Player Matchup

He Bo
He Bo
CATzIGL
He Bo
Level 106
God Stats
1W - 1L
1,272 SR
Queue Stats
35W - 27L
1,491 Elo+
Party 1
Apollo
Apollo
CocodriloLoco
Apollo
Level 156
God Stats
14W - 10L
1,500 SR
Queue Stats
70W - 59L
1,517 Elo+
Solo
Bacchus
Bacchus
Potmos
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
SandmanBr
Amaterasu
Level 160
God Stats
9W - 10L
1,468 SR
Queue Stats
124W - 136L
1,469 Elo+
Party 2
Loki
Loki
TsNakan
Loki
Level 29
God Stats
3W - 1L
1,899 SR
Queue Stats
21W - 16L
1,472 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,500 Elo+

VS

Team Averages
Level 97
1,444 SR
1,402 Elo+
Fenrir
Fenrir
 
Fenrir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LakydeP
Athena
Level 69
God Stats
4W - 4L
1,435 SR
Queue Stats
62W - 58L
1,503 Elo+
Party 3
Zhong Kui
Zhong Kui
VikingRagnar04
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,217 Elo+
Solo
Ullr
Ullr
agapJosCG
Ullr
Level 3
God Stats
0W - 3L
1,285 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CATzIGL
He Bo
14
3 / 5 / 8
9,047
603
9,575
11,059
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 5
10,188
679
14,429
13,541
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Potmos
Bacchus
11
1 / 2 / 7
7,889
526
4,167
7,882
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SandmanBr
Amaterasu
14
2 / 1 / 3
8,542
569
7,053
15,908
15,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
TsNakan
Loki
14
7 / 4 / 5
8,688
579
10,816
15,573
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 7 / 1
9,201
613
14,286
18,907
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
 
Tyr
14
0 / 3 / 4
8,614
574
11,284
15,160
11,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
LakydeP
Athena
12
2 / 3 / 5
7,877
525
3,428
15,189
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Zhong Kui
VikingRagnar04
Zhong Kui
12
0 / 4 / 5
6,903
460
5,308
12,517
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
11
0 / 4 / 3
6,285
419
1,521
7,749
2,856
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
21
Kills
12
13
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
7
1
1.5
L
Tyr
 
Tyr
0
3
4
0.67
W
He Bo
CATzIGL
He Bo
3
5
8
1.4
W
8
1
5
10.5
L
Athena
LakydeP
Athena
2
3
5
1.5
W
Bacchus
Potmos
Bacchus
1
2
7
2.25
W
Amaterasu
SandmanBr
Amaterasu
2
1
3
3.5
W
Loki
TsNakan
Loki
7
4
5
2.38
L
Zhong Kui
VikingRagnar04
Zhong Kui
0
4
5
0.63
L
Ullr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
35,827
63,963
Taken
69,522
39,253
Mitigated
45,163
21,934
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,286
6,248
0
5,554
18,907
8,121
0
2,715
16,192
0
65,801
L
Tyr
 
Tyr
11,284
826
0
7,608
15,160
11,966
0
1,382
13,778
0
74,779
W
He Bo
CATzIGL
He Bo
9,575
930
0
1,225
11,059
3,799
0
2,332
8,727
64,131
357
W
14,429
9,638
0
7,202
13,541
6,320
1,678
1,490
12,051
0
108,017
L
Athena
LakydeP
Athena
3,428
820
0
1,018
15,189
13,307
0
3,300
11,889
25,829
0
W
Bacchus
Potmos
Bacchus
4,167
482
0
1,514
7,882
8,119
62
2,151
5,731
13,055
1,488
W
Amaterasu
SandmanBr
Amaterasu
7,053
3,924
0
6,569
15,908
15,168
0
808
15,100
0
60,323
W
Loki
TsNakan
Loki
10,816
4,036
0
5,424
15,573
5,847
0
2,789
12,784
0
66,751
L
Zhong Kui
VikingRagnar04
Zhong Kui
5,308
709
0
1,352
12,517
8,913
0
5,039
7,478
35,275
2,536
L
Ullr
1,521
712
0
236
7,749
2,856
0
1,200
6,549
0
22,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
38,880
453
Minions Killed
353
0
Camps Cleared
0
1,492,372
Distance Traveled
1,368,059
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,201
613
96
6
0
314,551
0
L
Tyr
8,614
574
126
8
0
296,830
3
W
He Bo
9,047
603
106
7
0
284,780
2
W
Apollo
10,188
679
137
9
0
287,141
2
L
Athena
7,877
525
34
2
0
284,229
1
W
Bacchus
7,889
526
19
1
0
291,159
5
W
Amaterasu
8,542
569
98
7
0
284,983
3
W
Loki
8,688
579
93
6
0
344,309
1
L
Zhong Kui
6,903
460
57
4
0
213,752
0
L
Ullr
6,285
419
40
3
0
258,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role