Player Matchup

Charybdis
Charybdis
Gold V
Gutie3004
Charybdis
Gold V
Level 155
God Stats
10W - 5L
1,699 SR
Queue Stats
71W - 67L
1,339 MMR
Party 2
Chronos
Chronos
Gold III
Hoovs92
Chronos
Gold III
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 37L
1,419 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Jaden2351
Sun Wukong
Platinum V
Level 128
God Stats
2W - 0L
1,625 SR
Queue Stats
52W - 50L
1,872 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,536 SR
1,543 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,324 SR
1,544 MMR
Chang'e
Chang'e
Gold V
Brixton24
Chang'e
Gold V
Level 113
God Stats
0W - 1L
1,221 SR
Queue Stats
55W - 50L
1,520 MMR
Party 1
Geb
Geb
Bronze III
Chaotic Herb
Geb
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 MMR
Solo
Osiris
Osiris
Gold II
TurkeyNamedJive
Osiris
Gold II
Level 149
God Stats
0W - 1L
1,250 SR
Queue Stats
148W - 156L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gutie3004
Charybdis
16
3 / 0 / 4
10,507
751
21,648
9,246
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chronos
Hoovs92
Chronos
16
1 / 0 / 5
10,278
734
12,274
6,353
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Jaden2351
Sun Wukong
15
3 / 2 / 4
10,545
753
17,816
16,706
15,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothNe ZhaCharonAchillesNeith

VS

Bans
KuzenboBake KujiraCthulhuApolloAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brixton24
Chang'e
15
0 / 1 / 2
8,641
617
5,715
13,342
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 0
8,280
591
8,996
23,137
24,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 0
8,857
633
6,832
22,110
25,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Brixton24
Chang'e
0
1
2
1
L
1
4
0
0.25
W
Charybdis
Gutie3004
Charybdis
3
0
4
5
W
Chronos
Hoovs92
Chronos
1
0
5
3.5
W
Sun Wukong
Jaden2351
Sun Wukong
3
2
4
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,738
Damage
21,543
32,305
Taken
58,589
22,641
Mitigated
56,519
11,631
Healing
25,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Brixton24
Chang'e
5,715
115
8,554
6,741
13,342
7,007
0
3,200
10,080
25,439
0
L
8,996
819
383
4,568
23,137
24,469
0
3,815
19,168
18,987
1,049
W
Charybdis
Gutie3004
Charybdis
21,648
11,591
0
5,466
9,246
4,297
432
3,976
5,017
0
61,889
W
Chronos
Hoovs92
Chronos
12,274
2,789
0
2,211
6,353
2,727
1,486
2,527
3,614
50,423
2,372
W
Sun Wukong
Jaden2351
Sun Wukong
17,816
4,050
0
3,954
16,706
15,617
458
7,401
8,645
0
57,518
L
6,832
2,180
0
5,070
22,110
25,043
0
5,022
17,036
0
38,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
25,778
218
Minions Killed
141
0
Camps Cleared
0
793,020
Distance Traveled
831,993
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,641
617
60
4
0
295,348
0
L
Geb
8,280
591
18
1
0
269,850
7
W
Charybdis
10,507
751
79
6
0
248,082
1
W
Chronos
10,278
734
78
6
0
266,936
0
W
Sun Wukong
10,545
753
61
4
0
278,002
0
L
Osiris
8,857
633
63
5
0
266,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role