Player Matchup

Nemesis
Nemesis
Silver IV
AliaManTeRa
Nemesis
Silver IV
Level 48
God Stats
64W - 56L
1,383 SR
Queue Stats
130W - 129L
1,183 MMR
Solo
Chaac
Chaac
Silver IV
ROPE A DOPE02
Chaac
Silver IV
Level 140
God Stats
1W - 2L
1,350 SR
Queue Stats
20W - 31L
1,140 MMR
Solo
Horus
Horus
Silver III
brief-mercy
Horus
Silver III
Level 129
God Stats
38W - 28L
1,617 SR
Queue Stats
578W - 601L
913 MMR
Party 1
Vulcan
Vulcan
Silver I
madara1305
Vulcan
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 92L
1,142 MMR
Solo
Chronos
Chronos
Gold IV
madman6069
Chronos
Gold IV
Level 88
God Stats
2W - 1L
1,548 SR
Queue Stats
120W - 118L
1,353 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,480 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,500 SR
1,146 MMR
Agni
Agni
Silver II
ITSLUIS23
Agni
Silver II
Level 127
God Stats
2W - 3L
1,457 SR
Queue Stats
30W - 38L
1,117 MMR
Party 2
Osiris
Osiris
Silver I
XxKKiLlSsWaGGXx
Osiris
Silver I
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 342L
1,173 MMR
Solo
Athena
Athena
Silver III
ijaygreen1
Athena
Silver III
Level 144
God Stats
0W - 3L
1,158 SR
Queue Stats
33W - 52L
1,158 MMR
Solo
Fenrir
Fenrir
Silver II
itsDANIEL12350
Fenrir
Silver II
Level 122
God Stats
10W - 8L
1,635 SR
Queue Stats
27W - 36L
1,125 MMR
Party 2
Ishtar
Ishtar
Silver II
mvo236
Ishtar
Silver II
Level 103
God Stats
1W - 2L
1,751 SR
Queue Stats
102W - 111L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AliaManTeRa
Nemesis
15
13 / 1 / 2
9,164
655
11,842
13,613
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 4
7,065
505
7,468
13,887
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 6
7,675
548
4,573
12,836
10,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vulcan
madara1305
Vulcan
13
1 / 1 / 3
7,630
545
8,583
7,801
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
madman6069
Chronos
14
2 / 1 / 6
7,979
570
9,594
10,840
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BellonaZeusAwilixLoki

VS

Bans
MerlinThorNeithArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 3 / 1
6,824
487
3,345
7,225
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 2
8,321
594
11,403
17,539
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
ijaygreen1
Athena
10
0 / 1 / 2
6,629
474
3,711
14,191
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 0
7,343
525
7,350
13,925
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
mvo236
Ishtar
11
1 / 6 / 0
6,428
459
9,859
11,602
4,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AliaManTeRa
Nemesis
13
1
2
14
L
Agni
0
3
1
0.17
W
0
4
4
0.5
L
3
5
2
0.8
W
2
0
6
5
L
Athena
ijaygreen1
Athena
0
1
2
1
L
3
3
0
1
W
Vulcan
madara1305
Vulcan
1
1
3
2.5
W
Chronos
madman6069
Chronos
2
1
6
5
L
Ishtar
mvo236
Ishtar
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
35,668
58,977
Taken
64,482
34,708
Mitigated
36,473
23,680
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AliaManTeRa
Nemesis
11,842
6,960
0
3,597
13,613
6,600
0
699
12,914
0
62,032
L
Agni
3,345
34
0
615
7,225
2,660
0
3,117
4,108
59,921
1,794
W
7,468
1,677
0
6,115
13,887
9,825
0
535
13,352
0
40,746
L
11,403
3,500
0
6,809
17,539
10,766
413
1,029
15,699
0
64,720
W
4,573
2,413
3,812
6,078
12,836
10,150
607
2,526
10,310
0
15,653
L
Athena
ijaygreen1
Athena
3,711
699
0
3,049
14,191
11,758
0
7,699
6,448
23,551
812
L
7,350
1,713
0
2,463
13,925
6,834
0
1,844
11,997
0
66,706
W
Vulcan
madara1305
Vulcan
8,583
4,051
0
1,913
7,801
3,512
648
2,541
5,260
63,742
50
W
Chronos
madman6069
Chronos
9,594
4,886
0
2,165
10,840
4,621
2,081
1,249
9,591
66,679
2,786
L
Ishtar
mvo236
Ishtar
9,859
6,479
0
2,146
11,602
4,455
0
4,403
7,199
0
45,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
35,545
355
Minions Killed
391
0
Camps Cleared
0
1,474,371
Distance Traveled
1,376,436
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,164
655
81
6
0
337,244
3
L
Agni
6,824
487
99
7
0
287,476
3
W
Chaac
7,065
505
60
4
0
256,299
0
L
Osiris
8,321
594
79
6
0
230,184
0
W
Horus
7,675
548
25
2
0
315,319
3
L
Athena
6,629
474
43
3
0
296,791
0
L
Fenrir
7,343
525
96
7
0
316,500
6
W
Vulcan
7,630
545
74
5
0
275,455
0
W
Chronos
7,979
570
115
8
0
290,054
0
L
Ishtar
6,428
459
74
5
0
245,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role