Player Matchup

Nemesis
Nemesis
C5Maestro
Nemesis
Level 150
God Stats
2W - 2L
1,400 SR
Queue Stats
62W - 70L
1,543 Elo+
Party 1
Athena
Athena
Can-a-duh
Athena
Level 123
God Stats
3W - 4L
1,611 SR
Queue Stats
148W - 151L
1,464 Elo+
Solo
Chang'e
Chang'e
ItzCalculated
Chang'e
Level 127
God Stats
0W - 2L
1,327 SR
Queue Stats
59W - 65L
1,558 Elo+
Party 1
Medusa
Medusa
JuanPancho27
Medusa
Level 124
God Stats
20W - 22L
1,549 SR
Queue Stats
140W - 147L
1,567 Elo+
Solo
Bellona
Bellona
TenorTitan23
Bellona
Level 129
God Stats
3W - 3L
1,686 SR
Queue Stats
52W - 56L
1,550 Elo+
Party 1
Team Averages
Level 131
1,515 SR
1,536 Elo+

VS

Team Averages
Level 127
1,588 SR
1,595 Elo+
Sobek
Sobek
AlekeyGD
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,473 Elo+
Party 2
Anhur
Anhur
CarlixDeOro
Anhur
Level 152
God Stats
5W - 0L
1,749 SR
Queue Stats
37W - 17L
1,678 Elo+
Party 2
Lancelot
Lancelot
Leonidas95
Lancelot
Level 140
God Stats
11W - 5L
1,619 SR
Queue Stats
24W - 13L
1,654 Elo+
Party 2
Chang'e
Chang'e
Pumax98
Chang'e
Level 139
God Stats
4W - 0L
1,572 SR
Queue Stats
25W - 12L
1,688 Elo+
Party 2
Hera
Hera
veeyam
Hera
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C5Maestro
Nemesis
16
6 / 3 / 2
9,097
569
10,045
15,750
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
Can-a-duh
Athena
12
0 / 3 / 2
7,792
487
3,805
15,398
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
13
1 / 3 / 2
7,867
492
7,265
11,884
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
2 / 3 / 0
9,040
565
5,089
10,918
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
TenorTitan23
Bellona
14
0 / 3 / 1
8,493
531
9,490
17,308
16,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlekeyGD
Sobek
14
0 / 0 / 10
8,637
540
6,708
12,894
13,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 4
10,302
644
9,068
10,277
4,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Leonidas95
Lancelot
16
7 / 0 / 3
9,726
608
10,013
10,214
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Pumax98
Chang'e
16
1 / 3 / 5
9,660
604
10,958
15,933
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
veeyam
Hera
15
4 / 4 / 2
9,071
567
11,000
8,079
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
15
15
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
AlekeyGD
Sobek
0
0
10
5
L
Nemesis
C5Maestro
Nemesis
6
3
2
2.33
L
Athena
Can-a-duh
Athena
0
3
2
0.33
W
3
2
4
2.5
L
Chang'e
1
3
2
0.67
L
Medusa
2
3
0
0.67
W
Lancelot
Leonidas95
Lancelot
7
0
3
8.5
W
Chang'e
Pumax98
Chang'e
1
3
5
1.17
L
Bellona
TenorTitan23
Bellona
0
3
1
0.17
W
Hera
veeyam
Hera
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
47,747
71,258
Taken
57,397
43,519
Mitigated
35,389
25,486
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AlekeyGD
Sobek
6,708
513
0
4,271
12,894
13,012
42
5,675
7,086
27,697
1,493
L
Nemesis
C5Maestro
Nemesis
10,045
4,166
0
7,034
15,750
5,852
0
2,486
13,264
0
82,629
L
Athena
Can-a-duh
Athena
3,805
1,203
0
3,606
15,398
13,418
0
6,451
8,947
20,548
1,223
W
9,068
6,378
0
5,327
10,277
4,029
936
907
9,325
0
107,786
L
Chang'e
7,265
317
777
3,922
11,884
4,437
0
8,348
3,536
68,492
889
L
Medusa
5,089
1,462
0
2,821
10,918
3,249
574
1,229
9,689
0
80,675
W
Lancelot
Leonidas95
Lancelot
10,013
1,303
0
3,183
10,214
5,806
0
683
9,442
0
74,398
W
Chang'e
Pumax98
Chang'e
10,958
1,500
839
5,172
15,933
10,126
97
964
13,808
70,771
645
L
Bellona
TenorTitan23
Bellona
9,490
2,242
0
7,326
17,308
16,563
0
9,205
8,103
0
71,637
W
Hera
veeyam
Hera
11,000
2,699
0
1,178
8,079
2,416
132
2,812
5,223
73,979
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
47,396
510
Minions Killed
560
0
Camps Cleared
0
1,746,913
Distance Traveled
1,624,208
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,637
540
33
2
0
329,590
6
L
Nemesis
9,097
569
117
7
0
376,735
3
L
Athena
7,792
487
35
2
0
371,187
4
W
Anhur
10,302
644
170
11
0
300,501
0
L
Chang'e
7,867
492
111
7
0
345,689
0
L
Medusa
9,040
565
137
9
0
326,303
6
W
Lancelot
9,726
608
113
7
0
434,643
0
W
Chang'e
9,660
604
124
8
0
281,922
0
L
Bellona
8,493
531
110
7
0
326,999
1
W
Hera
9,071
567
120
8
0
277,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role