Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
VVHAaT-T
Surtr
Level 125
God Stats
13W - 2L
1,723 SR
Queue Stats
170W - 35L
1,749 Elo+
Solo
Eset
Eset
iiszwuu
Eset
Level 141
God Stats
32W - 38L
1,466 SR
Queue Stats
437W - 454L
1,444 Elo+
Solo
Team Averages
Level 137
1,563 SR
1,564 Elo+

VS

Team Averages
Level 148
1,556 SR
1,445 Elo+
Arachne
Arachne
DivineBrotato
Arachne
Level 142
God Stats
5W - 2L
1,904 SR
Queue Stats
96W - 83L
1,487 Elo+
Solo
Izanami
Izanami
E4_Envyous
Izanami
Level 142
God Stats
10W - 11L
1,481 SR
Queue Stats
39W - 49L
1,344 Elo+
Solo
Ra
Ra
NeYsAtas
Ra
Level 159
God Stats
0W - 1L
1,282 SR
Queue Stats
20W - 19L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 5
7,218
902
4,287
6,893
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
VVHAaT-T
Surtr
11
3 / 0 / 4
7,034
879
6,223
6,527
3,289
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Eset
iiszwuu
Eset
11
3 / 0 / 6
7,165
896
4,120
4,655
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 5 / 0
5,241
655
2,951
7,243
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
E4_Envyous
Izanami
11
0 / 0 / 0
5,718
715
4,099
4,048
1,384
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
5,142
643
2,816
5,615
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
L
Arachne
0
5
0
0
L
Izanami
E4_Envyous
Izanami
0
0
0
0
L
0
4
0
0
W
Surtr
VVHAaT-T
Surtr
3
0
4
5
W
Eset
iiszwuu
Eset
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,630
Damage
9,866
18,075
Taken
16,906
9,900
Mitigated
6,528
4,857
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,287
1,964
0
2,718
6,893
4,726
762
966
5,844
0
29,241
L
Arachne
2,951
2,319
28
700
7,243
3,434
0
2,065
4,824
0
8,053
L
Izanami
E4_Envyous
Izanami
4,099
2,271
0
1,160
4,048
1,384
0
709
3,149
0
26,102
L
2,816
246
119
195
5,615
1,710
0
1,034
4,395
11,661
0
W
Surtr
VVHAaT-T
Surtr
6,223
2,335
0
859
6,527
3,289
1,097
837
5,593
506
29,241
W
Eset
iiszwuu
Eset
4,120
204
498
782
4,655
1,885
476
871
3,784
23,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,417
Gold Earned
16,101
143
Minions Killed
81
0
Camps Cleared
0
494,159
Distance Traveled
399,729
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,218
902
56
7
0
192,174
0
L
Arachne
5,241
655
16
2
0
143,629
0
L
Izanami
5,718
715
46
6
0
137,101
0
L
Ra
5,142
643
19
2
0
118,999
0
W
Surtr
7,034
879
49
6
0
156,340
0
W
Eset
7,165
896
38
5
0
145,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role