Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AgentElrond
Neith
Level 126
God Stats
4W - 5L
1,521 SR
Queue Stats
118W - 126L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
La Flare87
Ne Zha
Level 147
God Stats
4W - 19L
1,250 SR
Queue Stats
365W - 346L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Wylark
Jing Wei
Level 123
God Stats
1W - 2L
1,495 SR
Queue Stats
77W - 80L
1,577 Elo+
Party 2
Bellona
Bellona
lordkerberuz
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,440 Elo+
Solo
Team Averages
Level 121
1,453 SR
1,520 Elo+

VS

Team Averages
Level 126
1,540 SR
1,535 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
La peste Pepsi
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
OAXACNEITOR
Nu Wa
Level 144
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 2L
1,680 Elo+
Party 1
Bellona
Bellona
PerkyMilkMakers
Bellona
Level 89
God Stats
2W - 1L
1,489 SR
Queue Stats
38W - 42L
1,446 Elo+
Solo
Sobek
Sobek
THCUnicornio
Sobek
Level 156
God Stats
1W - 0L
1,493 SR
Queue Stats
36W - 46L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 1 / 0
8,531
853
5,544
5,753
3,938
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 6 / 4
6,800
680
9,278
13,585
5,521
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
La Flare87
Ne Zha
11
1 / 2 / 4
6,476
648
3,944
5,923
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Wylark
Jing Wei
13
0 / 5 / 2
6,591
659
5,236
8,917
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lordkerberuz
Bellona
8
0 / 2 / 1
5,758
576
2,573
8,599
4,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 9
8,232
823
8,288
7,923
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
4 / 0 / 9
9,149
915
7,564
4,839
2,144
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 10
8,651
865
9,478
7,135
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
4 / 1 / 9
8,470
847
8,497
9,935
13,912
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 9
8,586
859
6,180
11,904
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
16
16
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
1
0
4
W
Mulan
 
Mulan
3
1
9
7.5
L
0
6
4
0.33
L
Ne Zha
La Flare87
Ne Zha
1
2
4
1.5
W
4
0
9
8.5
W
2
1
10
7
W
4
1
9
8.5
W
3
3
9
2.5
L
Jing Wei
Wylark
Jing Wei
0
5
2
0.2
L
Bellona
lordkerberuz
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
40,007
42,777
Taken
41,736
20,225
Mitigated
43,615
11,839
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,544
662
600
2,585
5,753
3,938
0
3,950
1,543
16,990
0
W
Mulan
 
Mulan
8,288
441
823
2,778
7,923
9,334
536
1,757
6,166
0
14,137
L
9,278
1,417
97
3,788
13,585
5,521
0
8,452
4,512
0
26,826
L
Ne Zha
La Flare87
Ne Zha
3,944
564
0
672
5,923
2,591
0
3,338
2,367
0
13,523
W
7,564
346
745
1,054
4,839
2,144
2,239
711
4,128
26,868
830
W
9,478
2,734
600
1,268
7,135
2,840
1,547
1,529
5,565
22,683
512
W
8,497
335
1,957
2,605
9,935
13,912
1,085
183
9,551
3,327
9,901
W
6,180
75
1,535
3,762
11,904
15,385
108
1,364
10,424
10,992
0
L
Jing Wei
Wylark
Jing Wei
5,236
3,130
470
1,168
8,917
3,259
0
4,511
4,050
0
15,482
L
Bellona
lordkerberuz
Bellona
2,573
143
0
2,459
8,599
4,916
0
4,589
3,569
0
4,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
43,088
96
Minions Killed
114
0
Camps Cleared
0
856,754
Distance Traveled
957,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,531
853
32
3
0
164,799
0
W
Mulan
8,232
823
9
1
0
159,537
0
L
Neith
6,800
680
38
4
0
187,861
0
L
Ne Zha
6,476
648
8
1
0
164,976
0
W
Thoth
9,149
915
49
5
0
205,521
0
W
Nu Wa
8,651
865
34
3
0
188,922
0
W
Bellona
8,470
847
13
1
0
217,511
0
W
Sobek
8,586
859
9
1
0
186,218
0
L
Jing Wei
6,591
659
15
2
0
179,843
0
L
Bellona
5,758
576
3
0
0
159,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role