Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum IV
 
Lancelot
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
TOTOGORDO
Anhur
Gold I
Level 124
God Stats
5W - 2L
1,654 SR
Queue Stats
67W - 74L
1,719 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
sabnovaa
Gilgamesh
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 110L
1,744 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 180
1,531 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,636 SR
1,747 MMR
Erlang Shen
Erlang Shen
Gold III
AlejoMW023
Erlang Shen
Gold III
Level 145
God Stats
9W - 10L
1,529 SR
Queue Stats
324W - 318L
1,585 MMR
Party 2
Apollo
Apollo
Gold III
AphroMainHEHE
Apollo
Gold III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,776 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
FriedMeow
Morgan Le Fay
Gold III
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 1L
1,776 MMR
Party 1
Persephone
Persephone
Platinum III
GoNT Black
Persephone
Platinum III
Level 148
God Stats
3W - 2L
1,726 SR
Queue Stats
81W - 79L
1,805 MMR
Party 2
Arachne
Arachne
Platinum V
Operandi
Arachne
Platinum V
Level 130
God Stats
4W - 0L
1,925 SR
Queue Stats
123W - 118L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,842
538
2,862
4,147
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
7
1 / 0 / 0
4,608
512
1,595
4,412
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
 
Lancelot
8
0 / 1 / 1
4,394
488
2,146
4,688
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
TOTOGORDO
Anhur
8
0 / 1 / 0
4,490
499
2,393
7,873
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
sabnovaa
Gilgamesh
9
0 / 1 / 0
5,093
566
4,288
11,037
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BellonaThanatosBastetSusano

VS

Bans
AwilixThorHachimanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlejoMW023
Erlang Shen
11
0 / 0 / 1
6,142
682
7,275
8,310
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 0 / 0
6,319
702
7,129
7,087
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
FriedMeow
Morgan Le Fay
9
0 / 0 / 0
5,299
589
5,162
5,722
2,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
GoNT Black
Persephone
10
0 / 1 / 1
5,657
629
2,295
4,836
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Operandi
Arachne
10
2 / 0 / 0
5,468
608
1,151
6,876
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Geb
 
Geb
1
0
0
1
L
Lancelot
 
Lancelot
0
1
1
0.5
W
Erlang Shen
AlejoMW023
Erlang Shen
0
0
1
0.5
W
2
0
0
2
W
Morgan Le Fay
FriedMeow
Morgan Le Fay
0
0
0
0
W
Persephone
GoNT Black
Persephone
0
1
1
0.5
W
Arachne
Operandi
Arachne
2
0
0
2
L
Anhur
TOTOGORDO
Anhur
0
1
0
0
L
Gilgamesh
sabnovaa
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,284
Damage
23,012
32,157
Taken
32,831
13,333
Mitigated
15,765
11,196
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,862
82
0
670
4,147
1,498
0
3,264
883
34,024
0
L
Geb
 
Geb
1,595
121
0
1,861
4,412
2,771
0
1,706
2,706
7,867
0
L
Lancelot
 
Lancelot
2,146
522
0
2,470
4,688
1,774
0
341
4,347
0
24,923
W
Erlang Shen
AlejoMW023
Erlang Shen
7,275
4,126
0
4,543
8,310
6,493
0
0
8,310
0
47,405
W
7,129
4,724
0
4,822
7,087
2,139
0
231
6,856
0
60,491
W
Morgan Le Fay
FriedMeow
Morgan Le Fay
5,162
840
0
1,872
5,722
2,787
0
1,624
3,968
21,396
1,576
W
Persephone
GoNT Black
Persephone
2,295
39
0
1,273
4,836
1,566
0
2,120
2,572
46,993
0
W
Arachne
Operandi
Arachne
1,151
729
0
3,486
6,876
2,780
546
186
6,668
0
35,063
L
Anhur
TOTOGORDO
Anhur
2,393
891
0
2,244
7,873
2,369
0
1,905
5,968
0
29,310
L
Gilgamesh
sabnovaa
Gilgamesh
4,288
1,597
0
3,951
11,037
4,921
0
0
11,037
0
33,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
28,885
252
Minions Killed
341
0
Camps Cleared
0
889,308
Distance Traveled
973,772
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,842
538
76
8
0
190,880
4
L
Geb
4,608
512
8
1
0
196,028
1
L
Lancelot
4,394
488
47
5
0
151,128
0
W
Erlang Shen
6,142
682
65
7
0
176,775
0
W
Apollo
6,319
702
92
10
0
183,032
0
W
Morgan Le Fay
5,299
589
40
4
0
196,101
1
W
Persephone
5,657
629
82
9
0
183,002
3
W
Arachne
5,468
608
62
7
0
234,862
1
L
Anhur
4,490
499
54
6
0
168,320
0
L
Gilgamesh
5,093
566
67
7
0
182,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role