Player Matchup

Cabrakan
Cabrakan
CODE Gloomzy
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,438 Elo+
Party 3
Fenrir
Fenrir
CeaDregan
Fenrir
Level 15
God Stats
3W - 8L
1,226 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 2
Ra
Ra
JediWreckyy
Ra
Level 157
God Stats
0W - 1L
1,737 SR
Queue Stats
5W - 8L
1,514 Elo+
Party 2
Tiamat
Tiamat
TheRizzard92
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,392 Elo+
Party 2
Anubis
Anubis
quayk47
Anubis
Level 19
God Stats
1W - 2L
1,310 SR
Queue Stats
26W - 26L
1,420 Elo+
Party 3
Team Averages
Level 56
1,455 SR
1,400 Elo+

VS

Team Averages
Level 61
1,590 SR
1,403 Elo+
Bellona
Bellona
DasDebow
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,216 Elo+
Party 4
Cu Chulainn
Cu Chulainn
DuckToaster_
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,427 Elo+
Party 4
Geb
Geb
MaNemJeff87
Geb
Level 86
God Stats
8W - 7L
1,518 SR
Queue Stats
29W - 30L
1,422 Elo+
Party 1
Agni
Agni
Stephen42Hawking
Agni
Level 12
God Stats
1W - 0L
1,955 SR
Queue Stats
4W - 2L
1,578 Elo+
Party 4
Charybdis
Charybdis
SuperSaiyanFay
Charybdis
Level 45
God Stats
9W - 6L
1,478 SR
Queue Stats
14W - 18L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CODE Gloomzy
Cabrakan
9
0 / 3 / 0
6,046
432
1,789
11,585
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Fenrir
CeaDregan
Fenrir
11
1 / 1 / 0
6,397
457
2,135
12,016
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 1
7,882
563
2,615
6,860
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
10
0 / 4 / 0
6,115
437
4,177
6,936
3,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
quayk47
Anubis
12
3 / 6 / 0
7,817
558
7,803
12,835
7,269
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DasDebow
Bellona
16
6 / 0 / 1
8,669
619
8,691
11,586
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
DuckToaster_
Cu Chulainn
15
5 / 4 / 2
8,878
634
10,094
13,844
11,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 1 / 3
7,393
528
3,693
11,164
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 0 / 3
7,972
569
6,018
4,741
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
SuperSaiyanFay
Charybdis
13
2 / 0 / 2
6,663
476
6,549
4,796
1,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CODE Gloomzy
Cabrakan
0
3
0
0
L
Fenrir
CeaDregan
Fenrir
1
1
0
1
W
Bellona
DasDebow
Bellona
6
0
1
6.5
W
Cu Chulainn
DuckToaster_
Cu Chulainn
5
4
2
1.5
L
0
1
1
0.5
W
1
1
3
2.5
W
1
0
3
2.5
W
Charybdis
SuperSaiyanFay
Charybdis
2
0
2
3
L
Tiamat
0
4
0
0
L
Anubis
quayk47
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
35,045
50,232
Taken
46,131
28,880
Mitigated
33,216
12,108
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CODE Gloomzy
Cabrakan
1,789
229
0
2,052
11,585
9,370
0
2,895
8,690
13,711
0
L
Fenrir
CeaDregan
Fenrir
2,135
709
0
1,503
12,016
5,435
0
2,622
9,394
0
35,799
W
Bellona
DasDebow
Bellona
8,691
2,891
0
4,830
11,586
8,224
0
2,050
9,476
0
94,162
W
Cu Chulainn
DuckToaster_
Cu Chulainn
10,094
1,618
0
2,606
13,844
11,958
0
7,262
6,582
0
66,222
L
2,615
403
477
2,773
6,860
2,947
0
2,121
4,739
73,956
662
W
3,693
593
0
3,557
11,164
9,426
45
2,887
7,871
25,670
1,278
W
6,018
708
0
798
4,741
1,841
50
1,625
3,116
67,916
2,326
W
Charybdis
SuperSaiyanFay
Charybdis
6,549
3,493
0
1,506
4,796
1,767
679
1,513
3,045
0
55,744
L
Tiamat
4,177
183
0
1,089
6,936
3,859
0
1,160
5,776
27,947
1,590
L
Anubis
quayk47
Anubis
7,803
341
0
4,214
12,835
7,269
128
391
12,444
49,758
2,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
39,575
360
Minions Killed
472
0
Camps Cleared
0
1,366,720
Distance Traveled
1,440,178
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,046
432
18
1
0
284,700
0
L
Fenrir
6,397
457
63
5
0
298,902
0
W
Bellona
8,669
619
130
9
0
360,429
0
W
Cu Chulainn
8,878
634
100
7
0
270,029
0
L
Ra
7,882
563
146
10
0
320,673
5
W
Geb
7,393
528
36
3
0
266,880
2
W
Agni
7,972
569
106
8
0
286,921
0
W
Charybdis
6,663
476
100
7
0
255,919
0
L
Tiamat
6,115
437
55
4
0
240,296
4
L
Anubis
7,817
558
78
6
0
222,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role