Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Chad363
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,206 Elo+
Party 3
Nemesis
Nemesis
STKxEcho
Nemesis
Level 91
God Stats
0W - 4L
1,511 SR
Queue Stats
12W - 15L
1,467 Elo+
Party 3
Janus
Janus
TheguacaMole
Janus
Level 33
God Stats
8W - 6L
1,659 SR
Queue Stats
10W - 8L
1,597 Elo+
Party 3
Aphrodite
Aphrodite
theCrocigator
Aphrodite
Level 76
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 3
Team Averages
Level 73
1,510 SR
1,394 Elo+

VS

Team Averages
Level 178
1,722 SR
1,578 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CGLR
Charon
Level 154
God Stats
22W - 10L
1,685 SR
Queue Stats
61W - 51L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
DANPOOL9
Zhong Kui
Level 220
God Stats
2W - 1L
1,828 SR
Queue Stats
15W - 13L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
Rhage01
Aphrodite
Level 128
God Stats
9W - 3L
1,731 SR
Queue Stats
64W - 43L
1,683 Elo+
Party 2
Camazotz
Camazotz
TheNep
Camazotz
Level 231
God Stats
3W - 1L
1,867 SR
Queue Stats
72W - 63L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 5 / 3
8,655
866
9,011
15,443
20,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
Chad363
Rama
12
0 / 10 / 0
7,071
707
2,470
13,868
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
STKxEcho
Nemesis
15
2 / 2 / 1
8,041
804
6,662
14,864
16,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

16
7 / 10 / 4
10,044
1,004
12,733
14,411
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
theCrocigator
Aphrodite
13
0 / 6 / 5
7,569
757
7,055
12,000
6,472
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 4 / 5
9,892
989
11,328
11,419
4,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
CGLR
Charon
16
8 / 3 / 16
9,711
971
11,095
11,225
10,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DANPOOL9
Zhong Kui
16
1 / 1 / 7
8,787
879
9,221
8,115
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Rhage01
Aphrodite
16
2 / 2 / 22
8,887
889
10,927
11,598
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
TheNep
Camazotz
17
14 / 2 / 12
10,323
1,032
22,885
17,967
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
11
Kills
33
33
Deaths
12
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
3
0.7
W
Hachiman
 
Hachiman
8
4
5
2.63
W
Charon
CGLR
Charon
8
3
16
5.33
L
Rama
Chad363
Rama
0
10
0
0
W
Zhong Kui
DANPOOL9
Zhong Kui
1
1
7
4.5
W
Aphrodite
Rhage01
Aphrodite
2
2
22
6.5
L
Nemesis
STKxEcho
Nemesis
2
2
1
1.25
W
Camazotz
TheNep
Camazotz
14
2
12
10
L
7
10
4
0.9
L
Aphrodite
theCrocigator
Aphrodite
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
65,456
70,586
Taken
60,324
55,084
Mitigated
34,600
11,788
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,011
2,818
0
1,095
15,443
20,035
77
6,548
8,688
13,213
1,321
W
Hachiman
 
Hachiman
11,328
7,538
0
3,094
11,419
4,640
1,316
3,966
7,244
0
39,119
W
Charon
CGLR
Charon
11,095
2,154
0
774
11,225
10,316
405
3,665
7,039
24,418
464
L
Rama
Chad363
Rama
2,470
2,106
0
203
13,868
5,680
109
5,703
7,975
0
7,054
W
Zhong Kui
DANPOOL9
Zhong Kui
9,221
3,001
0
2,576
8,115
6,162
2,003
3,598
4,062
32,453
8,043
W
Aphrodite
Rhage01
Aphrodite
10,927
2,315
6,581
7,115
11,598
5,549
294
5,690
5,555
22,172
0
L
Nemesis
STKxEcho
Nemesis
6,662
2,107
0
2,321
14,864
16,294
0
7,213
7,498
0
15,762
W
Camazotz
TheNep
Camazotz
22,885
7,378
0
6,796
17,967
7,933
457
9,020
8,356
0
43,930
L
12,733
488
0
428
14,411
6,603
0
5,924
8,343
33,485
0
L
Aphrodite
theCrocigator
Aphrodite
7,055
538
3,766
3,975
12,000
6,472
150
3,754
8,125
19,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
47,600
140
Minions Killed
264
0
Camps Cleared
0
961,144
Distance Traveled
928,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,655
866
13
1
0
212,978
0
W
Hachiman
9,892
989
65
7
0
180,093
0
W
Charon
9,711
971
32
3
0
175,812
0
L
Rama
7,071
707
11
1
0
155,577
0
W
Zhong Kui
8,787
879
85
9
0
171,033
0
W
Aphrodite
8,887
889
32
3
0
191,440
0
L
Nemesis
8,041
804
21
2
0
218,410
0
W
Camazotz
10,323
1,032
50
5
0
210,586
0
L
Janus
10,044
1,004
63
6
0
188,816
0
L
Aphrodite
7,569
757
32
3
0
185,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role