Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum IV
ChadFromHS
Bastet
Platinum IV
Level 158
God Stats
3W - 2L
1,748 SR
Queue Stats
158W - 161L
1,776 MMR
Solo
Loki
Loki
Gold IV
Lannon
Loki
Gold IV
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 8L
1,787 MMR
Solo
Charybdis
Charybdis
Platinum II
WalkingTumor
Charybdis
Platinum II
Level 146
God Stats
30W - 26L
1,598 SR
Queue Stats
143W - 135L
1,789 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,526 SR
1,670 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,634 SR
1,719 MMR
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
BITA27-
Sun Wukong
Gold II
Level 175
God Stats
8W - 4L
1,705 SR
Queue Stats
136W - 128L
1,636 MMR
Party 1
Chronos
Chronos
Platinum II
Cap_Derek30_PR
Chronos
Platinum II
Level 184
God Stats
45W - 26L
1,733 SR
Queue Stats
204W - 198L
1,934 MMR
Party 1
Charon
Charon
Platinum V
ImOnlyHueman
Charon
Platinum V
Level 144
God Stats
38W - 49L
1,503 SR
Queue Stats
461W - 466L
1,745 MMR
Solo
Hachiman
Hachiman
Platinum III
erick201
Hachiman
Platinum III
Level 145
God Stats
2W - 0L
1,727 SR
Queue Stats
78W - 69L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 1
7,525
579
10,123
10,163
3,199
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
10
0 / 2 / 3
6,003
462
2,835
7,938
4,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ChadFromHS
Bastet
12
0 / 2 / 0
6,464
497
6,991
11,962
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
Lannon
Loki
12
1 / 4 / 1
6,681
514
5,735
9,852
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
WalkingTumor
Charybdis
12
0 / 5 / 2
6,348
488
6,469
11,542
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Chang'eKukulkanThanatosAthenaCthulhu

VS

Bans
ThorAresSobekAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 4
7,131
549
6,044
13,793
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BITA27-
Sun Wukong
13
3 / 0 / 0
8,105
623
7,432
10,014
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
7,514
578
3,452
8,860
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
12
3 / 1 / 7
6,873
529
5,489
8,062
5,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
erick201
Hachiman
13
4 / 1 / 5
7,784
599
11,121
8,699
3,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
1
3.5
L
Geb
 
Geb
0
2
3
0.75
W
Fenrir
 
Fenrir
3
2
4
2.5
W
Sun Wukong
BITA27-
Sun Wukong
3
0
0
3
W
1
1
2
2
L
Bastet
ChadFromHS
Bastet
0
2
0
0
W
Charon
3
1
7
6.5
L
Loki
Lannon
Loki
1
4
1
0.38
L
Charybdis
WalkingTumor
Charybdis
0
5
2
0.2
W
Hachiman
erick201
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,153
Damage
33,538
51,457
Taken
49,428
19,560
Mitigated
25,313
19,795
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,123
4,959
0
6,074
10,163
3,199
213
2,472
7,247
57,840
15,089
L
Geb
 
Geb
2,835
215
1,135
1,774
7,938
4,757
0
2,537
4,902
11,876
0
W
Fenrir
 
Fenrir
6,044
1,254
0
2,445
13,793
6,521
0
3,741
10,052
0
50,369
W
Sun Wukong
BITA27-
Sun Wukong
7,432
1,077
0
3,581
10,014
6,327
0
92
9,922
0
57,578
W
3,452
871
0
1,432
8,860
3,474
701
5,351
3,509
51,662
945
L
Bastet
ChadFromHS
Bastet
6,991
1,302
0
5,616
11,962
3,954
0
350
11,523
0
49,550
W
Charon
5,489
246
0
2,144
8,062
5,630
0
2,368
5,694
21,269
1,462
L
Loki
Lannon
Loki
5,735
2,350
0
2,582
9,852
3,269
0
989
8,689
0
51,950
L
Charybdis
WalkingTumor
Charybdis
6,469
2,906
0
2,614
11,542
4,381
0
745
10,723
0
61,007
W
Hachiman
erick201
Hachiman
11,121
6,983
0
3,399
8,699
3,361
0
883
7,816
0
56,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
37,407
396
Minions Killed
416
0
Camps Cleared
0
1,322,857
Distance Traveled
1,410,469
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,525
579
112
9
0
250,950
3
L
Geb
6,003
462
21
2
0
285,840
0
W
Fenrir
7,131
549
72
6
0
321,600
3
W
Sun Wukong
8,105
623
110
8
0
265,126
6
W
Chronos
7,514
578
119
9
0
297,784
3
L
Bastet
6,464
497
85
7
0
268,625
0
W
Charon
6,873
529
27
2
0
284,200
4
L
Loki
6,681
514
82
6
0
285,146
1
L
Charybdis
6,348
488
96
7
0
232,296
2
W
Hachiman
7,784
599
88
7
0
241,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role