Player Matchup

Sylvanus
Sylvanus
Platinum I
Blake081305
Sylvanus
Platinum I
Level 152
God Stats
6W - 4L
1,541 SR
Queue Stats
150W - 139L
1,983 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
ChasingTheHigh
Sun Wukong
Platinum V
Level 64
God Stats
19W - 15L
1,681 SR
Queue Stats
82W - 67L
1,752 MMR
Party 1
Hachiman
Hachiman
Platinum IV
DarthDiff
Hachiman
Platinum IV
Level 80
God Stats
4W - 4L
1,578 SR
Queue Stats
111W - 100L
1,882 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
GiveJunglePlz
Ne Zha
Platinum IV
Level 107
God Stats
8W - 3L
1,500 SR
Queue Stats
80W - 70L
1,897 MMR
Party 2
Scylla
Scylla
Platinum III
akchinjaxin
Scylla
Platinum III
Level 146
God Stats
6W - 6L
1,473 SR
Queue Stats
330W - 314L
1,835 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,555 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 177
1,624 SR
1,864 MMR
Vulcan
Vulcan
Platinum II
Jaaayy LMAO
Vulcan
Platinum II
Level 157
God Stats
4W - 6L
1,536 SR
Queue Stats
123W - 118L
1,939 MMR
Solo
Odin
Odin
Platinum II
MaddestRussian
Odin
Platinum II
Level 190
God Stats
5W - 3L
1,854 SR
Queue Stats
307W - 301L
1,877 MMR
Solo
Pele
Pele
Platinum II
Veggiez
Pele
Platinum II
Level 198
God Stats
8W - 5L
1,570 SR
Queue Stats
279W - 253L
1,861 MMR
Solo
Rama
Rama
Platinum III
dropahoe
Rama
Platinum III
Level 182
God Stats
5W - 8L
1,535 SR
Queue Stats
107W - 100L
1,843 MMR
Solo
Athena
Athena
Gold I
madarauchi2
Athena
Gold I
Level 158
God Stats
8W - 7L
1,626 SR
Queue Stats
163W - 142L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blake081305
Sylvanus
15
5 / 1 / 17
10,634
591
11,724
16,822
18,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
ChasingTheHigh
Sun Wukong
16
8 / 3 / 5
10,976
610
13,600
22,330
19,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
DarthDiff
Hachiman
16
9 / 4 / 9
10,660
592
13,258
13,823
6,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 12
9,905
550
15,998
19,243
10,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
7 / 1 / 5
11,546
641
13,418
7,664
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
Ao KuangCharonThanatosXbalanque

VS

Bans
BellonaThorJanusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
5 / 4 / 3
9,886
549
9,463
10,131
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 9 / 4
7,664
426
11,608
18,909
15,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Veggiez
Pele
16
7 / 9 / 2
10,028
557
12,074
20,238
8,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
0 / 9 / 3
8,336
463
7,798
15,763
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
1 / 4 / 6
7,820
434
5,688
20,363
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
34
Kills
13
13
Deaths
35
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blake081305
Sylvanus
5
1
17
13.5
W
Sun Wukong
ChasingTheHigh
Sun Wukong
8
3
5
3.5
W
Hachiman
DarthDiff
Hachiman
9
4
9
3.38
W
5
4
12
2.75
L
Vulcan
5
4
3
1.63
L
0
9
4
0.22
L
Pele
Veggiez
Pele
7
9
2
0.89
W
Scylla
7
1
5
9.5
L
Rama
0
9
3
0.17
L
Athena
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,998
Damage
46,631
79,882
Taken
85,404
58,789
Mitigated
52,607
28,226
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blake081305
Sylvanus
11,724
2,163
2,308
5,201
16,822
18,526
23
3,542
13,280
32,926
3,182
W
Sun Wukong
ChasingTheHigh
Sun Wukong
13,600
3,544
0
6,671
22,330
19,842
255
2,732
19,598
0
77,527
W
Hachiman
DarthDiff
Hachiman
13,258
8,112
0
5,357
13,823
6,025
879
2,961
10,862
0
88,697
W
15,998
5,155
0
8,096
19,243
10,781
0
5,346
13,897
0
81,950
L
Vulcan
9,463
1,700
0
810
10,131
3,915
0
3,854
6,277
66,099
568
L
11,608
2,447
0
875
18,909
15,850
0
4,028
14,881
0
47,828
L
Pele
Veggiez
Pele
12,074
2,537
0
5,725
20,238
8,736
0
5,023
15,215
0
66,649
W
Scylla
13,418
1,011
0
593
7,664
3,615
0
1,745
5,919
95,332
961
L
Rama
7,798
6,156
0
3,245
15,763
4,614
0
3,777
11,986
0
62,106
L
Athena
5,688
1,122
0
4,974
20,363
19,492
0
7,693
12,670
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
43,734
548
Minions Killed
431
0
Camps Cleared
0
1,701,677
Distance Traveled
1,609,166
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,634
591
30
2
0
348,909
2
W
Sun Wukong
10,976
610
116
6
0
340,215
0
W
Hachiman
10,660
592
115
6
0
291,560
0
W
Ne Zha
9,905
550
109
6
0
364,619
3
L
Vulcan
9,886
549
135
8
0
327,385
0
L
Odin
7,664
426
73
4
0
299,280
2
L
Pele
10,028
557
102
6
0
337,766
2
W
Scylla
11,546
641
178
10
0
356,374
0
L
Rama
8,336
463
102
6
0
283,020
4
L
Athena
7,820
434
19
1
0
361,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role