Player Matchup

Izanami
Izanami
ColinAnchor
Izanami
Level 108
God Stats
1W - 4L
1,576 SR
Queue Stats
1W - 5L
1,334 Elo+
Party 1
Bastet
Bastet
DavidBoomer
Bastet
Level 108
God Stats
4W - 3L
1,774 SR
Queue Stats
53W - 42L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
MikeGaMe
Erlang Shen
Level 105
God Stats
3W - 3L
1,647 SR
Queue Stats
93W - 63L
1,593 Elo+
Solo
Aphrodite
Aphrodite
PenguinKing1313
Aphrodite
Level 102
God Stats
6W - 5L
1,830 SR
Queue Stats
435W - 493L
1,415 Elo+
Party 2
Agni
Agni
dandelion69420
Agni
Level 27
God Stats
0W - 1L
1,710 SR
Queue Stats
33W - 40L
1,429 Elo+
Party 2
Team Averages
Level 90
1,707 SR
1,463 Elo+

VS

Team Averages
Level 97
1,497 SR
1,550 Elo+
Xbalanque
Xbalanque
Flores3003
Xbalanque
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,579 Elo+
Party 3
Ravana
Ravana
RadiatedNut
Ravana
Level 34
God Stats
1W - 1L
1,405 SR
Queue Stats
15W - 16L
1,532 Elo+
Party 3
Discordia
Discordia
SlickRicc8994
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,511 Elo+
Solo
Bellona
Bellona
Triggavel1427
Bellona
Level 141
God Stats
4W - 2L
1,581 SR
Queue Stats
81W - 98L
1,488 Elo+
Solo
Hel
Hel
randombones
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColinAnchor
Izanami
12
2 / 1 / 3
7,220
516
7,455
12,106
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
12
5 / 2 / 1
7,358
526
7,605
12,466
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Erlang Shen
MikeGaMe
Erlang Shen
14
1 / 1 / 1
8,236
588
7,876
19,414
19,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
PenguinKing1313
Aphrodite
12
0 / 4 / 4
6,305
450
4,546
13,396
7,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 5 / 1
7,011
501
3,434
9,532
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flores3003
Xbalanque
14
8 / 2 / 2
8,498
607
18,006
13,550
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
12
1 / 2 / 6
7,004
500
3,649
8,311
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
SlickRicc8994
Discordia
15
2 / 0 / 4
8,946
639
6,853
3,981
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 1 / 1
7,483
535
9,972
14,069
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 6
7,047
503
5,742
12,225
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
13
13
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
ColinAnchor
Izanami
2
1
3
3.5
L
Bastet
5
2
1
2.75
W
Xbalanque
Flores3003
Xbalanque
8
2
2
4.5
L
Erlang Shen
MikeGaMe
Erlang Shen
1
1
1
1.5
L
Aphrodite
PenguinKing1313
Aphrodite
0
4
4
0.5
W
Ravana
1
2
6
2
W
Discordia
SlickRicc8994
Discordia
2
0
4
4
W
Bellona
1
1
1
1.5
L
0
5
1
0.1
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
44,222
66,914
Taken
52,136
39,289
Mitigated
27,828
27,627
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ColinAnchor
Izanami
7,455
4,666
0
2,351
12,106
4,410
274
3,206
8,822
0
58,454
L
Bastet
7,605
1,630
0
5,288
12,466
4,110
0
2,328
9,836
0
41,696
W
Xbalanque
Flores3003
Xbalanque
18,006
10,086
0
3,969
13,550
4,831
751
3,882
9,668
0
78,165
L
Erlang Shen
MikeGaMe
Erlang Shen
7,876
4,653
0
10,088
19,414
19,883
0
0
18,206
0
65,834
L
Aphrodite
PenguinKing1313
Aphrodite
4,546
444
3,766
5,863
13,396
7,825
0
3,520
9,732
32,880
0
W
Ravana
3,649
683
0
3,475
8,311
3,204
0
1,089
7,222
0
38,624
W
Discordia
SlickRicc8994
Discordia
6,853
146
0
839
3,981
1,388
30
84
3,897
69,260
1,494
W
Bellona
9,972
4,218
0
4,703
14,069
14,256
0
0
14,069
0
51,991
L
3,434
199
0
271
9,532
3,061
0
2,882
6,250
61,905
1,147
W
5,742
98
3,206
5,814
12,225
4,149
363
3,927
8,298
28,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
38,978
412
Minions Killed
422
0
Camps Cleared
0
1,362,195
Distance Traveled
1,421,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,220
516
91
7
0
263,494
0
L
Bastet
7,358
526
58
4
0
315,813
5
W
Xbalanque
8,498
607
103
7
0
282,964
0
L
Erlang Shen
8,236
588
99
7
0
261,594
0
L
Aphrodite
6,305
450
52
4
0
262,025
0
W
Ravana
7,004
500
55
4
0
324,852
0
W
Discordia
8,946
639
137
10
0
282,022
3
W
Bellona
7,483
535
85
6
0
258,994
0
L
Agni
7,011
501
112
8
0
259,269
1
W
Hel
7,047
503
42
3
0
272,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role