Player Matchup

Bacchus
Bacchus
IssaRaeMe
Bacchus
Level 131
God Stats
6W - 4L
1,671 SR
Queue Stats
479W - 498L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Ploxasaurasrex
Nu Wa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,397 Elo+
Party 3
Odin
Odin
Whitemilk99
Odin
Level 29
God Stats
0W - 2L
1,536 SR
Queue Stats
43W - 76L
1,347 Elo+
Party 1
Hou Yi
Hou Yi
Zheana
Hou Yi
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 136L
1,452 Elo+
Party 1
Ullr
Ullr
hellcata
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,661 Elo+
Party 3
Team Averages
Level 96
1,542 SR
1,472 Elo+

VS

Team Averages
Level 100
1,464 SR
1,506 Elo+
Athena
Athena
Liveknot8275362
Athena
Level 136
God Stats
2W - 0L
1,608 SR
Queue Stats
49W - 52L
1,443 Elo+
Solo
Nut
Nut
MrGlockP
Nut
Level 109
God Stats
3W - 6L
1,467 SR
Queue Stats
236W - 272L
1,481 Elo+
Party 2
Bellona
Bellona
PossibleWart
Bellona
Level 26
God Stats
3W - 0L
1,206 SR
Queue Stats
17W - 35L
1,424 Elo+
Solo
Kukulkan
Kukulkan
agent00nuggets
Kukulkan
Level 125
God Stats
3W - 2L
1,541 SR
Queue Stats
104W - 111L
1,498 Elo+
Solo
Chaac
Chaac
okiGAV
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IssaRaeMe
Bacchus
12
1 / 4 / 2
7,228
723
7,143
15,902
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 2
7,370
737
11,012
8,547
3,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 5 / 1
6,065
607
4,947
10,494
12,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Zheana
Hou Yi
11
0 / 3 / 2
6,454
645
9,236
7,574
4,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
12
1 / 5 / 2
7,035
704
8,732
11,817
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
9,228
923
7,635
12,995
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 12
8,367
837
10,844
10,402
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
PossibleWart
Bellona
13
3 / 1 / 14
8,253
825
7,489
9,055
9,410
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
1 / 1 / 19
8,704
870
12,392
6,216
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
okiGAV
Chaac
17
11 / 0 / 10
10,210
1,021
13,058
10,835
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
4
Kills
21
21
Deaths
5
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bacchus
IssaRaeMe
Bacchus
1
4
2
0.5
W
3
1
16
11
W
3
2
12
4.5
L
2
4
2
0.75
W
Bellona
PossibleWart
Bellona
3
1
14
10
L
0
5
1
0.1
L
Hou Yi
Zheana
Hou Yi
0
3
2
0.33
W
Kukulkan
1
1
19
10.5
L
Ullr
1
5
2
0.4
W
Chaac
okiGAV
Chaac
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
51,418
54,334
Taken
49,503
44,969
Mitigated
45,038
9,913
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
IssaRaeMe
Bacchus
7,143
848
721
4,086
15,902
18,305
0
6,049
9,210
10,778
0
W
7,635
1,758
545
2,371
12,995
14,458
857
6,277
6,718
12,313
0
W
10,844
6,881
688
2,844
10,402
5,061
1,472
3,872
6,530
0
25,527
L
11,012
3,156
452
400
8,547
3,980
0
4,396
3,973
24,099
0
W
Bellona
PossibleWart
Bellona
7,489
348
1,502
1,520
9,055
9,410
1,042
4,162
4,893
2,532
8,072
L
4,947
355
180
1,024
10,494
12,798
0
3,959
6,194
3,732
4,378
L
Hou Yi
Zheana
Hou Yi
9,236
2,847
451
602
7,574
4,145
0
2,593
4,788
0
18,132
W
Kukulkan
12,392
487
629
962
6,216
3,109
1,583
2,441
3,775
40,766
0
L
Ullr
8,732
3,711
716
1,281
11,817
5,741
0
4,360
7,230
0
17,414
W
Chaac
okiGAV
Chaac
13,058
1,389
4,953
5,759
10,835
13,000
957
4,076
6,759
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
44,762
80
Minions Killed
155
0
Camps Cleared
0
822,345
Distance Traveled
945,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,228
723
5
1
0
178,297
0
W
Athena
9,228
923
4
0
0
186,808
0
W
Nut
8,367
837
30
3
0
170,351
0
L
Nu Wa
7,370
737
26
3
0
169,653
0
W
Bellona
8,253
825
8
1
0
191,602
0
L
Odin
6,065
607
4
0
0
148,225
0
L
Hou Yi
6,454
645
23
2
0
163,213
0
W
Kukulkan
8,704
870
61
6
0
176,533
0
L
Ullr
7,035
704
22
2
0
162,957
0
W
Chaac
10,210
1,021
52
5
0
220,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role