Player Matchup

Fafnir
Fafnir
CAPTAINWAKANDAA
Fafnir
Level 159
God Stats
5W - 6L
1,691 SR
Queue Stats
206W - 200L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
PantherLily3714
Nu Wa
Level 156
God Stats
74W - 48L
1,722 SR
Queue Stats
430W - 404L
1,533 Elo+
Party 1
Horus
Horus
Zero_Z54
Horus
Level 131
God Stats
11W - 15L
1,408 SR
Queue Stats
88W - 84L
1,536 Elo+
Solo
Ravana
Ravana
ZombiXploder
Ravana
Level 162
God Stats
2W - 1L
1,388 SR
Queue Stats
69W - 58L
1,545 Elo+
Solo
Ishtar
Ishtar
xXBMW24Xx
Ishtar
Level 155
God Stats
10W - 8L
1,632 SR
Queue Stats
89W - 98L
1,478 Elo+
Solo
Team Averages
Level 153
1,568 SR
1,529 Elo+

VS

Team Averages
Level 106
1,477 SR
1,480 Elo+
Fafnir
Fafnir
BabyPlller4
Fafnir
Level 150
God Stats
11W - 16L
1,912 SR
Queue Stats
332W - 331L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
PsychoWrId
Ao Kuang
Level 123
God Stats
0W - 2L
1,269 SR
Queue Stats
17W - 12L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
SomeKid132
Danzaburou
Level 23
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
VX7ZI
Hercules
Level 125
God Stats
2W - 2L
1,524 SR
Queue Stats
27W - 30L
1,459 Elo+
Party 2
Poseidon
Poseidon
ice man SO CAL
Poseidon
Level 108
God Stats
0W - 3L
1,271 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,324
532
4,120
7,709
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 3
6,014
601
5,096
4,411
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Zero_Z54
Horus
11
3 / 0 / 1
6,019
602
7,422
9,581
3,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ravana
10
2 / 0 / 4
5,514
551
3,666
4,110
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
xXBMW24Xx
Ishtar
10
1 / 0 / 1
5,672
567
2,983
4,685
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 1 / 1
4,604
460
2,275
8,822
6,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
PsychoWrId
Ao Kuang
8
0 / 4 / 2
4,778
478
4,814
11,374
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SomeKid132
Danzaburou
9
0 / 1 / 0
4,932
493
1,558
3,619
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
VX7ZI
Hercules
9
0 / 3 / 0
5,129
513
3,692
9,891
7,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
10
2 / 2 / 0
5,907
591
4,486
5,316
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
1
0.5
W
1
1
5
3.5
W
4
1
3
5.5
L
Ao Kuang
PsychoWrId
Ao Kuang
0
4
2
0.25
L
Danzaburou
SomeKid132
Danzaburou
0
1
0
0
L
Hercules
VX7ZI
Hercules
0
3
0
0
W
Horus
Zero_Z54
Horus
3
0
1
3.5
W
Ravana
2
0
4
4
L
Poseidon
2
2
0
1
W
Ishtar
xXBMW24Xx
Ishtar
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
16,825
30,496
Taken
39,022
15,608
Mitigated
20,255
11,953
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,275
1,002
0
2,526
8,822
6,623
0
1,901
6,873
13,192
2,488
W
4,120
1,571
228
2,613
7,709
6,502
0
3,813
3,896
16,309
3,894
W
5,096
1,506
0
1,319
4,411
1,538
0
3,534
877
39,737
0
L
Ao Kuang
PsychoWrId
Ao Kuang
4,814
1,638
0
3,323
11,374
3,902
0
2,851
8,319
25,856
416
L
Danzaburou
SomeKid132
Danzaburou
1,558
485
0
325
3,619
1,273
0
408
3,193
0
29,247
L
Hercules
VX7ZI
Hercules
3,692
648
0
2,775
9,891
7,074
0
104
9,769
0
35,703
W
Horus
Zero_Z54
Horus
7,422
3,587
40
4,188
9,581
3,741
36
1,961
7,620
0
39,604
W
Ravana
3,666
1,557
0
1,008
4,110
1,952
0
628
3,482
0
43,572
L
Poseidon
4,486
350
0
1,803
5,316
1,383
0
2,883
2,071
44,584
0
W
Ishtar
xXBMW24Xx
Ishtar
2,983
1,225
0
2,557
4,685
1,875
0
1,170
3,515
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
25,350
313
Minions Killed
258
0
Camps Cleared
0
921,838
Distance Traveled
869,661
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,604
460
20
2
0
149,773
1
W
Fafnir
5,324
532
21
2
0
185,024
0
W
Nu Wa
6,014
601
79
8
0
156,540
6
L
Ao Kuang
4,778
478
44
4
0
200,470
0
L
Danzaburou
4,932
493
58
6
0
164,692
0
L
Hercules
5,129
513
58
6
0
178,319
0
W
Horus
6,019
602
65
7
0
200,190
0
W
Ravana
5,514
551
69
7
0
212,633
1
L
Poseidon
5,907
591
78
8
0
176,407
0
W
Ishtar
5,672
567
79
8
0
167,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role