Player Matchup

Bellona
Bellona
Shockafied
Bellona
Level 24
God Stats
10W - 11L
1,621 SR
Queue Stats
12W - 15L
1,573 Elo+
Party 2
Vulcan
Vulcan
mellen
Vulcan
Level 23
God Stats
6W - 5L
1,692 SR
Queue Stats
10W - 14L
1,573 Elo+
Party 2
Chaac
Chaac
mrfuzzykins
Chaac
Level 102
God Stats
1W - 0L
1,777 SR
Queue Stats
12W - 16L
1,573 Elo+
Party 2
Team Averages
Level 50
1,697 SR
1,573 Elo+

VS

Team Averages
Level 102
1,500 SR
1,697 Elo+
Fenrir
Fenrir
BIGFATPANDA55
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,794 Elo+
Party 1
Ganesha
Ganesha
Porkyyyyyyyy
Ganesha
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,613 Elo+
Party 1
Zeus
Zeus
SuicideSlade
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shockafied
Bellona
17
8 / 2 / 10
11,711
837
14,904
16,190
14,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
mellen
Vulcan
17
7 / 4 / 10
11,798
843
15,186
8,928
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 14
10,735
767
10,966
13,598
13,537
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,691
764
11,675
14,350
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Porkyyyyyyyy
Ganesha
14
1 / 7 / 4
8,887
635
5,508
16,615
15,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 5
9,119
651
11,320
14,017
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
6
6
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Ganesha
Porkyyyyyyyy
Ganesha
1
7
4
0.43
W
Bellona
Shockafied
Bellona
8
2
10
6.5
L
0
8
5
0.31
W
Vulcan
mellen
Vulcan
7
4
10
3
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
28,503
38,716
Taken
44,982
32,397
Mitigated
32,801
12,761
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,675
1,888
0
2,419
14,350
11,738
0
4,976
8,988
0
29,772
L
Ganesha
Porkyyyyyyyy
Ganesha
5,508
554
0
902
16,615
15,525
0
6,459
9,818
20,095
1,858
W
Bellona
Shockafied
Bellona
14,904
5,537
0
6,260
16,190
14,992
579
7,099
8,829
0
48,075
L
11,320
1,448
0
924
14,017
5,538
0
5,070
8,804
41,046
1,256
W
Vulcan
mellen
Vulcan
15,186
7,037
0
712
8,928
3,868
1,208
2,825
5,855
46,983
0
W
10,966
2,003
0
5,789
13,598
13,537
470
6,072
7,341
5,980
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
28,697
166
Minions Killed
144
0
Camps Cleared
0
840,261
Distance Traveled
713,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,691
764
56
4
0
259,354
0
L
Ganesha
8,887
635
5
0
0
243,740
0
W
Bellona
11,711
837
46
3
0
280,515
0
L
Zeus
9,119
651
83
6
0
209,979
0
W
Vulcan
11,798
843
78
6
0
263,090
0
W
Chaac
10,735
767
42
3
0
296,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role