Player Matchup

Discordia
Discordia
DGLlM
Discordia
Level 144
God Stats
1W - 0L
1,243 SR
Queue Stats
146W - 109L
1,655 Elo+
Party 1
Hercules
Hercules
Eonized
Hercules
Level 207
God Stats
13W - 7L
1,590 SR
Queue Stats
204W - 159L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
GatoGryph
Kukulkan
Level 148
God Stats
2W - 0L
1,744 SR
Queue Stats
168W - 113L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
Gayinized
Danzaburou
Level 20
God Stats
4W - 0L
1,776 SR
Queue Stats
16W - 7L
1,633 Elo+
Party 1
Atlas
Atlas
stooompzz
Atlas
Level 146
God Stats
7W - 10L
1,558 SR
Queue Stats
102W - 136L
1,564 Elo+
Party 1
Team Averages
Level 133
1,582 SR
1,635 Elo+

VS

Team Averages
Level 79
1,438 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jeffnology
Fenrir
Level 141
God Stats
0W - 1L
1,261 SR
Queue Stats
72W - 80L
1,477 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Molina2463
Kumbhakarna
Level 109
God Stats
0W - 5L
1,349 SR
Queue Stats
74W - 78L
1,479 Elo+
Party 2
Skadi
Skadi
SPACEDOVT
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,434 Elo+
Solo
Anubis
Anubis
YouTubeDzPro
Anubis
Level 44
God Stats
2W - 2L
1,579 SR
Queue Stats
7W - 10L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DGLlM
Discordia
15
3 / 1 / 3
9,340
623
7,131
6,187
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Eonized
Hercules
16
12 / 1 / 3
10,593
706
16,639
21,436
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GatoGryph
Kukulkan
17
5 / 1 / 4
9,253
617
7,573
12,433
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Gayinized
Danzaburou
16
17 / 2 / 2
11,077
738
19,778
12,550
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
stooompzz
Atlas
12
0 / 3 / 13
8,134
542
9,770
15,343
13,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 10 / 1
8,589
573
12,833
18,814
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Jeffnology
Fenrir
12
1 / 3 / 3
7,122
475
5,523
15,036
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Molina2463
Kumbhakarna
11
1 / 7 / 1
7,150
477
2,105
16,174
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
SPACEDOVT
Skadi
11
0 / 10 / 2
6,726
448
4,202
13,782
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
12
1 / 7 / 1
7,524
502
6,411
13,969
6,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
37
Kills
7
8
Deaths
37
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
10
1
0.45
W
Discordia
DGLlM
Discordia
3
1
3
4.5
W
Hercules
Eonized
Hercules
12
1
3
13.5
W
Kukulkan
GatoGryph
Kukulkan
5
1
4
7
W
Danzaburou
Gayinized
Danzaburou
17
2
2
9
L
Fenrir
Jeffnology
Fenrir
1
3
3
0.83
L
Kumbhakarna
Molina2463
Kumbhakarna
1
7
1
0.21
L
Skadi
SPACEDOVT
Skadi
0
10
2
0.1
L
Anubis
1
7
1
0.21
W
Atlas
stooompzz
Atlas
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,891
Damage
31,074
67,949
Taken
77,775
42,688
Mitigated
40,176
22,844
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,833
7,393
0
2,888
18,814
11,084
0
6,399
11,876
1,110
38,108
W
Discordia
DGLlM
Discordia
7,131
428
0
500
6,187
1,964
736
1,927
4,260
63,821
1,989
W
Hercules
Eonized
Hercules
16,639
8,792
0
10,405
21,436
14,794
191
2,063
18,800
0
75,334
W
Kukulkan
GatoGryph
Kukulkan
7,573
1,675
0
6,450
12,433
5,550
201
2,030
10,191
86,181
0
W
Danzaburou
Gayinized
Danzaburou
19,778
10,042
0
4,059
12,550
6,415
537
2,115
10,336
0
77,753
L
Fenrir
Jeffnology
Fenrir
5,523
1,191
0
4,847
15,036
6,349
0
3,255
11,451
0
47,525
L
Kumbhakarna
Molina2463
Kumbhakarna
2,105
344
0
1,569
16,174
11,778
0
3,346
12,653
17,558
314
L
Skadi
SPACEDOVT
Skadi
4,202
1,539
0
499
13,782
4,050
7
3,940
9,737
0
41,287
L
Anubis
6,411
255
0
3,596
13,969
6,915
0
6,070
6,966
46,393
0
W
Atlas
stooompzz
Atlas
9,770
3,459
0
1,430
15,343
13,965
0
862
14,296
30,113
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
37,111
516
Minions Killed
300
0
Camps Cleared
0
1,483,449
Distance Traveled
1,453,872
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,589
573
56
4
0
344,840
0
W
Discordia
9,340
623
134
9
0
302,274
1
W
Hercules
10,593
706
117
8
0
297,821
0
W
Kukulkan
9,253
617
119
8
0
319,111
2
W
Danzaburou
11,077
738
114
8
0
276,153
0
L
Fenrir
7,122
475
80
5
0
349,414
0
L
Kumbhakarna
7,150
477
34
2
0
244,320
0
L
Skadi
6,726
448
56
4
0
263,953
0
L
Anubis
7,524
502
74
5
0
251,345
0
W
Atlas
8,134
542
32
2
0
288,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role