Player Matchup

Scylla
Scylla
Alex-revolution
Scylla
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 119L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Duzvraguitas
Gilgamesh
Level 48
God Stats
12W - 7L
1,548 SR
Queue Stats
77W - 75L
1,572 Elo+
Solo
Amaterasu
Amaterasu
HonouredOak
Amaterasu
Level 136
God Stats
2W - 0L
1,696 SR
Queue Stats
64W - 61L
1,530 Elo+
Party 2
Yemoja
Yemoja
PeakeAndSons
Yemoja
Level 156
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 48L
1,508 Elo+
Party 2
Neith
Neith
SaionBEIBY
Neith
Level 78
God Stats
1W - 1L
1,560 SR
Queue Stats
236W - 213L
1,457 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,532 Elo+

VS

Team Averages
Level 103
1,486 SR
1,533 Elo+
Zhong Kui
Zhong Kui
DoraorDiego
Zhong Kui
Level 123
God Stats
4W - 5L
1,524 SR
Queue Stats
134W - 110L
1,556 Elo+
Party 1
Poseidon
Poseidon
DrakeHater33
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,574 Elo+
Party 3
Bacchus
Bacchus
LinnyLynny
Bacchus
Level 144
God Stats
0W - 2L
1,306 SR
Queue Stats
149W - 135L
1,510 Elo+
Party 3
Rama
Rama
LnutViper
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
giroshie
Ah Muzen Cab
Level 124
God Stats
5W - 6L
1,600 SR
Queue Stats
149W - 129L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,341
576
1,935
4,363
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
Duzvraguitas
Gilgamesh
13
3 / 0 / 0
7,727
702
6,409
12,175
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
HonouredOak
Amaterasu
12
4 / 0 / 3
6,789
617
5,291
12,565
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
9
0 / 2 / 2
5,399
491
1,681
8,785
5,572
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
10
1 / 0 / 2
5,710
519
6,321
6,254
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoraorDiego
Zhong Kui
10
0 / 4 / 0
5,907
537
5,288
9,789
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Poseidon
DrakeHater33
Poseidon
12
1 / 2 / 1
5,915
538
3,743
8,703
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
LinnyLynny
Bacchus
10
1 / 2 / 2
5,780
525
5,019
7,052
5,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
1 / 1 / 1
5,496
500
4,055
5,824
2,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Muzen Cab
giroshie
Ah Muzen Cab
11
1 / 1 / 0
5,946
541
2,728
5,598
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Zhong Kui
DoraorDiego
Zhong Kui
0
4
0
0
L
Poseidon
DrakeHater33
Poseidon
1
2
1
0.75
W
Gilgamesh
Duzvraguitas
Gilgamesh
3
0
0
3
W
Amaterasu
HonouredOak
Amaterasu
4
0
3
5.5
L
Bacchus
LinnyLynny
Bacchus
1
2
2
1
L
Rama
1
1
1
1.5
W
Yemoja
0
2
2
0.5
W
Neith
1
0
2
2
L
Ah Muzen Cab
giroshie
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
20,833
44,142
Taken
36,966
22,489
Mitigated
20,253
15,047
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,935
244
0
522
4,363
1,271
169
1,504
2,859
41,381
0
L
Zhong Kui
DoraorDiego
Zhong Kui
5,288
1,542
0
3,205
9,789
7,262
0
0
9,789
35,648
9,374
L
Poseidon
DrakeHater33
Poseidon
3,743
690
0
4,803
8,703
2,798
0
656
8,047
56,244
0
W
Gilgamesh
Duzvraguitas
Gilgamesh
6,409
2,050
0
2,394
12,175
7,595
0
4,518
7,657
0
67,940
W
Amaterasu
HonouredOak
Amaterasu
5,291
1,551
0
6,231
12,565
5,861
173
1,448
11,117
0
50,390
L
Bacchus
LinnyLynny
Bacchus
5,019
1,306
0
1,857
7,052
5,935
0
753
6,299
19,242
2,972
L
Rama
4,055
3,647
0
2,237
5,824
2,248
0
829
4,995
0
32,793
W
Yemoja
1,681
761
1,120
1,897
8,785
5,572
0
3,237
5,548
14,401
0
W
Neith
6,321
1,955
0
2,883
6,254
2,190
0
2,617
3,637
0
43,050
L
Ah Muzen Cab
giroshie
Ah Muzen Cab
2,728
229
0
823
5,598
2,010
0
1,378
4,220
0
44,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
29,044
347
Minions Killed
344
0
Camps Cleared
0
1,150,915
Distance Traveled
1,069,275
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,341
576
60
5
0
212,711
5
L
Zhong Kui
5,907
537
82
7
0
180,508
1
L
Poseidon
5,915
538
91
8
0
234,457
2
W
Gilgamesh
7,727
702
118
11
0
215,896
2
W
Amaterasu
6,789
617
86
8
0
296,762
0
L
Bacchus
5,780
525
29
3
0
197,983
0
L
Rama
5,496
500
63
6
0
225,468
0
W
Yemoja
5,399
491
29
3
0
208,431
5
W
Neith
5,710
519
54
5
0
217,115
0
L
Ah Muzen Cab
5,946
541
79
7
0
230,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role