Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Dricurey
Fafnir
Level 128
God Stats
2W - 5L
1,171 SR
Queue Stats
42W - 50L
1,433 Elo+
Party 2
Medusa
Medusa
davmat
Medusa
Level 125
God Stats
5W - 1L
1,795 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 2
Team Averages
Level 129
1,489 SR
1,478 Elo+

VS

Team Averages
Level 110
1,514 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MXS12
Baron Samedi
Level 137
God Stats
17W - 20L
1,450 SR
Queue Stats
417W - 406L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
chus1993
Gilgamesh
Level 66
God Stats
17W - 15L
1,593 SR
Queue Stats
287W - 315L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 8
8,248
750
3,828
4,929
1,997
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Dricurey
Fafnir
14
5 / 0 / 4
9,224
839
5,653
7,802
8,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
davmat
Medusa
14
4 / 0 / 5
8,739
794
7,763
7,304
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 3 / 0
7,672
697
7,012
6,780
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
MXS12
Baron Samedi
9
0 / 2 / 0
6,501
591
1,893
4,475
2,214
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gilgamesh
chus1993
Gilgamesh
13
0 / 4 / 0
7,304
664
6,944
12,216
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
8
4
L
Neith
 
Neith
0
3
0
0
W
Fafnir
Dricurey
Fafnir
5
0
4
7
L
Baron Samedi
MXS12
Baron Samedi
0
2
0
0
L
Gilgamesh
chus1993
Gilgamesh
0
4
0
0
W
Medusa
davmat
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,244
Damage
15,849
20,035
Taken
23,471
13,860
Mitigated
11,707
5,915
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,828
324
0
750
4,929
1,997
666
322
4,425
33,034
587
L
Neith
 
Neith
7,012
854
0
902
6,780
2,785
0
3,363
3,382
0
36,462
W
Fafnir
Dricurey
Fafnir
5,653
497
0
2,162
7,802
8,739
45
1,000
6,525
20,522
2,407
L
Baron Samedi
MXS12
Baron Samedi
1,893
0
17
762
4,475
2,214
0
1,814
2,654
16,555
0
L
Gilgamesh
chus1993
Gilgamesh
6,944
756
0
3,114
12,216
6,708
0
3,959
8,237
0
27,114
W
Medusa
davmat
Medusa
7,763
4,153
0
3,003
7,304
3,124
997
624
6,399
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
21,477
158
Minions Killed
154
0
Camps Cleared
0
645,110
Distance Traveled
635,035
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,248
750
65
6
0
215,756
0
L
Neith
7,672
697
69
6
0
213,722
0
W
Fafnir
9,224
839
44
4
0
222,590
0
L
Baron Samedi
6,501
591
37
3
0
199,834
0
L
Gilgamesh
7,304
664
48
4
0
221,479
0
W
Medusa
8,739
794
49
4
0
206,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role