Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Allumx
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 2
Neith
Neith
FELIPECG0319
Neith
Level 117
God Stats
7W - 7L
1,496 SR
Queue Stats
22W - 15L
1,595 Elo+
Solo
Yemoja
Yemoja
Glitch 013
Yemoja
Level 159
God Stats
7W - 13L
1,377 SR
Queue Stats
430W - 416L
1,438 Elo+
Solo
Mulan
Mulan
Kazuhera
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 2
Team Averages
Level 158
1,475 SR
1,424 Elo+

VS

Team Averages
Level 191
1,567 SR
1,519 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chronicinsanity
Ah Puch
Level 129
God Stats
2W - 0L
1,758 SR
Queue Stats
134W - 110L
1,523 Elo+
Solo
Cernunnos
Cernunnos
FingersFunky
Cernunnos
Level 214
God Stats
42W - 45L
1,624 SR
Queue Stats
83W - 78L
1,568 Elo+
Party 1
Artio
Artio
Juc3iJ
Artio
Level 199
God Stats
2W - 1L
1,606 SR
Queue Stats
82W - 85L
1,523 Elo+
Solo
Thanatos
Thanatos
SOW Iceman
Thanatos
Level 171
God Stats
2W - 2L
1,344 SR
Queue Stats
120W - 120L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 3 / 1
6,970
581
8,320
7,254
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
Allumx
Fenrir
12
3 / 1 / 1
6,375
531
5,853
10,280
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 2 / 2
6,468
539
9,184
9,130
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Glitch 013
Yemoja
10
0 / 2 / 5
6,095
508
2,939
12,583
7,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
Kazuhera
Mulan
11
0 / 4 / 1
5,553
463
2,081
8,225
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 2
7,836
653
5,973
7,528
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 2
7,497
625
7,222
7,639
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
FingersFunky
Cernunnos
12
2 / 2 / 2
7,035
586
8,782
8,497
3,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Juc3iJ
Artio
10
0 / 2 / 4
6,366
531
3,701
11,391
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SOW Iceman
Thanatos
13
5 / 2 / 1
7,346
612
6,897
11,423
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
12
12
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
1
1.5
W
Sylvanus
 
Sylvanus
2
1
2
3
L
Fenrir
Allumx
Fenrir
3
1
1
3.5
W
3
1
2
4
L
0
2
2
0.5
W
Cernunnos
FingersFunky
Cernunnos
2
2
2
1.5
L
Yemoja
Glitch 013
Yemoja
0
2
5
1.25
W
Artio
Juc3iJ
Artio
0
2
4
1
L
Mulan
Kazuhera
Mulan
0
4
1
0.13
W
Thanatos
SOW Iceman
Thanatos
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
32,575
47,472
Taken
46,478
20,938
Mitigated
27,874
11,952
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,320
141
0
1,447
7,254
2,299
0
3,896
3,358
44,902
942
W
Sylvanus
 
Sylvanus
5,973
2,516
135
3,554
7,528
6,999
544
0
7,528
44,748
16,960
L
Fenrir
Allumx
Fenrir
5,853
1,368
0
1,928
10,280
4,515
0
2,654
7,626
0
45,472
W
7,222
275
0
3,582
7,639
3,150
0
3,870
3,441
58,136
0
L
9,184
3,351
0
2,283
9,130
3,672
0
1,620
7,510
0
70,845
W
Cernunnos
FingersFunky
Cernunnos
8,782
3,877
0
3,217
8,497
3,475
888
1,138
7,299
0
61,611
L
Yemoja
Glitch 013
Yemoja
2,939
629
2,001
3,210
12,583
7,349
0
4,068
8,515
17,079
0
W
Artio
Juc3iJ
Artio
3,701
550
666
3,687
11,391
9,589
0
3,151
8,070
14,767
0
L
Mulan
Kazuhera
Mulan
2,081
323
0
1,083
8,225
3,103
0
3,967
4,258
0
28,909
W
Thanatos
SOW Iceman
Thanatos
6,897
1,621
0
9,712
11,423
4,661
0
2,177
9,062
0
54,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
36,080
350
Minions Killed
384
0
Camps Cleared
0
1,211,144
Distance Traveled
1,186,793
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,970
581
88
7
0
222,002
2
W
Sylvanus
7,836
653
86
7
0
183,056
0
L
Fenrir
6,375
531
66
6
0
287,383
2
W
Ah Puch
7,497
625
102
9
0
253,523
2
L
Neith
6,468
539
113
9
0
234,564
0
W
Cernunnos
7,035
586
107
9
0
221,964
1
L
Yemoja
6,095
508
30
3
0
236,328
4
W
Artio
6,366
531
16
1
0
248,194
4
L
Mulan
5,553
463
53
4
0
230,867
2
W
Thanatos
7,346
612
73
6
0
280,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role