Player Matchup

Ymir
Ymir
LeBarte
Ymir
Level 16
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 2
Chang'e
Chang'e
SafeMode007
Chang'e
Level 29
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 8L
998 Elo+
Party 2
Nut
Nut
TheChosenOne1705
Nut
Level 84
God Stats
0W - 3L
1,082 SR
Queue Stats
0W - 8L
998 Elo+
Party 2
Team Averages
Level 43
1,145 SR
1,039 Elo+

VS

Team Averages
Level 41
1,592 SR
1,371 Elo+
Horus
Horus
Boudha420
Horus
Level 68
God Stats
40W - 28L
1,592 SR
Queue Stats
224W - 247L
1,365 Elo+
Party 1
Izanami
Izanami
II JteRekt II
Izanami
Level 27
God Stats
16W - 15L
1,445 SR
Queue Stats
22W - 28L
1,354 Elo+
Party 1
Ra
Ra
ILordHokageI
Ra
Level 27
God Stats
8W - 4L
1,738 SR
Queue Stats
92W - 118L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LeBarte
Ymir
12
1 / 3 / 0
7,720
551
4,137
13,876
8,727
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SafeMode007
Chang'e
14
0 / 4 / 3
8,349
596
8,208
12,223
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 1
8,391
599
14,474
13,805
5,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Boudha420
Horus
15
0 / 0 / 8
9,211
658
8,637
18,062
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
15
3 / 1 / 3
9,926
709
10,943
11,478
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 3
10,084
720
11,358
9,323
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Boudha420
Horus
0
0
8
4
W
Izanami
3
1
3
4.5
W
5
2
3
3.25
L
Ymir
LeBarte
Ymir
1
3
0
0.33
L
Chang'e
SafeMode007
Chang'e
0
4
3
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
30,938
39,904
Taken
38,863
18,417
Mitigated
28,777
11,235
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Boudha420
Horus
8,637
3,503
3,283
8,118
18,062
18,059
137
6,374
11,620
0
18,603
W
Izanami
10,943
6,847
0
3,602
11,478
5,560
2,197
3,190
8,288
0
52,234
W
11,358
601
2,859
2,462
9,323
5,158
296
3,130
6,193
42,741
300
L
Ymir
LeBarte
Ymir
4,137
474
0
3,172
13,876
8,727
182
3,632
9,856
9,908
0
L
Chang'e
SafeMode007
Chang'e
8,208
1,623
560
3,821
12,223
4,445
200
3,564
8,346
25,135
0
L
14,474
10,570
0
3,682
13,805
5,245
51
4,048
9,281
0
51,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
29,221
108
Minions Killed
156
0
Camps Cleared
0
669,085
Distance Traveled
790,169
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,211
658
18
1
0
279,635
2
W
Izanami
9,926
709
80
6
0
242,092
8
W
Ra
10,084
720
58
4
0
268,442
0
L
Ymir
7,720
551
12
1
0
223,701
4
L
Chang'e
8,349
596
34
2
0
233,431
0
L
Nut
8,391
599
62
4
0
211,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role