Player Matchup

Artemis
Artemis
Gold III
Kucareachy
Artemis
Gold III
Level 156
God Stats
20W - 21L
1,487 SR
Queue Stats
303W - 301L
1,354 MMR
Solo
Thoth
Thoth
Bronze III
XDbocha
Thoth
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,335 MMR
Party 2
Surtr
Surtr
Bronze III
nontoxicBOI
Surtr
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,447 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,496 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,518 SR
1,420 MMR
Nike
Nike
Gold V
Brixton24
Nike
Gold V
Level 113
God Stats
30W - 15L
1,434 SR
Queue Stats
55W - 50L
1,416 MMR
Party 1
Cthulhu
Cthulhu
Gold II
TurkeyNamedJive
Cthulhu
Gold II
Level 149
God Stats
82W - 55L
1,608 SR
Queue Stats
148W - 156L
1,506 MMR
Party 1
Hera
Hera
Bronze III
luisdauribe
Hera
Bronze III
Level 54
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 7L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kucareachy
Artemis
12
0 / 0 / 6
7,394
739
6,128
6,901
2,625
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thoth
XDbocha
Thoth
13
5 / 0 / 2
7,991
799
8,596
5,279
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,089
709
6,501
7,147
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
MerlinNe ZhaCamazotzAchillesHades

VS

Bans
KuzenboOdinCharonSylvanusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 0
6,159
616
4,785
8,932
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,984
598
6,150
10,134
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
6,186
619
1,569
5,671
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
1
0
0
W
Artemis
Kucareachy
Artemis
0
0
6
3
L
0
2
0
0
W
Thoth
XDbocha
Thoth
5
0
2
6
L
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
12,504
19,327
Taken
24,737
10,624
Mitigated
15,393
3,838
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,785
150
0
750
8,932
5,557
0
2,154
6,148
0
23,755
W
Artemis
Kucareachy
Artemis
6,128
2,204
0
1,590
6,901
2,625
462
2,684
3,898
0
29,358
L
6,150
240
78
2,797
10,134
7,786
0
3,548
5,738
23,501
0
W
Thoth
XDbocha
Thoth
8,596
254
0
750
5,279
1,825
0
1,730
3,346
28,587
541
L
1,569
333
0
500
5,671
2,050
0
2,082
3,192
15,387
385
W
6,501
1,558
0
1,498
7,147
6,174
67
2,645
4,254
654
20,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
18,329
141
Minions Killed
114
0
Camps Cleared
0
573,869
Distance Traveled
561,530
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,159
616
41
4
0
212,840
4
W
Artemis
7,394
739
49
5
0
189,821
0
L
Cthulhu
5,984
598
36
4
0
181,231
0
W
Thoth
7,991
799
58
6
0
197,178
4
L
Hera
6,186
619
37
4
0
167,459
1
W
Surtr
7,089
709
34
3
0
186,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role