Player Matchup

Chang'e
Chang'e
D00LIN
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 250L
1,495 Elo+
Party 1
Bellona
Bellona
NomedsReturn
Bellona
Level 129
God Stats
4W - 1L
1,776 SR
Queue Stats
183W - 185L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Sythrask
Danzaburou
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,626 Elo+
Party 1
He Bo
He Bo
WiseWillowKing
He Bo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,316 Elo+
Party 2
Hercules
Hercules
bealbeal485
Hercules
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
106W - 119L
1,491 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,466 Elo+

VS

Team Averages
Level 121
1,470 SR
1,454 Elo+
Cthulhu
Cthulhu
GCNkid
Cthulhu
Level 125
God Stats
5W - 5L
1,442 SR
Queue Stats
129W - 135L
1,408 Elo+
Solo
Chang'e
Chang'e
Lady Ramune
Chang'e
Level 143
God Stats
8W - 6L
1,412 SR
Queue Stats
389W - 410L
1,406 Elo+
Solo
Vulcan
Vulcan
LimberTugboat84
Vulcan
Level 142
God Stats
15W - 11L
1,724 SR
Queue Stats
422W - 419L
1,570 Elo+
Solo
Nemesis
Nemesis
Mike_D_Marshall
Nemesis
Level 85
God Stats
18W - 22L
1,458 SR
Queue Stats
755W - 838L
1,423 Elo+
Solo
Scylla
Scylla
Twista101
Scylla
Level 109
God Stats
4W - 1L
1,314 SR
Queue Stats
271W - 261L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D00LIN
Chang'e
16
2 / 5 / 0
8,796
586
10,556
24,795
9,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
NomedsReturn
Bellona
15
0 / 6 / 2
8,095
540
13,726
21,543
21,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Sythrask
Danzaburou
14
0 / 8 / 0
8,348
557
15,267
21,709
7,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 7 / 1
8,079
539
7,779
16,003
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
bealbeal485
Hercules
17
1 / 2 / 1
8,760
584
11,706
38,923
34,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GCNkid
Cthulhu
17
3 / 1 / 20
11,646
776
24,229
19,779
24,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Lady Ramune
Chang'e
17
2 / 0 / 13
10,257
684
10,443
15,005
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 17
12,441
829
43,505
13,936
8,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 1 / 15
10,950
730
17,808
26,267
16,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Twista101
Scylla
18
11 / 0 / 10
11,653
777
17,031
7,802
4,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
3
Kills
28
28
Deaths
3
4
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
D00LIN
Chang'e
2
5
0
0.4
W
Cthulhu
GCNkid
Cthulhu
3
1
20
13
W
Chang'e
Lady Ramune
Chang'e
2
0
13
8.5
W
8
1
17
16.5
W
4
1
15
11.5
L
Bellona
NomedsReturn
Bellona
0
6
2
0.17
L
Danzaburou
Sythrask
Danzaburou
0
8
0
0
W
Scylla
Twista101
Scylla
11
0
10
16
L
0
7
1
0.07
L
Hercules
bealbeal485
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,034
Damage
113,016
122,973
Taken
82,789
78,253
Mitigated
62,604
64,937
Healing
51,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
D00LIN
Chang'e
10,556
1,463
17,700
13,583
24,795
9,005
0
19,268
5,527
26,123
0
W
Cthulhu
GCNkid
Cthulhu
24,229
786
2,440
1,948
19,779
24,429
500
4,661
15,035
40,899
919
W
Chang'e
Lady Ramune
Chang'e
10,443
2,002
19,052
9,667
15,005
8,237
1,453
3,242
11,424
21,555
1,603
W
43,505
25,068
1,751
1,274
13,936
8,878
2,040
1,497
12,163
77,993
0
W
17,808
3,991
3,441
10,224
26,267
16,944
273
6,962
19,008
331
26,333
L
Bellona
NomedsReturn
Bellona
13,726
2,993
2,041
4,416
21,543
21,207
0
14,921
6,622
0
23,067
L
Danzaburou
Sythrask
Danzaburou
15,267
5,070
420
1,493
21,709
7,980
0
17,709
4,000
0
38,114
W
Scylla
Twista101
Scylla
17,031
954
1,105
828
7,802
4,116
1,661
1,600
6,070
25,635
989
L
7,779
418
926
1,730
16,003
5,533
0
13,174
2,829
20,664
846
L
Hercules
bealbeal485
Hercules
11,706
2,724
286
22,342
38,923
34,528
0
28,060
10,863
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
56,947
125
Minions Killed
180
0
Camps Cleared
0
1,328,462
Distance Traveled
1,547,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,796
586
28
2
0
270,562
0
W
Cthulhu
11,646
776
46
3
0
334,507
0
W
Chang'e
10,257
684
28
2
0
289,005
0
W
Vulcan
12,441
829
68
5
0
336,149
0
W
Nemesis
10,950
730
17
1
0
284,335
0
L
Bellona
8,095
540
11
1
0
270,335
0
L
Danzaburou
8,348
557
48
3
0
230,710
0
W
Scylla
11,653
777
21
1
0
303,600
0
L
He Bo
8,079
539
18
1
0
244,596
0
L
Hercules
8,760
584
20
1
0
312,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role