
0
875,598
Distance Traveled
876,970
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,486
718
94
6
0
302,782
0
W
Merlin
11,354
710
88
6
0
288,271
6
L
Thoth
9,738
609
79
5
0
255,849
0
W
Ah Muzen Cab
12,111
757
72
5
0
280,238
0
L
Terra
10,439
652
53
3
0
318,339
1
W
Kuzenbo
10,928
683
34
2
0
307,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role