Player Matchup

Lancelot
Lancelot
Aelandistar
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
JaBBa8787
Gilgamesh
Level 146
God Stats
3W - 4L
1,625 SR
Queue Stats
562W - 576L
1,442 Elo+
Party 1
Ra
Ra
Spaded_Glory
Ra
Level 128
God Stats
3W - 2L
1,361 SR
Queue Stats
234W - 240L
1,474 Elo+
Party 1
Bellona
Bellona
Undurwurld
Bellona
Level 109
God Stats
11W - 5L
1,794 SR
Queue Stats
455W - 460L
1,481 Elo+
Party 1
Tiamat
Tiamat
xXGUNBARRELXx
Tiamat
Level 53
God Stats
2W - 2L
1,340 SR
Queue Stats
233W - 233L
1,391 Elo+
Party 1
Team Averages
Level 116
1,524 SR
1,457 Elo+

VS

Team Averages
Level 80
1,436 SR
1,491 Elo+
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Desperado55555
Camazotz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 2
Ymir
Ymir
Headhunter33333
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Terra
Terra
Mudblood8986
Terra
Level 61
God Stats
0W - 3L
1,179 SR
Queue Stats
188W - 173L
1,514 Elo+
Solo
Apollo
Apollo
RIdentem
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aelandistar
Lancelot
10
1 / 1 / 2
6,226
778
2,174
6,829
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
JaBBa8787
Gilgamesh
13
0 / 0 / 3
6,463
808
4,166
8,301
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 2
6,833
854
8,060
1,797
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Undurwurld
Bellona
11
0 / 1 / 3
6,061
758
5,618
8,793
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 2
6,611
826
6,692
2,871
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 1 / 1
5,604
701
2,367
7,375
5,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
12
0 / 0 / 2
5,732
717
4,454
7,543
3,741
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 1 / 1
6,771
846
5,367
9,100
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
1,936
242
0
0
0
Apollo
RIdentem
Apollo
13
1 / 1 / 1
6,040
755
5,328
6,896
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
3
Kills
2
2
Deaths
3
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Lancelot
Aelandistar
Lancelot
1
1
2
2
L
Camazotz
0
0
2
1
L
1
1
1
1.5
W
Gilgamesh
JaBBa8787
Gilgamesh
0
0
3
1.5
L
0
0
0
0
L
Apollo
RIdentem
Apollo
1
1
1
1.5
W
1
0
2
2
W
Bellona
Undurwurld
Bellona
0
1
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
17,516
28,591
Taken
30,914
21,534
Mitigated
21,348
11,922
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,367
327
664
1,603
7,375
5,041
0
2,906
3,811
0
6,290
W
Lancelot
Aelandistar
Lancelot
2,174
119
272
340
6,829
4,636
0
1,460
5,369
0
5,600
L
Camazotz
4,454
590
2,071
2,909
7,543
3,741
0
3,929
3,280
0
10,315
L
5,367
148
534
2,180
9,100
8,497
0
4,169
4,542
11,201
0
W
Gilgamesh
JaBBa8787
Gilgamesh
4,166
359
270
2,636
8,301
5,485
0
1,338
6,963
0
10,405
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
RIdentem
Apollo
5,328
1,493
470
1,673
6,896
4,069
0
3,030
3,649
0
22,700
W
8,060
583
4,017
810
1,797
936
285
111
1,686
23,208
600
W
Bellona
Undurwurld
Bellona
5,618
237
780
1,183
8,793
9,246
41
2,347
6,446
0
7,290
W
6,692
241
385
1,229
2,871
1,231
226
111
2,760
15,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
26,083
83
Minions Killed
57
0
Camps Cleared
0
828,553
Distance Traveled
625,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,604
701
6
1
0
180,435
0
W
Lancelot
6,226
778
5
1
0
166,227
0
L
Camazotz
5,732
717
5
1
0
183,689
0
L
Ymir
6,771
846
7
1
0
124,734
0
W
Gilgamesh
6,463
808
17
2
0
154,450
0
L
Terra
1,936
242
0
0
0
0
0
L
Apollo
6,040
755
39
5
0
136,651
0
W
Ra
6,833
854
32
4
0
169,635
0
W
Bellona
6,061
758
6
1
0
171,795
0
W
Tiamat
6,611
826
23
3
0
166,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role