Player Matchup

Thoth
Thoth
AandA022722
Thoth
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 62L
1,417 Elo+
Party 2
Ymir
Ymir
FRANKismyname67
Ymir
Level 24
God Stats
2W - 1L
1,332 SR
Queue Stats
16W - 29L
1,233 Elo+
Party 2
Mulan
Mulan
Silentdurhead
Mulan
Level 29
God Stats
10W - 15L
1,385 SR
Queue Stats
141W - 122L
1,416 Elo+
Party 2
Charybdis
Charybdis
nimrod655
Charybdis
Level 120
God Stats
34W - 31L
1,541 SR
Queue Stats
240W - 232L
1,395 Elo+
Party 2
Erlang Shen
Erlang Shen
smeatkage
Erlang Shen
Level 64
God Stats
5W - 11L
1,249 SR
Queue Stats
96W - 101L
1,481 Elo+
Solo
Team Averages
Level 61
1,402 SR
1,388 Elo+

VS

Team Averages
Level 87
1,426 SR
1,447 Elo+
Chiron
Chiron
Dboss703
Chiron
Level 49
God Stats
0W - 4L
1,128 SR
Queue Stats
66W - 87L
1,385 Elo+
Solo
Osiris
Osiris
IACL21
Osiris
Level 64
God Stats
12W - 13L
1,613 SR
Queue Stats
409W - 383L
1,440 Elo+
Solo
Pele
Pele
MeskaMooska
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
MsDoubleY
Persephone
Level 122
God Stats
2W - 6L
1,479 SR
Queue Stats
63W - 61L
1,443 Elo+
Party 1
Athena
Athena
Oganes
Athena
Level 125
God Stats
8W - 15L
1,408 SR
Queue Stats
57W - 61L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,346
525
4,898
6,451
2,479
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
7,187
513
1,901
14,446
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 1
8,719
623
7,669
10,821
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
nimrod655
Charybdis
12
1 / 2 / 4
7,583
542
8,950
8,851
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
smeatkage
Erlang Shen
12
6 / 2 / 0
7,618
544
6,774
11,290
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dboss703
Chiron
13
7 / 3 / 3
7,392
528
11,318
11,228
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
IACL21
Osiris
10
0 / 3 / 0
5,943
425
4,945
12,416
7,104
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
6,276
448
3,898
8,945
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Persephone
MsDoubleY
Persephone
11
0 / 1 / 1
6,566
469
5,643
6,332
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Oganes
Athena
11
2 / 2 / 6
6,988
499
4,880
12,466
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
10
10
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Chiron
Dboss703
Chiron
7
3
3
2.83
W
0
5
2
0.2
L
Osiris
IACL21
Osiris
0
3
0
0
L
1
1
2
2
L
Persephone
MsDoubleY
Persephone
0
1
1
0.5
L
Athena
Oganes
Athena
2
2
6
2.5
W
2
0
1
2.5
W
Charybdis
nimrod655
Charybdis
1
2
4
1.5
W
Erlang Shen
smeatkage
Erlang Shen
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
30,684
51,859
Taken
51,387
33,518
Mitigated
26,785
13,831
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,898
226
0
250
6,451
2,479
0
3,081
3,370
44,854
251
L
Chiron
Dboss703
Chiron
11,318
7,031
255
3,627
11,228
4,308
0
1,251
9,933
0
40,907
W
1,901
353
0
2,726
14,446
12,078
344
3,431
11,015
22,312
0
L
Osiris
IACL21
Osiris
4,945
2,650
0
3,825
12,416
7,104
0
0
11,831
0
32,339
L
3,898
896
221
3,917
8,945
3,038
42
228
8,604
0
36,999
L
Persephone
MsDoubleY
Persephone
5,643
275
0
2,078
6,332
1,863
0
3,450
2,251
48,668
654
L
Athena
Oganes
Athena
4,880
1,877
0
1,922
12,466
10,472
0
1,107
11,329
28,504
0
W
7,669
1,142
0
4,266
10,821
9,875
0
0
10,821
0
62,368
W
Charybdis
nimrod655
Charybdis
8,950
4,027
0
2,990
8,851
3,192
749
1,749
7,102
0
62,522
W
Erlang Shen
smeatkage
Erlang Shen
6,774
3,197
0
3,599
11,290
5,894
140
2,206
9,084
0
23,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
33,165
374
Minions Killed
257
0
Camps Cleared
0
1,278,284
Distance Traveled
1,296,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,346
525
94
7
0
258,403
0
L
Chiron
7,392
528
49
4
0
246,104
1
W
Ymir
7,187
513
15
1
0
235,030
0
L
Osiris
5,943
425
51
4
0
179,947
0
L
Pele
6,276
448
65
5
0
294,591
0
L
Persephone
6,566
469
59
4
0
270,953
1
L
Athena
6,988
499
33
2
0
305,142
2
W
Mulan
8,719
623
109
8
0
227,191
2
W
Charybdis
7,583
542
115
8
0
244,850
2
W
Erlang Shen
7,618
544
41
3
0
312,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role