Player Matchup

Ah Puch
Ah Puch
SidewinderXp
Ah Puch
Level 95
God Stats
9W - 3L
1,668 SR
Queue Stats
26W - 24L
1,505 Elo+
Party 2
Bake Kujira
Bake Kujira
luri27
Bake Kujira
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 2
Neith
Neith
zachnitmar
Neith
Level 145
God Stats
1W - 0L
1,704 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Team Averages
Level 107
1,624 SR
1,505 Elo+

VS

Team Averages
Level 129
1,489 SR
1,525 Elo+
Merlin
Merlin
ModernNighlmare
Merlin
Level 143
God Stats
7W - 8L
1,523 SR
Queue Stats
66W - 47L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
ZCastorsupremoZ
Cernunnos
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 153L
1,487 Elo+
Solo
Chaac
Chaac
jonathontheone
Chaac
Level 123
God Stats
7W - 14L
1,445 SR
Queue Stats
96W - 81L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SidewinderXp
Ah Puch
13
1 / 1 / 4
7,731
703
8,519
6,002
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
luri27
Bake Kujira
12
2 / 2 / 3
7,428
675
6,692
9,785
9,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
13
2 / 1 / 2
7,637
694
8,660
8,240
3,472
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,969
634
4,118
8,139
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ZCastorsupremoZ
Cernunnos
13
2 / 0 / 2
8,016
729
7,076
10,418
4,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 2
7,937
722
8,409
11,066
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ah Puch
SidewinderXp
Ah Puch
1
1
4
3
L
Cernunnos
ZCastorsupremoZ
Cernunnos
2
0
2
3
L
2
1
2
3
W
Bake Kujira
luri27
Bake Kujira
2
2
3
1.75
W
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
19,603
24,027
Taken
29,623
15,521
Mitigated
21,051
3,891
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,118
624
0
596
8,139
3,453
88
4,625
3,514
21,431
53
W
Ah Puch
SidewinderXp
Ah Puch
8,519
101
0
1,483
6,002
2,580
444
674
5,328
34,777
462
L
Cernunnos
ZCastorsupremoZ
Cernunnos
7,076
3,226
199
1,740
10,418
4,616
0
5,085
5,333
0
34,250
L
8,409
709
0
2,099
11,066
12,982
0
5,141
5,925
0
32,302
W
Bake Kujira
luri27
Bake Kujira
6,692
3,146
0
94
9,785
9,469
140
1,545
8,240
16,657
185
W
Neith
8,660
3,235
0
2,314
8,240
3,472
380
1,927
6,313
0
24,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
22,922
126
Minions Killed
165
0
Camps Cleared
0
622,849
Distance Traveled
558,626
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,969
634
40
4
0
153,655
0
W
Ah Puch
7,731
703
75
7
0
206,984
0
L
Cernunnos
8,016
729
79
7
0
202,577
0
L
Chaac
7,937
722
46
4
0
202,394
0
W
Bake Kujira
7,428
675
17
2
0
210,130
2
W
Neith
7,637
694
34
3
0
205,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role