Player Matchup

Surtr
Surtr
A Decent Dude
Surtr
Level 108
God Stats
2W - 4L
1,568 SR
Queue Stats
170W - 180L
1,567 Elo+
Party 1
Lancelot
Lancelot
BuvMIW
Lancelot
Level 97
God Stats
1W - 2L
1,550 SR
Queue Stats
49W - 76L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ynw Xai
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,567 SR
Queue Stats
49W - 67L
1,502 Elo+
Party 1
Ganesha
Ganesha
Zomborum
Ganesha
Level 101
God Stats
3W - 7L
1,552 SR
Queue Stats
25W - 34L
1,511 Elo+
Party 1
Merlin
Merlin
overtmariln
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,508 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,505 Elo+

VS

Team Averages
Level 124
1,507 SR
1,557 Elo+
Izanami
Izanami
Duhjayy_
Izanami
Level 160
God Stats
50W - 55L
1,425 SR
Queue Stats
494W - 439L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
ElGranEstrada
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 48L
1,625 Elo+
Solo
Bakasura
Bakasura
NinjaSlash12
Bakasura
Level 140
God Stats
4W - 4L
1,662 SR
Queue Stats
20W - 18L
1,750 Elo+
Party 2
Chronos
Chronos
Wentanio98
Chronos
Level 105
God Stats
99W - 64L
1,598 SR
Queue Stats
245W - 214L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
httpsfroggy
Erlang Shen
Level 91
God Stats
2W - 1L
1,348 SR
Queue Stats
21W - 16L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,501
625
9,303
8,833
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
BuvMIW
Lancelot
11
0 / 1 / 1
6,028
502
6,985
9,882
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Ynw Xai
Ah Muzen Cab
11
4 / 3 / 0
6,185
515
9,571
9,564
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Zomborum
Ganesha
10
0 / 2 / 3
6,014
501
4,567
11,709
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
11
0 / 3 / 0
6,148
512
1,759
7,703
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duhjayy_
Izanami
11
1 / 2 / 2
6,530
544
6,470
8,131
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
ElGranEstrada
Aphrodite
11
0 / 1 / 5
6,720
560
3,302
8,149
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
NinjaSlash12
Bakasura
12
0 / 1 / 1
6,672
556
3,713
12,672
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Wentanio98
Chronos
13
2 / 1 / 3
7,267
606
8,185
8,531
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
httpsfroggy
Erlang Shen
13
7 / 0 / 3
7,481
623
10,221
14,577
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Lancelot
BuvMIW
Lancelot
0
1
1
0.5
W
Izanami
Duhjayy_
Izanami
1
2
2
1
W
Aphrodite
ElGranEstrada
Aphrodite
0
1
5
2.5
W
Bakasura
NinjaSlash12
Bakasura
0
1
1
0.5
W
Chronos
Wentanio98
Chronos
2
1
3
3.5
L
Ah Muzen Cab
Ynw Xai
Ah Muzen Cab
4
3
0
1.33
L
Ganesha
Zomborum
Ganesha
0
2
3
0.75
W
Erlang Shen
httpsfroggy
Erlang Shen
7
0
3
8.5
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
31,891
47,691
Taken
52,060
27,679
Mitigated
30,590
12,002
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,303
3,390
0
2,723
8,833
6,539
96
105
8,051
2,301
67,957
L
Lancelot
BuvMIW
Lancelot
6,985
1,743
0
4,447
9,882
4,842
0
1,848
8,034
0
48,402
W
Izanami
Duhjayy_
Izanami
6,470
5,192
0
1,967
8,131
3,223
999
1,435
6,696
0
55,407
W
Aphrodite
ElGranEstrada
Aphrodite
3,302
1,154
3,445
6,060
8,149
5,548
272
2,321
5,828
24,541
0
W
Bakasura
NinjaSlash12
Bakasura
3,713
2,822
0
8,656
12,672
10,140
0
766
11,035
0
22,946
W
Chronos
Wentanio98
Chronos
8,185
2,279
0
737
8,531
3,427
511
1,145
7,386
62,353
696
L
Ah Muzen Cab
Ynw Xai
Ah Muzen Cab
9,571
3,064
0
837
9,564
3,421
0
1,142
8,422
0
48,108
L
Ganesha
Zomborum
Ganesha
4,567
326
0
2,626
11,709
9,471
0
3,568
8,141
17,959
740
W
Erlang Shen
httpsfroggy
Erlang Shen
10,221
5,943
0
4,420
14,577
8,252
0
1,457
13,045
0
47,723
L
Merlin
1,759
185
0
1,369
7,703
3,406
0
4,867
2,836
44,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
34,670
359
Minions Killed
388
0
Camps Cleared
0
1,212,914
Distance Traveled
1,224,072
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,501
625
107
9
0
235,998
0
L
Lancelot
6,028
502
84
7
0
309,347
0
W
Izanami
6,530
544
97
8
0
205,628
0
W
Aphrodite
6,720
560
30
3
0
232,562
0
W
Bakasura
6,672
556
86
7
0
229,624
0
W
Chronos
7,267
606
113
9
0
254,567
5
L
Ah Muzen Cab
6,185
515
73
6
0
219,526
1
L
Ganesha
6,014
501
6
1
0
234,866
3
W
Erlang Shen
7,481
623
62
5
0
301,691
0
L
Merlin
6,148
512
89
7
0
213,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role