Player Matchup

Cabrakan
Cabrakan
Anxotic
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,461 Elo+
Party 2
Chaac
Chaac
Bold_Baby94
Chaac
Level 120
God Stats
1W - 2L
1,157 SR
Queue Stats
151W - 118L
1,604 Elo+
Solo
Amaterasu
Amaterasu
FutileMallard6
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,470 Elo+
Solo
Merlin
Merlin
GirthyRaccoon
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,450 Elo+
Party 2
Cerberus
Cerberus
TwoRandomHobos
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,518 Elo+
Party 2
Team Averages
Level 123
1,431 SR
1,501 Elo+

VS

Team Averages
Level 130
1,544 SR
1,473 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
CloutyDayz
Yu Huang
Level 147
God Stats
2W - 4L
1,123 SR
Queue Stats
208W - 209L
1,506 Elo+
Party 1
Chronos
Chronos
CosmicKiryn
Chronos
Level 122
God Stats
1W - 3L
1,769 SR
Queue Stats
328W - 329L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Wacka1supra
Nu Wa
Level 149
God Stats
2W - 1L
1,830 SR
Queue Stats
22W - 30L
1,395 Elo+
Solo
Hercules
Hercules
thicker_ssnicker
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anxotic
Cabrakan
14
5 / 4 / 11
8,892
741
8,347
12,716
7,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 1 / 10
10,219
852
15,217
14,208
14,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FutileMallard6
Amaterasu
14
1 / 3 / 14
8,586
716
3,832
18,277
9,855
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 15
9,993
833
10,586
5,817
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
6 / 1 / 12
10,103
842
7,972
23,011
20,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 4 / 4
7,970
664
8,298
12,978
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
CloutyDayz
Yu Huang
17
5 / 3 / 4
9,257
771
14,951
8,378
4,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CosmicKiryn
Chronos
15
0 / 5 / 8
7,624
635
10,962
9,519
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 4
7,434
620
15,503
11,009
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,574
548
2,455
7,993
7,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
8
9
Deaths
22
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
4
1.25
W
Cabrakan
Anxotic
Cabrakan
5
4
11
2.63
W
7
1
10
12
L
Yu Huang
CloutyDayz
Yu Huang
5
3
4
2.33
L
Chronos
CosmicKiryn
Chronos
0
5
8
0.8
W
Amaterasu
FutileMallard6
Amaterasu
1
3
14
2.67
W
3
0
15
10.5
W
Cerberus
6
1
12
12
L
0
6
4
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
52,169
74,029
Taken
49,877
54,927
Mitigated
41,932
35,986
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,298
308
408
2,278
12,978
19,565
0
7,571
5,407
127
12,893
W
Cabrakan
Anxotic
Cabrakan
8,347
965
756
2,040
12,716
7,195
0
7,472
5,160
12,227
31
W
15,217
1,118
1,875
6,248
14,208
14,540
193
8,139
5,812
0
33,443
L
Yu Huang
CloutyDayz
Yu Huang
14,951
953
513
419
8,378
4,435
0
4,784
3,594
29,508
850
L
Chronos
CosmicKiryn
Chronos
10,962
2,101
613
525
9,519
4,664
0
4,675
4,844
22,848
0
W
Amaterasu
FutileMallard6
Amaterasu
3,832
1,148
2,100
6,004
18,277
9,855
237
11,229
6,830
0
14,714
W
10,586
311
2,830
1,644
5,817
2,404
743
3,666
2,099
35,066
1,208
W
Cerberus
7,972
354
1,291
11,198
23,011
20,933
0
10,658
11,888
19,084
1,318
L
15,503
5,172
73
1,162
11,009
5,270
14
4,503
6,506
25,302
0
L
2,455
560
54
1,230
7,993
7,998
0
4,761
3,232
0
3,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
38,859
173
Minions Killed
101
0
Camps Cleared
0
1,218,320
Distance Traveled
935,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,970
664
8
1
0
230,655
0
W
Cabrakan
8,892
741
14
1
0
221,553
0
W
Chaac
10,219
852
36
3
0
261,988
0
L
Yu Huang
9,257
771
43
4
0
190,432
0
L
Chronos
7,624
635
33
3
0
213,249
0
W
Amaterasu
8,586
716
25
2
0
244,111
0
W
Merlin
9,993
833
63
5
0
248,090
0
W
Cerberus
10,103
842
35
3
0
242,578
0
L
Nu Wa
7,434
620
14
1
0
177,299
0
L
Hercules
6,574
548
3
0
0
124,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role