Player Matchup

Susano
Susano
ArcangelHen
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Tiamat
Tiamat
ImTheScatmann
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,339 Elo+
Solo
Yemoja
Yemoja
StrawHatDante
Yemoja
Level 147
God Stats
2W - 2L
1,504 SR
Queue Stats
47W - 36L
1,558 Elo+
Party 1
Rama
Rama
klixx22
Rama
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,514 Elo+
Party 1
Hera
Hera
uhhmack
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,287 Elo+
Party 1
Team Averages
Level 53
1,501 SR
1,393 Elo+

VS

Team Averages
Level 24
1,494 SR
1,382 Elo+
Nox
Nox
Matthodges03
Nox
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
22W - 48L
1,335 Elo+
Solo
Arachne
Arachne
MexicanWallJump
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 91L
1,300 Elo+
Solo
Hercules
Hercules
MossOnTheRocks
Hercules
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
698W - 737L
1,334 Elo+
Solo
Aphrodite
Aphrodite
Safe3711
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ti1ted2
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 2 / 10
9,329
777
4,883
9,704
5,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
7 / 1 / 12
10,377
865
16,096
11,534
9,253
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

15
2 / 1 / 10
8,951
746
2,980
9,897
10,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
klixx22
Rama
17
6 / 0 / 10
9,878
823
8,242
8,587
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
uhhmack
Hera
16
3 / 1 / 9
9,551
796
12,283
9,927
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,809
567
3,223
5,849
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 4
7,122
594
6,139
14,788
8,418
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
0 / 1 / 3
7,194
600
2,554
11,902
9,883
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Safe3711
Aphrodite
13
0 / 2 / 2
6,785
565
2,107
5,539
3,350
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
Ti1ted2
Yu Huang
17
4 / 5 / 1
9,059
755
19,609
10,721
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
20
Kills
5
5
Deaths
20
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
2
2
10
3.5
W
7
1
12
13
L
1
4
1
0.38
L
0
8
4
0.25
L
Hercules
0
1
3
1.5
L
Aphrodite
Safe3711
Aphrodite
0
2
2
0.5
W
2
1
10
7
L
Yu Huang
Ti1ted2
Yu Huang
4
5
1
0.9
W
Rama
klixx22
Rama
6
0
10
11
W
Hera
uhhmack
Hera
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
33,632
49,649
Taken
48,799
34,413
Mitigated
29,560
29,844
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,883
396
283
503
9,704
5,285
1,777
3,456
5,669
0
21,353
W
16,096
2,425
1,178
4,629
11,534
9,253
1,147
4,779
6,182
38,647
828
L
3,223
268
612
382
5,849
2,680
0
2,827
3,022
8,986
0
L
6,139
4,112
941
2,141
14,788
8,418
0
8,945
5,843
0
12,165
L
Hercules
2,554
65
322
4,177
11,902
9,883
0
7,298
4,604
0
7,394
L
Aphrodite
Safe3711
Aphrodite
2,107
541
1,387
1,487
5,539
3,350
0
4,594
945
6,722
0
W
2,980
1,103
17,721
4,296
9,897
10,182
611
4,682
4,358
9,212
0
L
Yu Huang
Ti1ted2
Yu Huang
19,609
2,185
679
815
10,721
5,229
0
7,388
3,333
35,968
87
W
Rama
klixx22
Rama
8,242
6,321
544
626
8,587
4,633
2,723
4,338
3,448
0
20,112
W
Hera
uhhmack
Hera
12,283
3,700
0
64
9,927
5,060
1,462
4,353
5,140
28,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
36,969
164
Minions Killed
83
0
Camps Cleared
0
1,047,787
Distance Traveled
837,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,329
777
28
2
0
213,726
0
W
Tiamat
10,377
865
57
5
0
227,659
0
L
Nox
6,809
567
4
0
0
95,035
0
L
Arachne
7,122
594
14
1
0
201,148
0
L
Hercules
7,194
600
10
1
0
212,090
0
L
Aphrodite
6,785
565
10
1
0
145,546
0
W
Yemoja
8,951
746
16
1
0
172,926
0
L
Yu Huang
9,059
755
45
4
0
183,535
0
W
Rama
9,878
823
30
3
0
208,549
0
W
Hera
9,551
796
33
3
0
224,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role